Player Matchup

Thoth
Thoth
Masters
King Motzies
Thoth
Masters
Level 160
God Stats
22W - 14L
1,672 SR
Queue Stats
194W - 144L
2,567 MMR
Solo
Hercules
Hercules
Diamond V
beezyrose
Hercules
Diamond V
Level 127
God Stats
62W - 94L
1,548 SR
Queue Stats
642W - 630L
2,034 MMR
Party 1
Artemis
Artemis
Platinum III
smoothC0034
Artemis
Platinum III
Level 112
God Stats
5W - 7L
1,624 SR
Queue Stats
329W - 305L
1,703 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,615 SR
2,101 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,494 SR
1,616 MMR
Nox
Nox
Gold IV
 
Nox
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
ExSm0ky
Tsukuyomi
Gold II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 10L
1,836 MMR
Party 2
Medusa
Medusa
Silver III
xBlkXicaNx
Medusa
Silver III
Level 129
God Stats
0W - 2L
1,481 SR
Queue Stats
21W - 22L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 6
11,701
900
19,081
11,150
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
beezyrose
Hercules
14
4 / 0 / 17
9,808
754
5,319
11,304
9,001
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
smoothC0034
Artemis
15
3 / 1 / 14
9,982
768
6,437
6,629
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
PersephoneGilgameshTiamatKumbhakarnaAthena

VS

Bans
ZeusGaneshaDanzaburouChaacBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 8 / 2
7,476
575
3,712
10,847
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ExSm0ky
Tsukuyomi
12
3 / 6 / 1
8,755
673
6,959
12,734
8,901
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
xBlkXicaNx
Medusa
12
1 / 7 / 2
8,396
646
6,601
12,128
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
4
4
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
8
2
0.13
L
Tsukuyomi
ExSm0ky
Tsukuyomi
3
6
1
0.58
W
14
3
6
5.67
W
Hercules
beezyrose
Hercules
4
0
17
12.5
W
Artemis
smoothC0034
Artemis
3
1
14
10
L
Medusa
xBlkXicaNx
Medusa
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,837
Damage
17,272
29,083
Taken
35,709
16,653
Mitigated
16,624
10,180
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,712
0
0
1,368
10,847
3,955
0
6,482
4,365
19,789
0
L
Tsukuyomi
ExSm0ky
Tsukuyomi
6,959
857
0
796
12,734
8,901
0
5,266
7,468
0
26,593
W
19,081
117
0
1,240
11,150
4,107
526
1,749
9,209
63,348
0
W
Hercules
beezyrose
Hercules
5,319
1,034
965
6,162
11,304
9,001
199
846
10,334
0
10,147
W
Artemis
smoothC0034
Artemis
6,437
2,179
0
1,813
6,629
3,545
1,721
757
5,828
0
49,375
L
Medusa
xBlkXicaNx
Medusa
6,601
2,483
0
1,470
12,128
3,768
0
7,333
4,795
0
24,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
24,627
163
Minions Killed
123
0
Camps Cleared
0
789,385
Distance Traveled
670,558
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,476
575
40
3
0
200,517
0
L
Tsukuyomi
8,755
673
34
3
0
234,331
2
W
Thoth
11,701
900
85
7
0
251,934
3
W
Hercules
9,808
754
12
1
0
312,283
1
W
Artemis
9,982
768
66
5
0
225,168
1
L
Medusa
8,396
646
49
4
0
235,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role