Player Matchup

Ymir
Ymir
JLO-SUPERMAN-JLO
Ymir
Level 85
God Stats
23W - 9L
1,731 SR
Queue Stats
146W - 115L
1,622 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuicideTrapz
Morgan Le Fay
Level 113
God Stats
12W - 8L
1,653 SR
Queue Stats
182W - 159L
1,506 Elo+
Solo
Fenrir
Fenrir
XXmasacreX78
Fenrir
Level 43
God Stats
12W - 27L
1,405 SR
Queue Stats
285W - 259L
1,415 Elo+
Solo
Danzaburou
Danzaburou
danndaman
Danzaburou
Level 138
God Stats
12W - 12L
1,707 SR
Queue Stats
51W - 57L
1,469 Elo+
Solo
Chaac
Chaac
eli-dad0n
Chaac
Level 64
God Stats
20W - 21L
1,513 SR
Queue Stats
304W - 326L
1,434 Elo+
Solo
Team Averages
Level 89
1,602 SR
1,489 Elo+

VS

Team Averages
Level 119
1,518 SR
1,455 Elo+
Hun Batz
Hun Batz
OrionlsTheKing
Hun Batz
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
468W - 437L
1,467 Elo+
Solo
Poseidon
Poseidon
SonicMondragon
Poseidon
Level 86
God Stats
5W - 11L
1,384 SR
Queue Stats
742W - 801L
1,378 Elo+
Solo
Athena
Athena
Yandere_Pineappl
Athena
Level 158
God Stats
9W - 8L
1,625 SR
Queue Stats
579W - 611L
1,392 Elo+
Solo
Sol
Sol
maaf_jw7
Sol
Level 122
God Stats
25W - 20L
1,585 SR
Queue Stats
360W - 356L
1,534 Elo+
Solo
Ullr
Ullr
marcostepan
Ullr
Level 104
God Stats
4W - 3L
1,494 SR
Queue Stats
567W - 564L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 1
5,722
572
4,516
5,927
2,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
SuicideTrapz
Morgan Le Fay
12
12 / 0 / 1
7,532
753
9,836
4,780
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
10
1 / 0 / 3
5,715
572
2,269
5,694
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
danndaman
Danzaburou
10
1 / 1 / 5
5,983
598
3,725
4,797
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
eli-dad0n
Chaac
9
0 / 4 / 3
5,001
500
2,234
7,532
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
1 / 6 / 0
5,026
503
2,769
6,617
2,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
9
0 / 5 / 0
5,454
545
1,714
4,816
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 2 / 2
5,099
510
3,889
8,314
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 2 / 1
6,534
653
5,677
7,063
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 3 / 1
5,967
597
2,678
6,254
1,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
8
8
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
Hun Batz
1
6
0
0.17
L
Poseidon
0
5
0
0
W
Morgan Le Fay
SuicideTrapz
Morgan Le Fay
12
0
1
12.5
W
Fenrir
1
0
3
2.5
L
2
2
2
1.5
W
Danzaburou
danndaman
Danzaburou
1
1
5
3.5
W
Chaac
eli-dad0n
Chaac
0
4
3
0.38
L
3
2
1
1.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,580
Damage
16,727
28,730
Taken
33,064
11,596
Mitigated
11,355
8,438
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,516
987
680
1,337
5,927
2,852
123
1,960
3,787
25,989
0
L
Hun Batz
2,769
786
0
670
6,617
2,381
0
3,422
3,195
0
19,054
L
Poseidon
1,714
206
0
611
4,816
1,437
0
2,839
1,977
26,236
0
W
Morgan Le Fay
SuicideTrapz
Morgan Le Fay
9,836
435
0
1,778
4,780
1,702
224
1,797
2,861
42,719
0
W
Fenrir
2,269
0
0
1,439
5,694
1,644
0
1,227
4,415
0
27,714
L
3,889
1,113
0
3,098
8,314
3,523
0
3,992
4,322
15,220
0
W
Danzaburou
danndaman
Danzaburou
3,725
1,742
0
2,147
4,797
1,326
693
790
3,897
0
25,279
W
Chaac
eli-dad0n
Chaac
2,234
305
0
1,057
7,532
4,072
0
5,008
2,490
0
15,549
L
5,677
1,327
0
3,859
7,063
2,140
234
1,631
5,111
37,418
0
L
2,678
935
0
705
6,254
1,874
0
2,468
3,786
0
31,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
28,080
257
Minions Killed
263
0
Camps Cleared
0
947,630
Distance Traveled
918,126
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,722
572
48
5
0
173,225
1
L
Hun Batz
5,026
503
41
4
0
186,746
2
L
Poseidon
5,454
545
68
7
0
185,254
1
W
Morgan Le Fay
7,532
753
74
7
0
210,053
4
W
Fenrir
5,715
572
60
6
0
214,581
1
L
Athena
5,099
510
20
2
0
208,060
3
W
Danzaburou
5,983
598
39
4
0
184,325
1
W
Chaac
5,001
500
36
4
0
165,446
2
L
Sol
6,534
653
74
7
0
169,397
1
L
Ullr
5,967
597
60
6
0
168,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role