Player Matchup

Morgan Le Fay
Morgan Le Fay
MrD0nG3rL0rD
Morgan Le Fay
Level 134
God Stats
25W - 6L
1,863 SR
Queue Stats
172W - 99L
1,669 Elo+
Party 1
Horus
Horus
Yung_norbit44
Horus
Level 121
God Stats
26W - 18L
1,584 SR
Queue Stats
398W - 401L
1,487 Elo+
Solo
Izanami
Izanami
hungrytabbycat
Izanami
Level 25
God Stats
12W - 3L
1,911 SR
Queue Stats
334W - 232L
1,709 Elo+
Party 1
Team Averages
Level 93
1,786 SR
1,622 Elo+

VS

Team Averages
Level 75
1,243 SR
1,455 Elo+
Hera
Hera
AlanBeatlesRock
Hera
Level 147
God Stats
0W - 3L
1,333 SR
Queue Stats
126W - 126L
1,465 Elo+
Solo
Tyr
Tyr
IRhaastI
Tyr
Level 18
God Stats
0W - 1L
1,144 SR
Queue Stats
7W - 10L
1,375 Elo+
Solo
Hachiman
Hachiman
OrangeShark003
Hachiman
Level 59
God Stats
0W - 1L
1,251 SR
Queue Stats
24W - 22L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrD0nG3rL0rD
Morgan Le Fay
12
10 / 2 / 5
8,696
870
13,014
9,028
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 0 / 13
7,480
748
4,715
7,222
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 2 / 12
7,723
772
5,271
5,269
1,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,617
762
7,366
6,555
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 7 / 3
6,166
617
1,539
9,740
5,272
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
9
0 / 7 / 2
6,103
610
3,834
9,244
2,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
15
Kills
3
4
Deaths
15
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
0
7
3
0.21
W
Morgan Le Fay
MrD0nG3rL0rD
Morgan Le Fay
10
2
5
6.25
L
Hachiman
0
7
2
0.14
W
2
0
13
8.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,000
Damage
12,739
21,519
Taken
25,539
11,362
Mitigated
9,942
8,637
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,366
934
74
1,870
6,555
2,113
0
4,091
2,404
31,345
0
L
1,539
61
0
1,182
9,740
5,272
0
4,157
5,403
0
3,309
W
Morgan Le Fay
MrD0nG3rL0rD
Morgan Le Fay
13,014
1,570
327
2,790
9,028
3,446
855
3,595
5,433
35,271
0
L
Hachiman
3,834
1,315
0
235
9,244
2,557
0
4,766
4,328
0
15,339
W
4,715
1,757
1,988
2,452
7,222
6,141
82
1,876
5,346
0
12,852
W
5,271
3,273
0
1,080
5,269
1,775
1,364
1,895
3,374
0
22,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,899
Gold Earned
19,886
112
Minions Killed
73
0
Camps Cleared
0
549,806
Distance Traveled
489,857
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,617
762
49
5
0
175,098
1
L
Tyr
6,166
617
4
0
0
162,827
0
W
Morgan Le Fay
8,696
870
43
4
0
168,923
2
L
Hachiman
6,103
610
20
2
0
151,932
3
W
Horus
7,480
748
15
2
0
215,034
2
W
Izanami
7,723
772
54
5
0
165,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role