Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MagicalMur 24
Hercules
Level 125
God Stats
4W - 2L
1,711 SR
Queue Stats
32W - 30L
1,675 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
x 215 Trappin
Morgan Le Fay
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 98L
1,636 Elo+
Party 2
Mercury
Mercury
x215 SnAcKiN
Mercury
Level 149
God Stats
7W - 5L
1,604 SR
Queue Stats
132W - 138L
1,629 Elo+
Party 2
Team Averages
Level 145
1,563 SR
1,588 Elo+

VS

Team Averages
Level 118
1,480 SR
1,529 Elo+
Nemesis
Nemesis
AnpanmanWithLuv
Nemesis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
Gumerlol
Danzaburou
Level 158
God Stats
4W - 9L
1,357 SR
Queue Stats
303W - 316L
1,551 Elo+
Solo
Yemoja
Yemoja
TheBigO314
Yemoja
Level 137
God Stats
2W - 1L
1,464 SR
Queue Stats
317W - 320L
1,604 Elo+
Solo
Mulan
Mulan
Timgrav
Mulan
Level 87
God Stats
4W - 3L
1,591 SR
Queue Stats
25W - 17L
1,663 Elo+
Solo
Scylla
Scylla
hkd29
Scylla
Level 124
God Stats
1W - 4L
1,486 SR
Queue Stats
116W - 126L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 4 / 3
8,733
873
6,196
13,915
5,315
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
15
0 / 3 / 4
8,575
858
12,433
9,459
3,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MagicalMur 24
Hercules
14
1 / 5 / 3
8,750
875
7,419
16,055
13,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
x 215 Trappin
Morgan Le Fay
15
2 / 3 / 1
9,573
957
7,141
9,318
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
x215 SnAcKiN
Mercury
14
0 / 3 / 3
8,214
821
6,636
10,767
3,960
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

178

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
9,481
948
9,450
8,628
3,742
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Gumerlol
Danzaburou
16
6 / 1 / 6
10,575
1,058
8,981
6,888
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
TheBigO314
Yemoja
16
5 / 0 / 11
9,971
997
11,158
7,870
5,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Timgrav
Mulan
16
4 / 2 / 14
10,264
1,026
13,952
15,960
20,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
hkd29
Scylla
16
1 / 0 / 10
9,943
994
13,035
4,771
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
4
Kills
18
18
Deaths
4
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
3
0.63
L
Nu Wa
 
Nu Wa
0
3
4
0.67
W
2
1
12
8
W
Danzaburou
Gumerlol
Danzaburou
6
1
6
9
L
Hercules
MagicalMur 24
Hercules
1
5
3
0.5
W
Yemoja
TheBigO314
Yemoja
5
0
11
10.5
W
Mulan
Timgrav
Mulan
4
2
14
5.5
W
Scylla
hkd29
Scylla
1
0
10
6
L
Morgan Le Fay
x 215 Trappin
Morgan Le Fay
2
3
1
0.83
L
Mercury
x215 SnAcKiN
Mercury
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
56,576
59,514
Taken
44,117
29,896
Mitigated
33,538
8,998
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,196
4,880
0
989
13,915
5,315
0
8,050
5,805
0
24,728
L
Nu Wa
 
Nu Wa
12,433
3,426
618
879
9,459
3,275
0
2,306
7,033
27,239
0
W
9,450
5,151
0
1,282
8,628
3,742
0
3,102
5,526
0
18,683
W
Danzaburou
Gumerlol
Danzaburou
8,981
3,650
0
1,340
6,888
2,567
0
3,145
3,743
0
26,305
L
Hercules
MagicalMur 24
Hercules
7,419
1,176
342
4,687
16,055
13,661
0
6,354
9,355
0
13,091
W
Yemoja
TheBigO314
Yemoja
11,158
826
5,716
1,552
7,870
5,205
0
5,339
2,531
22,849
0
W
Mulan
Timgrav
Mulan
13,952
2,205
0
3,083
15,960
20,219
0
6,443
9,517
0
28,871
W
Scylla
hkd29
Scylla
13,035
533
0
903
4,771
1,805
0
1,545
3,226
54,863
0
L
Morgan Le Fay
x 215 Trappin
Morgan Le Fay
7,141
307
0
1,216
9,318
3,685
0
3,289
5,909
37,188
0
L
Mercury
x215 SnAcKiN
Mercury
6,636
2,488
0
267
10,767
3,960
0
4,194
6,423
0
15,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,845
Gold Earned
50,234
194
Minions Killed
229
4
Camps Cleared
11
914,865
Distance Traveled
947,848
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,733
873
53
5
0
148,486
0
L
Nu Wa
8,575
858
23
2
1
178,275
2
W
Nemesis
9,481
948
19
2
3
199,392
0
W
Danzaburou
10,575
1,058
53
5
5
172,127
0
L
Hercules
8,750
875
19
2
2
194,447
0
W
Yemoja
9,971
997
15
2
0
175,006
0
W
Mulan
10,264
1,026
38
4
0
191,809
0
W
Scylla
9,943
994
104
10
3
209,514
1
L
Morgan Le Fay
9,573
957
81
8
0
179,564
0
L
Mercury
8,214
821
18
2
1
214,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role