Player Matchup

Jormungandr
Jormungandr
Cribb Knight
Jormungandr
Level 23
God Stats
29W - 24L
1,484 SR
Queue Stats
38W - 40L
1,333 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OMN1P0T3NT_BL00D
Tsukuyomi
Level 27
God Stats
14W - 15L
1,486 SR
Queue Stats
64W - 56L
1,452 Elo+
Party 1
Thanatos
Thanatos
Slimey_temp
Thanatos
Level 19
God Stats
29W - 23L
1,529 SR
Queue Stats
31W - 26L
1,397 Elo+
Solo
Bellona
Bellona
TigerBoi2229
Bellona
Level 20
God Stats
21W - 19L
1,374 SR
Queue Stats
166W - 194L
1,387 Elo+
Solo
Hercules
Hercules
theskitzopsycho_
Hercules
Level 26
God Stats
12W - 10L
1,500 SR
Queue Stats
226W - 232L
1,391 Elo+
Solo
Team Averages
Level 23
1,475 SR
1,392 Elo+

VS

Team Averages
Level 31
1,478 SR
1,388 Elo+
Scylla
Scylla
Josemanuel0508
Scylla
Level 89
God Stats
6W - 15L
1,508 SR
Queue Stats
352W - 370L
1,476 Elo+
Party 2
Bellona
Bellona
LandmarkHydra60
Bellona
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 12L
1,369 Elo+
Party 2
Ullr
Ullr
NitroEnergy88
Ullr
Level 29
God Stats
24W - 28L
1,416 SR
Queue Stats
124W - 152L
1,419 Elo+
Solo
Ymir
Ymir
princessNik8658
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
Danzaburou
Danzaburou
whothat927
Danzaburou
Level 29
God Stats
14W - 22L
1,468 SR
Queue Stats
135W - 138L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cribb Knight
Jormungandr
13
2 / 1 / 2
7,668
479
2,415
4,750
1,898
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
14
4 / 3 / 1
8,395
525
6,941
9,321
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Slimey_temp
Thanatos
12
5 / 2 / 4
8,096
506
5,473
8,862
2,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TigerBoi2229
Bellona
13
3 / 2 / 5
8,312
520
5,290
7,262
5,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 1 / 5
8,372
523
5,626
5,500
2,939
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,387
524
7,246
8,445
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 1
8,234
515
4,577
10,204
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 3 / 1
7,974
498
2,992
11,785
3,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 11 / 1
6,795
425
382
14,517
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
whothat927
Danzaburou
15
3 / 3 / 1
9,878
617
3,636
11,577
4,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
19
Kills
9
9
Deaths
22
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cribb Knight
Jormungandr
2
1
2
3
L
2
2
4
2
L
3
3
1
1.17
L
1
3
1
0.5
W
Tsukuyomi
4
3
1
1.5
W
Thanatos
Slimey_temp
Thanatos
5
2
4
3.5
W
Bellona
TigerBoi2229
Bellona
3
2
5
2.75
L
0
11
1
0.05
W
5
1
5
7.5
L
Danzaburou
whothat927
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,745
Damage
18,833
35,695
Taken
56,528
16,538
Mitigated
27,627
13,457
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cribb Knight
Jormungandr
2,415
389
48
12
4,750
1,898
512
82
4,668
28,739
0
L
7,246
412
0
1,636
8,445
2,602
0
398
8,047
42,451
0
L
4,577
1,141
0
2,040
10,204
6,023
139
0
10,204
0
36,810
L
2,992
1,848
0
3,891
11,785
3,865
635
0
11,785
0
50,061
W
Tsukuyomi
6,941
1,748
0
3,233
9,321
3,571
1,393
1,591
7,646
0
48,312
W
Thanatos
Slimey_temp
Thanatos
5,473
1,644
0
7,588
8,862
2,980
15
2,724
5,926
0
35,076
W
Bellona
TigerBoi2229
Bellona
5,290
1,474
0
2,004
7,262
5,150
0
1,226
5,906
0
39,103
L
382
267
0
144
14,517
10,843
581
98
14,419
11,258
0
W
5,626
2,235
0
572
5,500
2,939
0
1,439
3,921
0
31,666
L
Danzaburou
whothat927
Danzaburou
3,636
1,504
0
5,392
11,577
4,294
1,044
1,919
9,658
0
64,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
41,268
382
Minions Killed
379
0
Camps Cleared
0
1,537,633
Distance Traveled
1,457,430
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,668
479
69
4
0
291,020
0
L
Scylla
8,387
524
80
5
0
315,848
1
L
Bellona
8,234
515
64
4
0
334,170
0
L
Ullr
7,974
498
102
6
0
289,640
0
W
Tsukuyomi
8,395
525
78
5
0
282,060
2
W
Thanatos
8,096
506
72
5
0
297,931
0
W
Bellona
8,312
520
79
5
0
352,801
1
L
Ymir
6,795
425
26
2
0
260,934
0
W
Hercules
8,372
523
84
5
0
313,821
1
L
Danzaburou
9,878
617
107
7
0
256,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role