Player Matchup

Ullr
Ullr
Dr Burtik
Ullr
Level 25
God Stats
5W - 5L
1,548 SR
Queue Stats
91W - 64L
1,587 Elo+
Solo
Amaterasu
Amaterasu
Drobins12000
Amaterasu
Level 17
God Stats
16W - 19L
1,431 SR
Queue Stats
46W - 53L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
LitleTocic23
Ao Kuang
Level 106
God Stats
1W - 9L
1,044 SR
Queue Stats
625W - 588L
1,508 Elo+
Party 2
Hercules
Hercules
Ozgath
Hercules
Level 29
God Stats
0W - 1L
1,754 SR
Queue Stats
28W - 33L
1,415 Elo+
Solo
Eset
Eset
Toxicheer
Eset
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 76L
1,525 Elo+
Party 2
Team Averages
Level 36
1,455 SR
1,489 Elo+

VS

Team Averages
Level 19
1,602 SR
1,534 Elo+
Ah Puch
Ah Puch
Mimah30
Ah Puch
Level 27
God Stats
8W - 6L
1,490 SR
Queue Stats
100W - 73L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
Seatedmallard
Tsukuyomi
Level 29
God Stats
8W - 7L
1,548 SR
Queue Stats
110W - 104L
1,512 Elo+
Party 1
Artemis
Artemis
Sh4Zii
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,394 Elo+
Solo
Heimdallr
Heimdallr
chewola
Heimdallr
Level 5
God Stats
4W - 2L
1,807 SR
Queue Stats
5W - 3L
1,730 Elo+
Solo
Cabrakan
Cabrakan
oliverparker486
Cabrakan
Level 29
God Stats
15W - 10L
1,664 SR
Queue Stats
102W - 91L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
1 / 4 / 3
6,026
430
5,298
8,524
2,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Drobins12000
Amaterasu
12
0 / 2 / 0
6,439
460
780
8,691
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
LitleTocic23
Ao Kuang
14
7 / 2 / 4
8,153
582
10,748
11,343
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Ozgath
Hercules
9
0 / 5 / 4
5,499
393
3,041
10,485
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
14
7 / 3 / 5
8,746
625
7,627
8,271
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mimah30
Ah Puch
14
1 / 0 / 0
8,101
579
4,830
3,336
2,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Seatedmallard
Tsukuyomi
13
1 / 3 / 4
7,510
536
3,735
8,961
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Sh4Zii
Artemis
12
6 / 5 / 6
8,115
580
9,257
8,672
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
chewola
Heimdallr
12
2 / 7 / 6
7,189
514
5,234
9,396
3,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
12
6 / 1 / 7
8,466
605
6,626
12,056
10,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
15
Kills
16
16
Deaths
16
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
4
3
0.63
L
Amaterasu
Drobins12000
Amaterasu
0
2
0
0
L
Ao Kuang
LitleTocic23
Ao Kuang
7
2
4
4.5
W
Ah Puch
Mimah30
Ah Puch
1
0
0
1
L
Hercules
Ozgath
Hercules
0
5
4
0.4
W
Tsukuyomi
Seatedmallard
Tsukuyomi
1
3
4
1
W
Artemis
Sh4Zii
Artemis
6
5
6
1.8
L
Eset
7
3
5
3.17
W
Heimdallr
chewola
Heimdallr
2
7
6
0.71
W
Cabrakan
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,494
Damage
29,682
47,314
Taken
42,421
21,454
Mitigated
21,937
13,430
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,298
1,494
0
802
8,524
2,565
824
2,363
6,161
0
32,526
L
Amaterasu
Drobins12000
Amaterasu
780
346
0
2,526
8,691
3,819
0
3,719
4,466
0
28,395
L
Ao Kuang
LitleTocic23
Ao Kuang
10,748
3,016
0
3,547
11,343
4,463
0
1,035
10,248
58,442
0
W
Ah Puch
Mimah30
Ah Puch
4,830
318
0
2,430
3,336
2,092
0
938
2,398
45,435
0
L
Hercules
Ozgath
Hercules
3,041
414
0
3,768
10,485
7,560
0
2,494
7,991
0
12,255
W
Tsukuyomi
Seatedmallard
Tsukuyomi
3,735
515
0
3,585
8,961
3,013
0
3,359
5,602
0
51,475
W
Artemis
Sh4Zii
Artemis
9,257
3,736
0
1,720
8,672
2,906
523
3,918
4,670
0
39,540
L
Eset
7,627
529
22
2,765
8,271
3,047
0
1,279
6,992
51,788
0
W
Heimdallr
chewola
Heimdallr
5,234
1,914
0
250
9,396
3,219
84
6,133
3,203
0
26,278
W
Cabrakan
6,626
585
0
3,043
12,056
10,707
256
4,027
7,749
17,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,863
Gold Earned
39,381
352
Minions Killed
345
0
Camps Cleared
0
1,359,550
Distance Traveled
1,283,014
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,026
430
59
4
0
240,537
5
L
Amaterasu
6,439
460
66
5
0
257,088
0
L
Ao Kuang
8,153
582
100
7
0
337,551
1
W
Ah Puch
8,101
579
107
8
0
260,389
4
L
Hercules
5,499
393
23
2
0
248,027
0
W
Tsukuyomi
7,510
536
97
7
0
274,031
4
W
Artemis
8,115
580
69
5
0
226,926
0
L
Eset
8,746
625
104
7
0
276,347
1
W
Heimdallr
7,189
514
44
3
0
240,620
0
W
Cabrakan
8,466
605
28
2
0
281,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role