Player Matchup

Geb
Geb
Albanese
Geb
Level 29
God Stats
17W - 5L
1,719 SR
Queue Stats
96W - 95L
1,447 Elo+
Party 2
Nemesis
Nemesis
Amirrelo
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,116 Elo+
Party 1
Hercules
Hercules
Grosty
Hercules
Level 28
God Stats
7W - 3L
1,518 SR
Queue Stats
107W - 107L
1,430 Elo+
Party 2
The Morrigan
The Morrigan
KRUGLAYARADUGA
The Morrigan
Level 8
God Stats
2W - 1L
1,476 SR
Queue Stats
2W - 9L
1,086 Elo+
Party 1
Danzaburou
Danzaburou
ihateperry
Danzaburou
Level 24
God Stats
31W - 34L
1,564 SR
Queue Stats
66W - 78L
1,475 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,311 Elo+

VS

Team Averages
Level 14
1,482 SR
1,514 Elo+
Nox
Nox
Alejandroguapoxd
Nox
Level 28
God Stats
9W - 9L
1,399 SR
Queue Stats
342W - 391L
1,451 Elo+
Solo
Amaterasu
Amaterasu
CarlosOwl12
Amaterasu
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,545 Elo+
Solo
Da Ji
Da Ji
Natsuk0o
Da Ji
Level 5
God Stats
4W - 5L
1,512 SR
Queue Stats
8W - 8L
1,621 Elo+
Solo
Persephone
Persephone
agoti2140
Persephone
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
leoadonis18
Neith
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
206W - 217L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 17
12,708
530
11,251
25,187
20,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Amirrelo
Nemesis
13
1 / 12 / 0
9,115
380
2,945
17,973
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Grosty
Hercules
14
4 / 4 / 10
9,659
402
8,827
25,375
14,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
KRUGLAYARADUGA
The Morrigan
16
1 / 10 / 6
10,359
432
7,961
10,521
3,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ihateperry
Danzaburou
19
18 / 7 / 6
14,801
617
28,381
24,089
10,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 5
13,555
565
22,401
15,475
7,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
CarlosOwl12
Amaterasu
20
10 / 2 / 5
13,273
553
17,097
18,316
18,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Natsuk0o
Da Ji
16
6 / 8 / 7
11,781
491
17,022
19,025
8,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
agoti2140
Persephone
13
0 / 13 / 8
10,146
423
12,250
16,531
7,410
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 6 / 3
13,294
554
12,484
20,134
9,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
62
31
Kills
34
34
Deaths
31
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
1
17
15.5
L
15
2
5
8.75
W
Nemesis
Amirrelo
Nemesis
1
12
0
0.08
L
Amaterasu
CarlosOwl12
Amaterasu
10
2
5
6.25
W
Hercules
Grosty
Hercules
4
4
10
2.25
W
The Morrigan
KRUGLAYARADUGA
The Morrigan
1
10
6
0.4
L
Da Ji
Natsuk0o
Da Ji
6
8
7
1.19
L
Persephone
agoti2140
Persephone
0
13
8
0.31
W
Danzaburou
ihateperry
Danzaburou
18
7
6
3
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,365
Damage
81,254
103,145
Taken
89,481
55,896
Mitigated
50,627
28,771
Healing
26,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,251
1,479
0
11,988
25,187
20,024
279
11,515
13,222
30,558
0
L
22,401
1,703
0
4,081
15,475
7,448
1,754
6,502
8,943
86,912
0
W
Nemesis
Amirrelo
Nemesis
2,945
2,286
0
922
17,973
7,651
469
2,009
15,934
0
25,795
L
Amaterasu
CarlosOwl12
Amaterasu
17,097
7,960
0
4,480
18,316
18,167
1,300
2,294
16,022
0
85,643
W
Hercules
Grosty
Hercules
8,827
3,685
0
8,423
25,375
14,207
0
6,390
18,925
0
31,314
W
The Morrigan
KRUGLAYARADUGA
The Morrigan
7,961
833
0
90
10,521
3,660
303
7,145
3,097
44,921
0
L
Da Ji
Natsuk0o
Da Ji
17,022
5,431
0
4,485
19,025
8,566
1,415
2,243
16,692
0
75,460
L
Persephone
agoti2140
Persephone
12,250
2,116
0
2,342
16,531
7,410
330
5,214
11,244
31,400
0
W
Danzaburou
ihateperry
Danzaburou
28,381
17,175
0
7,348
24,089
10,354
582
6,667
17,062
0
69,052
L
12,484
6,467
0
10,741
20,134
9,036
2,272
2,928
17,206
0
123,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,642
Gold Earned
62,049
296
Minions Killed
595
0
Camps Cleared
0
2,007,246
Distance Traveled
2,142,917
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,708
530
29
1
0
487,885
4
L
Nox
13,555
565
126
5
0
435,402
0
W
Nemesis
9,115
380
57
2
0
341,490
1
L
Amaterasu
13,273
553
128
5
0
490,292
1
W
Hercules
9,659
402
41
2
0
374,928
0
W
The Morrigan
10,359
432
79
3
0
398,414
6
L
Da Ji
11,781
491
103
4
0
428,016
1
L
Persephone
10,146
423
47
2
0
412,699
0
W
Danzaburou
14,801
617
90
4
0
404,529
3
L
Neith
13,294
554
191
8
0
376,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role