Player Matchup

Medusa
Medusa
Merlot409
Medusa
Level 67
God Stats
2W - 3L
1,478 SR
Queue Stats
206W - 251L
1,338 Elo+
Party 3
Nike
Nike
Mr_Lowe19
Nike
Level 61
God Stats
8W - 8L
1,432 SR
Queue Stats
244W - 242L
1,438 Elo+
Solo
Bacchus
Bacchus
miktimar
Bacchus
Level 88
God Stats
4W - 6L
1,457 SR
Queue Stats
352W - 375L
1,385 Elo+
Party 3
Ymir
Ymir
omenacogrov2
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,337 Elo+
Party 3
Tiamat
Tiamat
remebotti
Tiamat
Level 21
God Stats
7W - 4L
1,502 SR
Queue Stats
95W - 126L
1,311 Elo+
Party 3
Team Averages
Level 48
1,474 SR
1,362 Elo+

VS

Team Averages
Level 42
1,471 SR
1,364 Elo+
Terra
Terra
Charlye_scorpio
Terra
Level 37
God Stats
3W - 3L
1,697 SR
Queue Stats
64W - 80L
1,351 Elo+
Party 2
Thor
Thor
CocolaWeed78
Thor
Level 47
God Stats
19W - 12L
1,486 SR
Queue Stats
385W - 355L
1,377 Elo+
Party 1
Bellona
Bellona
DimosPhronimos78
Bellona
Level 80
God Stats
9W - 8L
1,482 SR
Queue Stats
515W - 490L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
Getball78
Kukulkan
Level 18
God Stats
3W - 4L
1,346 SR
Queue Stats
215W - 233L
1,351 Elo+
Party 1
Izanami
Izanami
TC_Drako_013
Izanami
Level 29
God Stats
8W - 18L
1,345 SR
Queue Stats
177W - 239L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Merlot409
Medusa
10
3 / 2 / 6
6,241
520
8,689
7,295
1,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
13
4 / 1 / 1
7,652
638
5,972
8,184
6,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
miktimar
Bacchus
11
6 / 2 / 2
6,805
567
3,409
7,090
3,122
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 5
6,618
552
4,614
8,673
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
remebotti
Tiamat
13
4 / 1 / 0
7,378
615
5,447
6,922
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
5,678
473
2,820
9,735
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 3 / 1
6,037
503
4,239
7,237
2,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 5 / 0
5,815
485
3,509
10,428
4,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Getball78
Kukulkan
9
0 / 4 / 0
5,242
437
2,104
6,222
2,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TC_Drako_013
Izanami
11
4 / 2 / 2
6,651
554
6,831
8,089
2,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
19
Kills
8
9
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
2
3
1
0.83
L
1
5
0
0.2
L
Kukulkan
Getball78
Kukulkan
0
4
0
0
W
Medusa
Merlot409
Medusa
3
2
6
3
W
Nike
4
1
1
4.5
L
Izanami
TC_Drako_013
Izanami
4
2
2
2.5
W
Bacchus
miktimar
Bacchus
6
2
2
3.5
W
2
3
5
1.5
W
Tiamat
remebotti
Tiamat
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,131
Damage
19,503
38,164
Taken
41,711
19,839
Mitigated
16,491
12,802
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,820
659
987
2,282
9,735
5,408
0
3,825
5,910
10,444
0
L
4,239
1,061
135
1,684
7,237
2,117
0
1,907
5,240
0
25,661
L
3,509
922
171
4,200
10,428
4,791
0
304
9,464
0
26,676
L
Kukulkan
Getball78
Kukulkan
2,104
164
0
540
6,222
2,026
710
4,121
1,797
25,394
0
W
Medusa
Merlot409
Medusa
8,689
4,245
704
1,943
7,295
1,910
1,815
1,086
6,209
0
30,793
W
Nike
5,972
144
0
3,266
8,184
6,330
246
0
8,184
0
39,111
L
Izanami
TC_Drako_013
Izanami
6,831
4,470
87
1,834
8,089
2,149
45
2,949
5,140
0
34,715
W
Bacchus
miktimar
Bacchus
3,409
227
0
511
7,090
3,122
682
797
6,293
24,591
0
W
4,614
1,056
693
1,877
8,673
4,714
683
991
7,682
27,148
0
W
Tiamat
remebotti
Tiamat
5,447
658
0
3,808
6,922
3,763
778
2,050
4,872
40,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,694
Gold Earned
29,423
282
Minions Killed
235
0
Camps Cleared
0
1,066,959
Distance Traveled
1,087,389
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,678
473
7
1
0
216,850
2
L
Thor
6,037
503
56
5
0
239,699
0
L
Bellona
5,815
485
57
5
0
217,047
1
L
Kukulkan
5,242
437
43
4
0
209,952
0
W
Medusa
6,241
520
46
4
0
226,072
1
W
Nike
7,652
638
79
7
0
229,899
0
L
Izanami
6,651
554
72
6
0
203,841
1
W
Bacchus
6,805
567
40
3
0
200,378
0
W
Ymir
6,618
552
43
4
0
188,924
1
W
Tiamat
7,378
615
74
6
0
221,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role