Player Matchup

Yemoja
Yemoja
Exhyls
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,695 Elo+
Solo
Osiris
Osiris
Gumbigo
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,419 Elo+
Solo
Zeus
Zeus
WhoDoYouVoodoo2
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,500 Elo+
Solo
Loki
Loki
dentaltech32
Loki
Level 6
God Stats
15W - 15L
1,500 SR
Queue Stats
105W - 123L
1,465 Elo+
Solo
Olorun
Olorun
lambona_vengador
Olorun
Level 27
God Stats
6W - 1L
1,890 SR
Queue Stats
138W - 182L
1,484 Elo+
Solo
Team Averages
Level 15
1,578 SR
1,513 Elo+

VS

Team Averages
Level 22
1,630 SR
1,499 Elo+
Ymir
Ymir
FishFace55
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,452 Elo+
Solo
Arachne
Arachne
Notti_Balu
Arachne
Level 20
God Stats
5W - 12L
1,442 SR
Queue Stats
71W - 66L
1,495 Elo+
Solo
Olorun
Olorun
Ozgath
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,423 Elo+
Solo
Artemis
Artemis
Zeig-Wurstfach-
Artemis
Level 25
God Stats
2W - 1L
1,846 SR
Queue Stats
115W - 72L
1,685 Elo+
Solo
Achilles
Achilles
cyrkas-xerses-
Achilles
Level 23
God Stats
3W - 1L
1,863 SR
Queue Stats
59W - 58L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Exhyls
Yemoja
12
1 / 3 / 4
7,576
399
2,412
9,544
6,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
Gumbigo
Osiris
15
2 / 3 / 0
9,139
481
7,466
14,383
10,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 4 / 1
10,788
568
17,577
11,421
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 3 / 5
9,531
502
7,878
10,834
3,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 2
8,882
467
6,426
11,292
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
7,134
375
5,054
11,732
6,857
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Notti_Balu
Arachne
16
5 / 4 / 1
9,898
521
6,486
15,164
8,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Ozgath
Olorun
14
0 / 4 / 5
8,336
439
4,287
13,780
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
11 / 1 / 1
11,270
593
20,889
15,948
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
9
0 / 1 / 0
6,577
346
2,132
4,845
3,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
14
Kills
16
16
Deaths
14
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Exhyls
Yemoja
1
3
4
1
L
0
4
5
0.63
W
Osiris
Gumbigo
Osiris
2
3
0
0.67
L
Arachne
Notti_Balu
Arachne
5
4
1
1.38
L
Olorun
Ozgath
Olorun
0
4
5
0.63
W
8
4
1
2.13
L
11
1
1
11.5
L
Achilles
0
1
0
0
W
2
3
5
1.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,759
Damage
38,848
57,474
Taken
61,469
29,840
Mitigated
30,997
14,735
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Exhyls
Yemoja
2,412
389
349
129
9,544
6,940
0
2,226
7,318
11,915
0
L
5,054
1,004
0
424
11,732
6,857
0
8,527
3,205
18,025
0
W
Osiris
Gumbigo
Osiris
7,466
3,487
0
4,589
14,383
10,243
866
1,494
12,484
0
46,996
L
Arachne
Notti_Balu
Arachne
6,486
4,755
0
3,246
15,164
8,343
359
1,455
13,709
0
70,383
L
Olorun
Ozgath
Olorun
4,287
1,510
609
5,108
13,780
5,306
1,102
8,750
5,030
36,422
0
W
17,577
2,051
0
3,219
11,421
4,611
498
2,671
8,750
73,347
0
L
20,889
11,127
0
9,452
15,948
7,085
0
7,683
8,265
0
94,661
L
Achilles
2,132
481
0
1,805
4,845
3,406
0
0
4,845
0
12,158
W
7,878
1,204
0
1,453
10,834
3,965
349
994
9,840
0
68,908
W
6,426
4,043
184
4,812
11,292
4,081
932
1,956
9,336
61,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,916
Gold Earned
43,215
467
Minions Killed
390
0
Camps Cleared
0
1,627,230
Distance Traveled
1,451,393
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,576
399
23
1
0
299,694
0
L
Ymir
7,134
375
22
1
0
293,930
1
W
Osiris
9,139
481
97
5
0
355,585
0
L
Arachne
9,898
521
117
6
0
350,241
4
L
Olorun
8,336
439
75
4
0
313,931
0
W
Zeus
10,788
568
135
7
0
295,865
3
L
Artemis
11,270
593
145
8
0
331,773
3
L
Achilles
6,577
346
31
2
0
161,518
3
W
Loki
9,531
502
103
5
0
344,833
4
W
Olorun
8,882
467
109
6
0
331,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role