Player Matchup

Danzaburou
Danzaburou
FrenzyLord
Danzaburou
Level 86
God Stats
18W - 9L
1,730 SR
Queue Stats
310W - 193L
1,612 Elo+
Party 2
Achilles
Achilles
HontoNoSenshi
Achilles
Level 24
God Stats
2W - 2L
1,291 SR
Queue Stats
87W - 46L
1,512 Elo+
Party 2
Ravana
Ravana
LeLuX97
Ravana
Level 89
God Stats
2W - 0L
1,763 SR
Queue Stats
95W - 81L
1,553 Elo+
Party 3
The Morrigan
The Morrigan
Pandetor
The Morrigan
Level 48
God Stats
2W - 2L
1,410 SR
Queue Stats
47W - 49L
1,543 Elo+
Party 3
Scylla
Scylla
Unknown1212
Scylla
Level 31
God Stats
6W - 6L
1,637 SR
Queue Stats
513W - 512L
1,538 Elo+
Solo
Team Averages
Level 56
1,566 SR
1,551 Elo+

VS

Team Averages
Level 66
1,497 SR
1,524 Elo+
Danzaburou
Danzaburou
Alexoun99
Danzaburou
Level 49
God Stats
0W - 3L
1,197 SR
Queue Stats
6W - 7L
1,527 Elo+
Party 4
Mulan
Mulan
EstiCelesti
Mulan
Level 75
God Stats
31W - 17L
1,582 SR
Queue Stats
427W - 371L
1,625 Elo+
Party 1
Neith
Neith
Halleria
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
Schredr
Baron Samedi
Level 47
God Stats
55W - 20L
1,704 SR
Queue Stats
163W - 146L
1,661 Elo+
Party 1
Aphrodite
Aphrodite
Varkiel
Aphrodite
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,306 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrenzyLord
Danzaburou
20
14 / 1 / 17
15,851
1,219
32,323
13,556
6,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
HontoNoSenshi
Achilles
20
7 / 0 / 23
12,680
975
15,402
14,788
20,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ravana
LeLuX97
Ravana
20
5 / 5 / 27
12,704
977
13,357
13,848
7,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Pandetor
The Morrigan
20
7 / 1 / 25
13,404
1,031
18,634
9,037
4,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
20
10 / 2 / 19
12,656
974
22,552
9,781
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexoun99
Danzaburou
17
2 / 8 / 1
11,196
861
7,622
18,200
6,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 2 / 1
13,261
1,020
16,237
26,801
28,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Halleria
Neith
17
0 / 18 / 7
11,007
847
10,040
27,467
10,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Schredr
Baron Samedi
18
1 / 8 / 6
11,576
890
9,447
16,956
14,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Varkiel
Aphrodite
18
1 / 7 / 6
11,300
869
11,699
17,575
18,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
30
43
Kills
9
9
Deaths
43
111
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alexoun99
Danzaburou
2
8
1
0.31
L
5
2
1
2.75
W
Danzaburou
FrenzyLord
Danzaburou
14
1
17
22.5
L
Neith
Halleria
Neith
0
18
7
0.19
W
Achilles
HontoNoSenshi
Achilles
7
0
23
18.5
W
Ravana
LeLuX97
Ravana
5
5
27
3.7
W
The Morrigan
Pandetor
The Morrigan
7
1
25
19.5
L
Baron Samedi
Schredr
Baron Samedi
1
8
6
0.5
W
Scylla
10
2
19
9.75
L
Aphrodite
Varkiel
Aphrodite
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,268
Damage
55,045
61,010
Taken
106,999
42,498
Mitigated
78,430
8,294
Healing
21,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alexoun99
Danzaburou
7,622
4,242
0
1,237
18,200
6,537
0
3,562
14,538
0
29,258
L
16,237
1,097
0
5,942
26,801
28,219
0
8,788
17,623
613
35,785
W
Danzaburou
FrenzyLord
Danzaburou
32,323
17,048
0
5,674
13,556
6,567
0
4,387
8,985
0
76,780
L
Neith
Halleria
Neith
10,040
6,702
0
1,492
27,467
10,740
0
15,488
11,547
0
32,788
W
Achilles
HontoNoSenshi
Achilles
15,402
3,704
0
1,517
14,788
20,133
0
5,207
9,255
0
28,192
W
Ravana
LeLuX97
Ravana
13,357
4,183
0
573
13,848
7,811
0
4,361
9,204
0
30,353
W
The Morrigan
Pandetor
The Morrigan
18,634
3,108
0
0
9,037
4,060
0
3,577
5,385
27,587
1,948
L
Baron Samedi
Schredr
Baron Samedi
9,447
368
2,112
2,468
16,956
14,343
0
4,015
12,824
33,833
0
W
Scylla
22,552
1,261
0
530
9,781
3,927
0
2,905
6,744
33,728
0
L
Aphrodite
Varkiel
Aphrodite
11,699
919
3,901
4,169
17,575
18,591
0
6,098
11,089
29,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,295
Gold Earned
58,340
238
Minions Killed
226
11
Camps Cleared
5
1,264,312
Distance Traveled
1,112,756
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,196
861
40
3
1
201,194
0
L
Mulan
13,261
1,020
46
4
1
287,892
1
W
Danzaburou
15,851
1,219
116
9
8
256,234
2
L
Neith
11,007
847
45
3
1
189,670
0
W
Achilles
12,680
975
22
2
0
291,810
3
W
Ravana
12,704
977
41
3
1
221,865
0
W
The Morrigan
13,404
1,031
32
2
1
238,741
1
L
Baron Samedi
11,576
890
63
5
0
207,362
0
W
Scylla
12,656
974
27
2
1
255,662
2
L
Aphrodite
11,300
869
32
2
2
226,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role