Player Matchup

Fenrir
Fenrir
Grinchx
Fenrir
Level 29
God Stats
22W - 24L
1,538 SR
Queue Stats
31W - 41L
1,486 Elo+
Party 4
Janus
Janus
JonaxzBoii
Janus
Level 60
God Stats
8W - 4L
1,415 SR
Queue Stats
102W - 86L
1,575 Elo+
Party 1
Ymir
Ymir
Lewsawy
Ymir
Level 34
God Stats
1W - 5L
1,659 SR
Queue Stats
69W - 61L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
MAKEDONSKY13
Danzaburou
Level 55
God Stats
0W - 3L
1,167 SR
Queue Stats
162W - 206L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
Vinson
Sun Wukong
Level 76
God Stats
8W - 8L
1,519 SR
Queue Stats
303W - 313L
1,511 Elo+
Party 4
Team Averages
Level 51
1,460 SR
1,512 Elo+

VS

Team Averages
Level 54
1,628 SR
1,457 Elo+
Ymir
Ymir
Najimi_Ajimuu
Ymir
Level 18
God Stats
4W - 4L
1,563 SR
Queue Stats
83W - 91L
1,442 Elo+
Party 2
Fenrir
Fenrir
PYRENsyth
Fenrir
Level 46
God Stats
5W - 4L
1,687 SR
Queue Stats
180W - 178L
1,454 Elo+
Party 3
Nike
Nike
RuddyD
Nike
Level 49
God Stats
9W - 7L
1,726 SR
Queue Stats
161W - 143L
1,428 Elo+
Solo
Kukulkan
Kukulkan
ShayKray33
Kukulkan
Level 89
God Stats
5W - 4L
1,636 SR
Queue Stats
494W - 478L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
VVB13
Danzaburou
Level 69
God Stats
23W - 13L
1,527 SR
Queue Stats
472W - 451L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grinchx
Fenrir
20
9 / 7 / 11
15,783
464
11,331
28,597
21,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
20
8 / 7 / 12
16,253
478
24,545
24,285
10,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Ymir
Lewsawy
Ymir
20
9 / 4 / 12
16,225
477
20,899
35,102
48,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
MAKEDONSKY13
Danzaburou
20
3 / 13 / 10
14,816
436
13,407
25,510
11,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Vinson
Sun Wukong
20
5 / 5 / 6
16,305
480
27,235
36,888
40,763
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 16
17,508
515
13,801
33,938
45,633
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
PYRENsyth
Fenrir
20
12 / 6 / 8
19,338
569
23,483
32,966
27,112
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nike
RuddyD
Nike
20
1 / 1 / 11
16,889
497
14,601
25,092
25,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
ShayKray33
Kukulkan
20
7 / 13 / 14
17,388
511
42,893
24,591
13,840
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Danzaburou
VVB13
Danzaburou
20
14 / 8 / 7
20,683
608
23,796
26,104
14,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
92
34
Kills
36
36
Deaths
35
51
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Grinchx
Fenrir
9
7
11
2.07
L
Janus
8
7
12
2
L
Ymir
Lewsawy
Ymir
9
4
12
3.75
L
Danzaburou
MAKEDONSKY13
Danzaburou
3
13
10
0.62
W
2
7
16
1.43
W
Fenrir
PYRENsyth
Fenrir
12
6
8
2.67
W
Nike
RuddyD
Nike
1
1
11
6.5
W
Kukulkan
ShayKray33
Kukulkan
7
13
14
1.08
W
Danzaburou
VVB13
Danzaburou
14
8
7
2.19
L
Sun Wukong
Vinson
Sun Wukong
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,417
Damage
118,574
150,382
Taken
142,691
132,856
Mitigated
126,359
41,102
Healing
26,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Grinchx
Fenrir
11,331
1,253
0
7,918
28,597
21,454
0
10,836
17,761
0
102,557
L
Janus
24,545
1,026
528
5,210
24,285
10,882
190
12,276
12,009
115,559
0
L
Ymir
Lewsawy
Ymir
20,899
4,081
0
8,262
35,102
48,610
0
14,340
20,762
99,552
0
L
Danzaburou
MAKEDONSKY13
Danzaburou
13,407
7,020
0
4,469
25,510
11,147
2,112
8,549
16,961
0
64,945
W
13,801
1,293
0
750
33,938
45,633
200
15,249
18,622
54,294
0
W
Fenrir
PYRENsyth
Fenrir
23,483
8,442
0
8,434
32,966
27,112
982
9,169
23,759
0
161,704
W
Nike
RuddyD
Nike
14,601
1,907
0
5,334
25,092
25,440
994
5,085
19,981
697
117,881
W
Kukulkan
ShayKray33
Kukulkan
42,893
3,164
0
2,054
24,591
13,840
823
8,643
15,908
144,138
0
W
Danzaburou
VVB13
Danzaburou
23,796
12,463
0
9,462
26,104
14,334
11,178
7,383
18,721
0
166,488
L
Sun Wukong
Vinson
Sun Wukong
27,235
5,871
0
14,715
36,888
40,763
140
11,390
25,498
0
136,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,382
Gold Earned
91,806
826
Minions Killed
865
0
Camps Cleared
0
2,943,692
Distance Traveled
3,057,905
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,783
464
138
4
0
623,520
3
L
Janus
16,253
478
206
6
0
586,425
5
L
Ymir
16,225
477
151
4
0
617,242
3
L
Danzaburou
14,816
436
109
3
0
528,188
8
W
Ymir
17,508
515
52
2
0
600,628
4
W
Fenrir
19,338
569
168
5
0
651,635
2
W
Nike
16,889
497
237
7
0
703,060
8
W
Kukulkan
17,388
511
185
5
0
532,498
8
W
Danzaburou
20,683
608
223
7
0
570,084
6
L
Sun Wukong
16,305
480
222
7
0
588,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role