Player Matchup

Baron Samedi
Baron Samedi
Krischtian
Baron Samedi
Level 158
God Stats
9W - 3L
2,097 SR
Queue Stats
504W - 179L
1,899 Elo+
Party 1
Danzaburou
Danzaburou
Kronenbourg
Danzaburou
Level 149
God Stats
1W - 4L
1,795 SR
Queue Stats
20W - 24L
1,814 Elo+
Solo
Tyr
Tyr
Whiiiiz
Tyr
Level 158
God Stats
4W - 4L
1,731 SR
Queue Stats
423W - 152L
1,820 Elo+
Party 1
Team Averages
Level 155
1,874 SR
1,844 Elo+

VS

Team Averages
Level 117
1,664 SR
1,624 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kenzec
Kuzenbo
Level 69
God Stats
31W - 20L
1,701 SR
Queue Stats
86W - 76L
1,664 Elo+
Party 2
Raijin
Raijin
ShogunRufo
Raijin
Level 126
God Stats
5W - 2L
1,791 SR
Queue Stats
144W - 139L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Krischtian
Baron Samedi
9
1 / 8 / 5
6,784
678
8,651
11,986
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Kronenbourg
Danzaburou
12
3 / 4 / 4
7,985
799
5,564
8,931
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
11
3 / 5 / 4
7,472
747
9,066
15,103
11,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
6 / 4 / 9
8,632
863
15,465
10,066
3,884
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Kenzec
Kuzenbo
12
4 / 2 / 10
8,694
869
5,261
12,185
11,427
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
ShogunRufo
Raijin
14
7 / 1 / 8
8,831
883
9,299
6,491
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
17
17
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
4
9
2.63
W
Kuzenbo
Kenzec
Kuzenbo
4
2
10
4.5
L
Baron Samedi
Krischtian
Baron Samedi
1
8
5
0.44
L
Danzaburou
Kronenbourg
Danzaburou
3
4
4
1.25
W
Raijin
ShogunRufo
Raijin
7
1
8
11
L
Tyr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,281
Damage
30,025
36,020
Taken
28,742
19,508
Mitigated
17,840
9,540
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,465
1,174
354
2,478
10,066
3,884
224
2,995
7,071
35,380
0
W
Kuzenbo
Kenzec
Kuzenbo
5,261
2,018
0
2,099
12,185
11,427
0
3,705
8,480
9,009
0
L
Baron Samedi
Krischtian
Baron Samedi
8,651
803
1,349
3,050
11,986
4,878
99
10,077
1,600
26,434
0
L
Danzaburou
Kronenbourg
Danzaburou
5,564
3,275
0
1,749
8,931
2,877
46
7,699
1,073
0
27,110
W
Raijin
ShogunRufo
Raijin
9,299
792
144
1,385
6,491
2,529
1,352
1,951
4,540
36,646
0
L
Tyr
9,066
1,248
0
3,392
15,103
11,753
39
11,459
3,322
0
24,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,241
Gold Earned
26,157
122
Minions Killed
121
0
Camps Cleared
0
548,645
Distance Traveled
611,252
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,632
863
31
3
0
183,054
1
W
Kuzenbo
8,694
869
9
1
0
235,796
2
L
Baron Samedi
6,784
678
30
3
0
162,039
1
L
Danzaburou
7,985
799
51
5
0
163,671
2
W
Raijin
8,831
883
81
8
0
192,402
2
L
Tyr
7,472
747
41
4
0
222,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role