Player Matchup

Scylla
Scylla
Exoxh
Scylla
Level 16
God Stats
1W - 1L
1,252 SR
Queue Stats
103W - 121L
1,310 Elo+
Party 1
Ares
Ares
FORZEXnoname
Ares
Level 5
God Stats
1W - 2L
1,446 SR
Queue Stats
95W - 93L
1,162 Elo+
Party 2
Loki
Loki
FoxBlack2
Loki
Level 5
God Stats
2W - 2L
1,318 SR
Queue Stats
16W - 17L
1,129 Elo+
Solo
Medusa
Medusa
GrindersG
Medusa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 110L
1,398 Elo+
Party 2
Bellona
Bellona
Schastin
Bellona
Level 17
God Stats
9W - 9L
1,452 SR
Queue Stats
127W - 136L
1,323 Elo+
Party 1
Team Averages
Level 30
1,394 SR
1,264 Elo+

VS

Team Averages
Level 15
1,535 SR
1,386 Elo+
Bellona
Bellona
 
Bellona
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
LimaBlue
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,361 Elo+
Solo
Tiamat
Tiamat
RexFlam
Tiamat
Level 27
God Stats
12W - 8L
1,589 SR
Queue Stats
21W - 21L
1,416 Elo+
Solo
Ymir
Ymir
SomeMina
Ymir
Level 8
God Stats
16W - 6L
1,588 SR
Queue Stats
136W - 114L
1,260 Elo+
Party 3
Kali
Kali
kuve000
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Exoxh
Scylla
16
2 / 3 / 4
9,719
442
8,658
11,522
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 6 / 6
10,048
457
7,722
17,679
15,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
16
5 / 1 / 3
10,601
482
6,837
15,864
9,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
GrindersG
Medusa
15
6 / 4 / 1
9,686
440
12,844
13,963
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Schastin
Bellona
19
4 / 1 / 1
11,729
533
11,735
12,557
7,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
1 / 4 / 0
9,604
437
7,139
13,050
8,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
LimaBlue
Artemis
17
5 / 7 / 4
10,485
477
18,599
19,104
8,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
RexFlam
Tiamat
16
3 / 3 / 0
10,148
461
10,389
10,200
6,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
5 / 3 / 4
9,550
434
10,010
19,492
18,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Kali
kuve000
Kali
16
1 / 2 / 2
9,580
435
4,535
16,659
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
18
Kills
15
15
Deaths
19
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
0
0.25
W
Scylla
Exoxh
Scylla
2
3
4
1.33
W
1
6
6
0.67
W
Loki
5
1
3
6.5
W
Medusa
GrindersG
Medusa
6
4
1
1.63
L
Artemis
LimaBlue
Artemis
5
7
4
1
L
Tiamat
RexFlam
Tiamat
3
3
0
1
W
Bellona
Schastin
Bellona
4
1
1
4.5
L
Ymir
5
3
4
2.33
L
Kali
kuve000
Kali
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,796
Damage
50,672
71,585
Taken
78,505
41,902
Mitigated
48,272
14,453
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,139
1,680
0
1,226
13,050
8,442
567
0
13,050
0
46,607
W
Scylla
Exoxh
Scylla
8,658
1,069
0
0
11,522
3,625
111
6,115
4,843
39,588
0
W
7,722
1,905
0
2,544
17,679
15,914
280
5,816
11,855
25,586
0
W
Loki
6,837
1,346
0
3,251
15,864
9,607
80
3,685
11,929
0
56,483
W
Medusa
GrindersG
Medusa
12,844
5,394
0
4,947
13,963
5,529
2,430
3,929
10,002
0
49,772
L
Artemis
LimaBlue
Artemis
18,599
10,807
0
4,277
19,104
8,629
2,269
2,020
17,084
0
75,616
L
Tiamat
RexFlam
Tiamat
10,389
450
0
2,308
10,200
6,296
833
2,264
7,936
52,074
0
W
Bellona
Schastin
Bellona
11,735
4,043
0
3,711
12,557
7,227
698
0
12,557
0
69,213
L
Ymir
10,010
3,038
0
3,701
19,492
18,270
765
8,004
11,488
31,961
0
L
Kali
kuve000
Kali
4,535
2,219
0
4,306
16,659
6,635
40
4,092
12,567
0
68,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,783
Gold Earned
49,367
415
Minions Killed
468
0
Camps Cleared
0
1,926,177
Distance Traveled
1,870,756
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,604
437
90
4
0
425,918
3
W
Scylla
9,719
442
85
4
0
380,179
3
W
Ares
10,048
457
26
1
0
401,745
1
W
Loki
10,601
482
94
4
0
425,927
2
W
Medusa
9,686
440
69
3
0
292,713
1
L
Artemis
10,485
477
115
5
0
302,959
1
L
Tiamat
10,148
461
104
5
0
349,872
5
W
Bellona
11,729
533
141
6
0
425,613
5
L
Ymir
9,550
434
41
2
0
384,157
5
L
Kali
9,580
435
118
5
0
407,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role