Player Matchup

Cupid
Cupid
 
Cupid
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BLASMONTE
Cthulhu
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 13L
1,229 Elo+
Party 1
Bacchus
Bacchus
ZacPlys
Bacchus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,086 Elo+
Party 2
Bellona
Bellona
anasheeee
Bellona
Level 16
God Stats
1W - 2L
1,320 SR
Queue Stats
18W - 27L
1,284 Elo+
Party 1
Izanami
Izanami
giuliic_
Izanami
Level 23
God Stats
18W - 13L
1,641 SR
Queue Stats
123W - 145L
1,348 Elo+
Solo
Team Averages
Level 13
1,492 SR
1,289 Elo+

VS

Team Averages
Level 15
1,488 SR
1,246 Elo+
Hades
Hades
Berserkeeeeer
Hades
Level 11
God Stats
3W - 2L
1,646 SR
Queue Stats
14W - 18L
1,331 Elo+
Solo
Set
Set
Burguer ninja17
Set
Level 25
God Stats
40W - 45L
1,465 SR
Queue Stats
118W - 176L
1,359 Elo+
Party 4
Kali
Kali
Ghost_213567
Kali
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 164L
1,098 Elo+
Party 3
Apollo
Apollo
Patrao Muniz
Apollo
Level 4
God Stats
4W - 6L
1,329 SR
Queue Stats
6W - 10L
1,269 Elo+
Party 4
Thoth
Thoth
ViniGD01
Thoth
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 35L
1,175 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
14 / 1 / 4
15,715
561
21,618
25,017
10,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
BLASMONTE
Cthulhu
18
2 / 9 / 15
12,119
433
9,961
22,846
24,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
ZacPlys
Bacchus
14
1 / 4 / 9
11,348
405
2,718
14,636
14,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
anasheeee
Bellona
18
9 / 7 / 8
12,832
458
19,108
19,800
14,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
giuliic_
Izanami
20
23 / 4 / 6
16,242
580
30,802
17,446
6,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 8 / 4
13,806
493
22,107
22,501
12,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 4 / 8
15,266
545
27,829
33,957
17,183
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 12 / 5
9,442
337
3,949
19,767
10,914
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
18
0 / 11 / 4
12,181
435
14,915
23,043
12,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
ViniGD01
Thoth
17
2 / 15 / 7
11,681
417
6,631
19,642
6,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
49
Kills
25
25
Deaths
50
42
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
14
1
4
16
W
Cthulhu
BLASMONTE
Cthulhu
2
9
15
1.06
L
11
8
4
1.63
L
11
4
8
3.75
L
1
12
5
0.29
L
Apollo
0
11
4
0.18
L
Thoth
ViniGD01
Thoth
2
15
7
0.37
W
Bacchus
ZacPlys
Bacchus
1
4
9
1.38
W
Bellona
anasheeee
Bellona
9
7
8
1.86
W
Izanami
giuliic_
Izanami
23
4
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,207
Damage
75,431
99,745
Taken
118,910
70,170
Mitigated
59,397
28,155
Healing
32,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
21,618
15,406
1,159
13,844
25,017
10,506
2,320
5,365
19,652
0
106,231
W
Cthulhu
BLASMONTE
Cthulhu
9,961
2,028
200
2,372
22,846
24,046
191
3,922
18,924
29,185
0
L
22,107
2,372
621
8,035
22,501
12,341
707
1,646
20,798
66,953
0
L
27,829
18,215
0
14,930
33,957
17,183
853
4,368
29,172
0
137,812
L
3,949
1,852
0
2,786
19,767
10,914
223
2,951
16,606
0
17,252
L
Apollo
14,915
10,155
0
3,936
23,043
12,381
2,368
1,119
21,894
0
100,016
L
Thoth
ViniGD01
Thoth
6,631
845
438
2,197
19,642
6,578
1,043
1,731
17,761
54,732
0
W
Bacchus
ZacPlys
Bacchus
2,718
401
0
1,628
14,636
14,639
432
6,635
8,001
15,786
0
W
Bellona
anasheeee
Bellona
19,108
5,174
0
816
19,800
14,155
669
4,821
14,979
0
69,570
W
Izanami
giuliic_
Izanami
30,802
23,488
0
8,136
17,446
6,824
2,261
7,995
9,451
0
150,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,256
Gold Earned
62,376
546
Minions Killed
549
0
Camps Cleared
0
2,252,892
Distance Traveled
2,345,307
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,715
561
172
6
0
483,876
7
W
Cthulhu
12,119
433
55
2
0
484,224
0
L
Hades
13,806
493
112
4
0
454,394
0
L
Set
15,266
545
182
7
0
541,555
1
L
Kali
9,442
337
24
1
0
430,693
3
L
Apollo
12,181
435
128
5
0
484,471
0
L
Thoth
11,681
417
103
4
0
434,194
0
W
Bacchus
11,348
405
24
1
0
390,271
0
W
Bellona
12,832
458
93
3
0
441,324
0
W
Izanami
16,242
580
202
7
0
453,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role