Player Matchup

Neith
Neith
RnZ Fosters
Neith
Level 14
God Stats
2W - 3L
1,656 SR
Queue Stats
96W - 102L
1,258 Elo+
Party 1
Janus
Janus
TRG Lewy
Janus
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 22L
1,376 Elo+
Party 1
Susano
Susano
Tegaiki
Susano
Level 5
God Stats
8W - 7L
1,452 SR
Queue Stats
25W - 22L
1,346 Elo+
Party 2
Yemoja
Yemoja
Tekmoz
Yemoja
Level 60
God Stats
346W - 290L
1,500 SR
Queue Stats
427W - 389L
1,393 Elo+
Party 2
Hades
Hades
Wukash88
Hades
Level 29
God Stats
17W - 15L
1,656 SR
Queue Stats
235W - 325L
1,354 Elo+
Solo
Team Averages
Level 31
1,553 SR
1,345 Elo+

VS

Team Averages
Level 24
1,494 SR
1,385 Elo+
Fenrir
Fenrir
Liesard
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,311 Elo+
Solo
Ares
Ares
Solo_nik
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Sync-WaVey
Achilles
Level 29
God Stats
27W - 25L
1,470 SR
Queue Stats
35W - 32L
1,351 Elo+
Solo
Thoth
Thoth
XAlejandro31X
Thoth
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 182L
1,390 Elo+
Party 3
Cupid
Cupid
XxSergio235xX
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 81L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
4,053
507
2,096
1,858
586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
TRG Lewy
Janus
7
1 / 2 / 1
4,340
543
2,274
2,627
464
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
Tegaiki
Susano
9
8 / 0 / 1
5,872
734
2,613
3,536
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Tekmoz
Yemoja
8
0 / 0 / 1
5,050
631
1,601
4,180
1,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Hades
Wukash88
Hades
10
4 / 1 / 3
5,710
714
2,568
2,686
847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Liesard
Fenrir
6
2 / 2 / 1
4,414
552
1,971
5,123
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
2
0 / 5 / 1
3,252
407
363
3,263
1,097
Achilles
Sync-WaVey
Achilles
8
1 / 1 / 1
4,767
596
2,369
6,082
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 4 / 0
3,978
497
501
4,579
926
Shoes

Shoes

+6%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 0
4,250
531
1,674
3,439
816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
3
3
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Liesard
Fenrir
2
2
1
1.25
W
0
0
2
1
L
Ares
0
5
1
0.1
L
Achilles
Sync-WaVey
Achilles
1
1
1
1.5
W
Janus
TRG Lewy
Janus
1
2
1
0.75
W
Susano
Tegaiki
Susano
8
0
1
8.5
W
Yemoja
Tekmoz
Yemoja
0
0
1
0.5
W
Hades
Wukash88
Hades
4
1
3
5.5
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,152
Damage
6,878
14,887
Taken
22,486
4,239
Mitigated
6,513
4,303
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Liesard
Fenrir
1,971
698
0
1,112
5,123
1,673
0
1,656
3,467
0
13,649
W
2,096
689
0
219
1,858
586
623
0
1,858
0
11,064
L
Ares
363
159
0
0
3,263
1,097
168
781
2,482
558
0
L
Achilles
Sync-WaVey
Achilles
2,369
615
0
3,312
6,082
2,001
60
1,967
4,115
0
18,032
W
Janus
TRG Lewy
Janus
2,274
242
0
750
2,627
464
832
0
2,627
14,111
0
W
Susano
Tegaiki
Susano
2,613
860
0
1,198
3,536
896
676
104
3,432
0
22,108
W
Yemoja
Tekmoz
Yemoja
1,601
367
144
701
4,180
1,446
395
0
4,180
14,713
0
W
Hades
Wukash88
Hades
2,568
431
0
1,291
2,686
847
1,043
760
1,926
22,970
0
L
501
68
0
738
4,579
926
0
987
3,592
15,647
0
L
1,674
975
0
926
3,439
816
512
1,052
2,387
0
13,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,025
Gold Earned
20,661
181
Minions Killed
126
0
Camps Cleared
0
751,085
Distance Traveled
676,142
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,414
552
31
4
0
170,192
3
W
Neith
4,053
507
14
2
0
154,768
0
L
Ares
3,252
407
1
0
0
91,159
0
L
Achilles
4,767
596
36
5
0
141,088
0
W
Janus
4,340
543
36
5
0
152,281
0
W
Susano
5,872
734
56
7
0
179,255
0
W
Yemoja
5,050
631
22
3
0
118,342
2
W
Hades
5,710
714
53
7
0
146,439
1
L
Thoth
3,978
497
27
3
0
139,697
0
L
Cupid
4,250
531
31
4
0
134,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role