Player Matchup

Bellona
Bellona
Comalies
Bellona
Level 44
God Stats
14W - 19L
1,361 SR
Queue Stats
264W - 286L
1,440 Elo+
Party 2
Mercury
Mercury
JRcartel12
Mercury
Level 27
God Stats
8W - 9L
1,524 SR
Queue Stats
96W - 110L
1,297 Elo+
Solo
Apollo
Apollo
Rauborr
Apollo
Level 34
God Stats
5W - 1L
1,500 SR
Queue Stats
58W - 65L
1,448 Elo+
Party 1
Sobek
Sobek
Sopadumakacko
Sobek
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,623 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ilmirplusw
Morgan Le Fay
Level 12
God Stats
2W - 0L
1,762 SR
Queue Stats
195W - 190L
1,183 Elo+
Party 2
Team Averages
Level 29
1,529 SR
1,398 Elo+

VS

Team Averages
Level 8
1,491 SR
1,494 Elo+
Kali
Kali
AkuramaMori
Kali
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
ElZim
Chang'e
Level 29
God Stats
7W - 7L
1,456 SR
Queue Stats
27W - 19L
1,471 Elo+
Solo
Fenrir
Fenrir
EmperorNinib
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
empressiz
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
theMVP1
The Morrigan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Comalies
Bellona
11
5 / 0 / 3
6,450
645
3,725
3,925
1,923
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
JRcartel12
Mercury
12
6 / 0 / 4
6,545
655
3,253
4,401
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
Rauborr
Apollo
9
4 / 0 / 4
5,539
554
3,047
3,800
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 0 / 7
6,065
607
1,700
5,266
2,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ilmirplusw
Morgan Le Fay
10
11 / 1 / 5
6,495
650
6,926
4,002
1,509
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,196
420
1,450
6,213
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
ElZim
Chang'e
6
0 / 8 / 0
4,156
416
818
8,236
2,074
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
3
0 / 8 / 0
3,541
354
733
6,436
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
empressiz
Yemoja
5
0 / 4 / 0
4,113
411
1,208
4,779
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
theMVP1
The Morrigan
8
0 / 2 / 0
4,698
470
3,183
4,200
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
27
Kills
0
1
Deaths
28
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Bellona
Comalies
Bellona
5
0
3
6.5
L
Chang'e
ElZim
Chang'e
0
8
0
0
L
Fenrir
0
8
0
0
W
Mercury
JRcartel12
Mercury
6
0
4
8
W
Apollo
Rauborr
Apollo
4
0
4
6
W
1
0
7
4.5
L
Yemoja
empressiz
Yemoja
0
4
0
0
W
Morgan Le Fay
ilmirplusw
Morgan Le Fay
11
1
5
13.5
L
The Morrigan
theMVP1
The Morrigan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,651
Damage
7,392
21,394
Taken
29,864
8,111
Mitigated
8,259
6,906
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,450
657
0
478
6,213
1,667
365
2,904
3,309
0
12,553
W
Bellona
Comalies
Bellona
3,725
483
0
814
3,925
1,923
744
958
2,819
0
30,956
L
Chang'e
ElZim
Chang'e
818
92
0
1,085
8,236
2,074
0
2,309
5,927
7,429
0
L
Fenrir
733
280
0
198
6,436
1,276
0
1,181
5,255
0
3,790
W
Mercury
JRcartel12
Mercury
3,253
672
0
364
4,401
1,479
0
773
3,628
0
34,431
W
Apollo
Rauborr
Apollo
3,047
1,829
0
1,816
3,800
997
265
1,656
2,144
0
23,369
W
1,700
355
0
2,062
5,266
2,203
140
1,009
4,257
10,397
0
L
Yemoja
empressiz
Yemoja
1,208
405
327
520
4,779
2,092
0
1,540
3,239
6,733
0
W
Morgan Le Fay
ilmirplusw
Morgan Le Fay
6,926
1,751
0
1,850
4,002
1,509
1,125
199
3,803
23,993
0
L
The Morrigan
theMVP1
The Morrigan
3,183
730
0
957
4,200
1,150
174
592
3,508
25,764
1,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
20,704
242
Minions Killed
107
0
Camps Cleared
0
935,146
Distance Traveled
893,130
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,196
420
25
3
0
188,813
0
W
Bellona
6,450
645
73
7
0
193,924
0
L
Chang'e
4,156
416
22
2
0
167,140
0
L
Fenrir
3,541
354
5
1
0
197,547
0
W
Mercury
6,545
655
73
7
0
219,665
2
W
Apollo
5,539
554
48
5
0
164,065
1
W
Sobek
6,065
607
15
2
0
184,925
1
L
Yemoja
4,113
411
9
1
0
166,020
2
W
Morgan Le Fay
6,495
650
33
3
0
172,567
2
L
The Morrigan
4,698
470
46
5
0
173,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role