Player Matchup

Cthulhu
Cthulhu
ArcaneOfCannon
Cthulhu
Level 73
God Stats
2W - 0L
1,627 SR
Queue Stats
263W - 185L
1,622 Elo+
Party 1
Apollo
Apollo
PlainWhiteRice
Apollo
Level 74
God Stats
25W - 17L
1,469 SR
Queue Stats
300W - 227L
1,620 Elo+
Party 1
Tyr
Tyr
atrain29x
Tyr
Level 89
God Stats
9W - 10L
1,675 SR
Queue Stats
69W - 85L
1,514 Elo+
Solo
Team Averages
Level 79
1,590 SR
1,585 Elo+

VS

Team Averages
Level 90
1,693 SR
1,438 Elo+
Rama
Rama
CrazyyGodd
Rama
Level 93
God Stats
2W - 4L
1,679 SR
Queue Stats
124W - 163L
1,437 Elo+
Party 2
Ne Zha
Ne Zha
itsnotokay
Ne Zha
Level 29
God Stats
1W - 1L
1,816 SR
Queue Stats
14W - 4L
1,500 Elo+
Solo
Agni
Agni
serg1218
Agni
Level 148
God Stats
4W - 3L
1,584 SR
Queue Stats
91W - 146L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 16
11,880
792
15,828
19,859
17,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 7 / 7
11,956
797
10,173
15,047
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
11 / 5 / 8
12,500
833
11,704
21,067
20,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 9
10,783
719
9,726
12,800
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
itsnotokay
Ne Zha
14
6 / 8 / 8
10,977
732
12,429
18,212
7,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
14
6 / 9 / 9
10,910
727
15,447
14,058
5,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
21
Kills
16
17
Deaths
21
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
5
16
2.4
L
4
4
9
2.13
W
6
7
7
1.36
W
11
5
8
3
L
Ne Zha
itsnotokay
Ne Zha
6
8
8
1.25
L
Agni
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,705
Damage
37,602
55,973
Taken
45,070
42,386
Mitigated
18,149
10,176
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,828
633
1,129
1,231
19,859
17,344
54
4,848
14,547
41,405
0
L
9,726
7,104
0
2,650
12,800
5,274
393
4,592
8,028
0
46,460
W
10,173
5,475
734
1,015
15,047
4,414
2,790
4,439
9,658
0
58,228
W
11,704
1,465
956
5,111
21,067
20,628
56
4,934
14,245
0
25,784
L
Ne Zha
itsnotokay
Ne Zha
12,429
3,026
0
3,444
18,212
7,460
202
5,820
12,086
0
36,589
L
Agni
15,447
1,530
0
1,614
14,058
5,415
0
5,416
8,492
34,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,336
Gold Earned
32,670
150
Minions Killed
158
0
Camps Cleared
0
843,294
Distance Traveled
721,591
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,880
792
42
3
0
282,347
0
L
Rama
10,783
719
87
6
0
243,598
2
W
Apollo
11,956
797
91
6
0
271,162
3
W
Tyr
12,500
833
17
1
0
289,785
1
L
Ne Zha
10,977
732
33
2
0
250,159
1
L
Agni
10,910
727
38
3
0
227,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role