Player Matchup

Artio
Artio
BigBurgerCuz
Artio
Level 15
God Stats
2W - 3L
1,593 SR
Queue Stats
81W - 89L
1,549 Elo+
Solo
Kali
Kali
Chucky8780
Kali
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
333W - 378L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
EZ0777
Cu Chulainn
Level 28
God Stats
24W - 13L
1,492 SR
Queue Stats
79W - 71L
1,459 Elo+
Solo
Danzaburou
Danzaburou
EvnyFaded
Danzaburou
Level 17
God Stats
7W - 7L
1,584 SR
Queue Stats
37W - 26L
1,613 Elo+
Solo
Thoth
Thoth
Hypnical
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,672 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,534 Elo+

VS

Team Averages
Level 14
1,485 SR
1,487 Elo+
Heimdallr
Heimdallr
ChairoKiller
Heimdallr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 24L
1,526 Elo+
Solo
Sol
Sol
Melascularikirik
Sol
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 25L
1,659 Elo+
Solo
Ymir
Ymir
NateDog261112
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,120 Elo+
Solo
Arachne
Arachne
Shortbusswag
Arachne
Level 27
God Stats
6W - 13L
1,472 SR
Queue Stats
106W - 114L
1,662 Elo+
Solo
Chaac
Chaac
Tompkins7434
Chaac
Level 26
God Stats
3W - 5L
1,452 SR
Queue Stats
12W - 17L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 8
12,811
582
12,968
20,814
11,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 0 / 8
11,629
529
7,982
20,995
8,760
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
EZ0777
Cu Chulainn
18
4 / 4 / 11
11,390
518
11,988
16,398
12,014
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
EvnyFaded
Danzaburou
19
13 / 3 / 3
13,069
594
17,842
16,416
6,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Hypnical
Thoth
18
7 / 9 / 8
12,498
568
13,151
12,588
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChairoKiller
Heimdallr
18
3 / 5 / 3
10,648
484
9,387
13,821
5,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 6 / 3
12,561
571
28,922
26,409
9,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 8 / 0
6,672
303
853
7,941
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Shortbusswag
Arachne
14
2 / 10 / 3
8,863
403
7,123
18,826
7,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 7 / 1
9,393
427
9,711
22,577
12,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
35
Kills
16
17
Deaths
36
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Heimdallr
ChairoKiller
Heimdallr
3
5
3
0.9
W
4
0
8
8
W
Cu Chulainn
EZ0777
Cu Chulainn
4
4
11
2.38
W
Danzaburou
EvnyFaded
Danzaburou
13
3
3
4.83
W
Thoth
Hypnical
Thoth
7
9
8
1.22
L
10
6
3
1.92
L
0
8
0
0
L
Arachne
Shortbusswag
Arachne
2
10
3
0.35
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,931
Damage
55,996
87,211
Taken
89,574
44,823
Mitigated
38,651
30,378
Healing
27,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,968
1,690
1,719
8,441
20,814
11,918
0
10,125
10,689
98,701
0
L
Heimdallr
ChairoKiller
Heimdallr
9,387
4,887
0
3,838
13,821
5,811
309
1,516
12,305
0
67,570
W
7,982
3,886
0
12,534
20,995
8,760
1,736
2,260
18,735
0
70,959
W
Cu Chulainn
EZ0777
Cu Chulainn
11,988
1,561
1,113
1,525
16,398
12,014
171
6,384
10,014
6,186
51,210
W
Danzaburou
EvnyFaded
Danzaburou
17,842
6,588
0
4,674
16,416
6,862
3,075
6,757
9,659
0
99,150
W
Thoth
Hypnical
Thoth
13,151
881
0
372
12,588
5,269
2,373
6,464
6,121
64,678
0
L
28,922
10,651
0
15,540
26,409
9,761
3,620
12,997
13,412
99,588
0
L
853
319
0
196
7,941
3,056
0
2,476
5,465
10,855
0
L
Arachne
Shortbusswag
Arachne
7,123
4,625
0
2,283
18,826
7,675
158
5,867
12,959
0
47,403
L
9,711
3,281
0
5,248
22,577
12,348
162
4,682
17,895
0
47,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,397
Gold Earned
48,137
635
Minions Killed
434
0
Camps Cleared
0
2,190,819
Distance Traveled
1,706,615
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,811
582
149
7
0
451,787
1
L
Heimdallr
10,648
484
97
4
0
370,348
5
W
Kali
11,629
529
121
6
0
455,965
2
W
Cu Chulainn
11,390
518
91
4
0
473,273
3
W
Danzaburou
13,069
594
142
6
0
377,133
1
W
Thoth
12,498
568
132
6
0
432,661
2
L
Sol
12,561
571
155
7
0
362,108
2
L
Ymir
6,672
303
26
1
0
180,185
0
L
Arachne
8,863
403
76
3
0
397,372
1
L
Chaac
9,393
427
80
4
0
396,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role