Player Matchup

Ao Kuang
Ao Kuang
Fleyupscanarin
Ao Kuang
Level 29
God Stats
7W - 6L
1,544 SR
Queue Stats
30W - 26L
1,485 Elo+
Solo
Osiris
Osiris
LUCAOkun
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,459 Elo+
Party 1
Merlin
Merlin
QuebraOsso
Merlin
Level 18
God Stats
11W - 13L
1,485 SR
Queue Stats
47W - 47L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
VonSydow
Jormungandr
Level 36
God Stats
3W - 3L
1,697 SR
Queue Stats
137W - 144L
1,437 Elo+
Party 1
Xbalanque
Xbalanque
jonhmonster
Xbalanque
Level 28
God Stats
6W - 7L
1,640 SR
Queue Stats
117W - 114L
1,430 Elo+
Party 1
Team Averages
Level 27
1,573 SR
1,451 Elo+

VS

Team Averages
Level 20
1,558 SR
1,539 Elo+
Ares
Ares
ALFATOR36
Ares
Level 29
God Stats
4W - 5L
1,591 SR
Queue Stats
250W - 292L
1,423 Elo+
Solo
Kali
Kali
Aronnell
Kali
Level 27
God Stats
2W - 2L
1,260 SR
Queue Stats
44W - 41L
1,592 Elo+
Solo
Cernunnos
Cernunnos
Darck-Fulkatsu
Cernunnos
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 10L
1,399 Elo+
Solo
Zeus
Zeus
Sr_Rafael134
Zeus
Level 7
God Stats
7W - 5L
1,524 SR
Queue Stats
10W - 7L
1,450 Elo+
Solo
Sol
Sol
madremiawillie
Sol
Level 28
God Stats
24W - 5L
1,913 SR
Queue Stats
68W - 32L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
5 / 4 / 4
9,053
566
8,440
14,642
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
LUCAOkun
Osiris
12
3 / 5 / 3
7,755
485
7,928
11,910
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
QuebraOsso
Merlin
11
1 / 7 / 2
7,121
445
5,736
7,885
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
VonSydow
Jormungandr
10
3 / 7 / 6
6,767
423
5,854
13,343
8,523
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
jonhmonster
Xbalanque
12
4 / 3 / 4
7,722
483
10,047
11,060
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 4 / 6
7,739
484
3,701
12,307
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
17
14 / 2 / 7
11,425
714
13,445
18,235
10,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Darck-Fulkatsu
Cernunnos
10
0 / 4 / 6
6,992
437
3,077
7,521
2,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 4 / 6
9,342
584
13,410
7,484
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 2 / 3
10,547
659
10,855
13,583
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
16
Kills
26
26
Deaths
16
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
1
4
6
1
W
Kali
14
2
7
8.75
W
Cernunnos
Darck-Fulkatsu
Cernunnos
0
4
6
0.75
L
Ao Kuang
5
4
4
1.75
L
Osiris
LUCAOkun
Osiris
3
5
3
0.9
L
Merlin
QuebraOsso
Merlin
1
7
2
0.29
W
7
4
6
2.5
L
Jormungandr
VonSydow
Jormungandr
3
7
6
0.86
L
Xbalanque
jonhmonster
Xbalanque
4
3
4
2
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,005
Damage
44,488
58,840
Taken
59,130
27,497
Mitigated
29,323
11,596
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,701
224
0
652
12,307
9,486
810
3,016
9,291
18,271
0
W
Kali
13,445
7,510
0
7,893
18,235
10,325
1,710
6,428
11,807
0
65,732
W
Cernunnos
Darck-Fulkatsu
Cernunnos
3,077
1,242
0
1,180
7,521
2,362
1,535
3,796
3,725
0
20,683
L
Ao Kuang
8,440
1,936
0
4,220
14,642
5,651
0
5,951
8,643
63,393
0
L
Osiris
LUCAOkun
Osiris
7,928
2,708
0
2,721
11,910
7,206
0
6,431
5,335
0
28,155
L
Merlin
QuebraOsso
Merlin
5,736
703
0
1,452
7,885
2,508
58
3,783
3,904
42,594
0
W
13,410
709
0
1,035
7,484
2,530
964
2,709
4,775
49,725
0
L
Jormungandr
VonSydow
Jormungandr
5,854
1,597
270
686
13,343
8,523
187
6,057
7,093
16,194
0
L
Xbalanque
jonhmonster
Xbalanque
10,047
6,349
0
2,247
11,060
3,609
357
5,107
5,899
0
38,969
W
10,855
2,866
0
9,720
13,583
4,620
2,650
4,081
9,502
89,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
46,045
304
Minions Killed
420
0
Camps Cleared
0
1,451,503
Distance Traveled
1,507,148
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,739
484
27
2
0
299,065
0
W
Kali
11,425
714
112
7
0
340,485
1
W
Cernunnos
6,992
437
36
2
0
302,399
0
L
Ao Kuang
9,053
566
104
7
0
292,565
0
L
Osiris
7,755
485
48
3
0
302,456
0
L
Merlin
7,121
445
73
5
0
288,274
0
W
Zeus
9,342
584
82
5
0
270,546
6
L
Jormungandr
6,767
423
20
1
0
275,468
11
L
Xbalanque
7,722
483
59
4
0
292,740
1
W
Sol
10,547
659
163
10
0
294,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role