Player Matchup

Medusa
Medusa
IsmiteWin
Medusa
Level 16
God Stats
17W - 16L
1,351 SR
Queue Stats
153W - 147L
1,374 Elo+
Solo
Osiris
Osiris
MennyBills
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 1
Ah Puch
Ah Puch
aileneater
Ah Puch
Level 25
God Stats
3W - 5L
1,405 SR
Queue Stats
88W - 96L
1,370 Elo+
Party 1
Team Averages
Level 16
1,419 SR
1,305 Elo+

VS

Team Averages
Level 34
1,459 SR
1,370 Elo+
Janus
Janus
 
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Rubea
Mulan
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 44L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
WIx CAPITAL x2
Cthulhu
Level 55
God Stats
3W - 4L
1,376 SR
Queue Stats
34W - 47L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IsmiteWin
Medusa
9
2 / 3 / 3
7,223
657
3,511
7,262
2,354
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
MennyBills
Osiris
8
0 / 7 / 6
6,952
632
2,185
9,193
6,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
aileneater
Ah Puch
13
4 / 6 / 2
8,668
788
11,424
13,833
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
8 / 2 / 8
9,633
876
8,026
6,138
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Rubea
Mulan
12
7 / 2 / 7
9,052
823
9,227
8,890
4,523
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 10
8,274
752
6,582
11,080
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
16
16
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
8
6
L
Medusa
IsmiteWin
Medusa
2
3
3
1.17
L
Osiris
MennyBills
Osiris
0
7
6
0.43
W
Mulan
Rubea
Mulan
7
2
7
5.25
W
1
3
10
2
L
Ah Puch
aileneater
Ah Puch
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
23,835
30,288
Taken
26,108
13,478
Mitigated
13,403
4,081
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,026
293
588
1,158
6,138
1,895
900
3,547
2,591
34,174
0
L
Medusa
IsmiteWin
Medusa
3,511
1,505
270
449
7,262
2,354
0
3,158
4,104
0
12,343
L
Osiris
MennyBills
Osiris
2,185
959
0
0
9,193
6,019
0
4,743
4,450
0
7,057
W
Mulan
Rubea
Mulan
9,227
1,641
612
817
8,890
4,523
837
2,205
6,685
0
16,151
W
6,582
175
379
2,249
11,080
6,985
660
5,672
5,408
19,430
0
L
Ah Puch
aileneater
Ah Puch
11,424
643
0
3,362
13,833
5,105
0
6,707
7,126
37,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,843
Gold Earned
26,959
84
Minions Killed
111
0
Camps Cleared
0
408,314
Distance Traveled
616,771
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,633
876
70
6
0
197,028
3
L
Medusa
7,223
657
21
2
0
100,345
3
L
Osiris
6,952
632
10
1
0
130,157
0
W
Mulan
9,052
823
13
1
0
206,197
0
W
Cthulhu
8,274
752
28
3
0
213,546
2
L
Ah Puch
8,668
788
53
5
0
177,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role