Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
RadioactiveRaven
King Arthur
Level 107
God Stats
1W - 6L
1,295 SR
Queue Stats
423W - 379L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
Seratros
Danzaburou
Level 84
God Stats
3W - 4L
1,327 SR
Queue Stats
311W - 351L
1,428 Elo+
Solo
Thor
Thor
Skiadrum1024
Thor
Level 155
God Stats
5W - 6L
1,504 SR
Queue Stats
143W - 164L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
xXSkyRangerXx
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,485 Elo+
Solo
Team Averages
Level 106
1,425 SR
1,465 Elo+

VS

Team Averages
Level 75
1,496 SR
1,436 Elo+
The Morrigan
The Morrigan
Cevan
The Morrigan
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 71L
1,201 Elo+
Solo
Anubis
Anubis
MoranZombie
Anubis
Level 31
God Stats
8W - 9L
1,484 SR
Queue Stats
12W - 16L
1,557 Elo+
Solo
King Arthur
King Arthur
Theger5620
King Arthur
Level 81
God Stats
18W - 10L
1,521 SR
Queue Stats
47W - 35L
1,522 Elo+
Solo
Hachiman
Hachiman
misteryous18
Hachiman
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 95L
1,488 Elo+
Solo
Hel
Hel
ĐrunkSquirrel
Hel
Level 103
God Stats
12W - 13L
1,474 SR
Queue Stats
1,127W - 1,107L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 8 / 6
8,997
1,000
9,138
15,762
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
RadioactiveRaven
King Arthur
16
4 / 4 / 7
10,918
1,213
8,649
14,120
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Seratros
Danzaburou
16
5 / 7 / 8
10,110
1,123
14,547
15,987
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 8 / 10
10,937
1,215
17,921
19,900
7,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
xXSkyRangerXx
Baron Samedi
15
3 / 3 / 5
9,152
1,017
7,335
8,090
2,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

167

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cevan
The Morrigan
16
9 / 5 / 12
11,198
1,244
16,546
12,613
4,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
17
4 / 4 / 18
10,618
1,180
11,128
10,280
4,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Theger5620
King Arthur
17
7 / 3 / 17
11,073
1,230
16,331
15,064
12,497
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
misteryous18
Hachiman
16
9 / 2 / 11
10,979
1,220
16,169
11,577
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 6 / 20
9,800
1,089
8,542
11,736
6,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
108
20
Kills
30
30
Deaths
20
36
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
8
6
0.63
W
The Morrigan
Cevan
The Morrigan
9
5
12
3
W
Anubis
4
4
18
3.25
L
King Arthur
RadioactiveRaven
King Arthur
4
4
7
1.88
L
Danzaburou
Seratros
Danzaburou
5
7
8
1.29
L
6
8
10
1.38
W
King Arthur
Theger5620
King Arthur
7
3
17
5.17
W
Hachiman
misteryous18
Hachiman
9
2
11
7.25
L
Baron Samedi
xXSkyRangerXx
Baron Samedi
3
3
5
1.83
W
1
6
20
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,590
Damage
68,716
73,859
Taken
61,270
35,995
Mitigated
31,980
15,267
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,138
166
2,858
2,048
15,762
4,959
0
8,549
7,207
29,574
0
W
The Morrigan
Cevan
The Morrigan
16,546
1,991
0
0
12,613
4,518
0
2,193
10,157
18,556
2,260
W
Anubis
11,128
358
255
1,899
10,280
4,724
0
3,026
7,150
33,172
0
L
King Arthur
RadioactiveRaven
King Arthur
8,649
1,220
0
986
14,120
14,415
0
5,699
8,411
0
20,832
L
Danzaburou
Seratros
Danzaburou
14,547
7,007
0
2,396
15,987
5,986
0
7,903
8,084
0
39,439
L
17,921
3,319
0
1,742
19,900
7,783
0
8,063
11,837
0
29,553
W
King Arthur
Theger5620
King Arthur
16,331
2,884
0
1,638
15,064
12,497
0
6,135
8,703
0
28,292
W
Hachiman
misteryous18
Hachiman
16,169
13,538
0
532
11,577
4,156
0
2,177
9,304
0
23,974
L
Baron Samedi
xXSkyRangerXx
Baron Samedi
7,335
895
2,480
2,757
8,090
2,852
0
5,216
2,866
24,999
0
W
8,542
1,609
6,241
3,442
11,736
6,085
0
2,141
9,465
26,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,114
Gold Earned
53,668
166
Minions Killed
153
9
Camps Cleared
4
808,578
Distance Traveled
862,033
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,997
1,000
55
6
0
179,194
0
W
The Morrigan
11,198
1,244
12
1
1
167,954
0
W
Anubis
10,618
1,180
66
7
1
171,600
3
L
King Arthur
10,918
1,213
13
1
2
179,455
0
L
Danzaburou
10,110
1,123
31
3
1
157,033
1
L
Thor
10,937
1,215
21
2
6
162,463
1
W
King Arthur
11,073
1,230
18
2
1
180,651
0
W
Hachiman
10,979
1,220
20
2
1
167,507
0
L
Baron Samedi
9,152
1,017
46
5
0
130,433
0
W
Hel
9,800
1,089
37
4
0
174,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role