Player Matchup

Olorun
Olorun
Aggro swxg
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
BagssBany
Ymir
Level 16
God Stats
1W - 3L
1,510 SR
Queue Stats
86W - 117L
1,337 Elo+
Solo
Scylla
Scylla
Bestnocap
Scylla
Level 26
God Stats
3W - 4L
1,297 SR
Queue Stats
53W - 38L
1,416 Elo+
Solo
Nemesis
Nemesis
Mysubmissive
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Cupid
Cupid
johnyturbojugend
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,022 Elo+
Solo
Team Averages
Level 10
1,461 SR
1,355 Elo+

VS

Team Averages
Level 25
1,378 SR
1,303 Elo+
Ymir
Ymir
Lque94
Ymir
Level 15
God Stats
3W - 7L
1,123 SR
Queue Stats
75W - 74L
1,284 Elo+
Party 1
Ganesha
Ganesha
RUDO48
Ganesha
Level 23
God Stats
6W - 4L
1,500 SR
Queue Stats
60W - 91L
1,314 Elo+
Party 1
Thoth
Thoth
STEPALO7u7
Thoth
Level 28
God Stats
11W - 19L
1,216 SR
Queue Stats
71W - 95L
1,269 Elo+
Solo
King Arthur
King Arthur
Sabre x Acey
King Arthur
Level 29
God Stats
6W - 14L
1,564 SR
Queue Stats
72W - 75L
1,316 Elo+
Solo
Neith
Neith
pl75
Neith
Level 30
God Stats
64W - 64L
1,486 SR
Queue Stats
96W - 112L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aggro swxg
Olorun
4
0 / 2 / 1
6,226
271
561
1,580
368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
17
2 / 6 / 4
9,413
409
10,378
35,390
29,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Bestnocap
Scylla
19
14 / 2 / 2
11,975
521
26,947
17,487
5,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Mysubmissive
Nemesis
6
1 / 2 / 1
6,839
297
1,961
4,064
924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 1 / 0
6,058
263
502
674
173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lque94
Ymir
15
7 / 3 / 1
11,975
521
15,874
19,706
18,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
RUDO48
Ganesha
13
0 / 3 / 6
9,410
409
4,825
14,769
10,505
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
18
3 / 2 / 0
12,043
524
8,968
10,397
3,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Sabre x Acey
King Arthur
14
0 / 5 / 5
10,034
436
5,582
17,572
9,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
pl75
Neith
17
1 / 5 / 1
11,267
490
8,596
14,177
5,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
17
Kills
11
13
Deaths
18
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aggro swxg
Olorun
0
2
1
0.25
L
Ymir
2
6
4
0.67
L
Scylla
Bestnocap
Scylla
14
2
2
7.5
W
Ymir
Lque94
Ymir
7
3
1
2.5
L
Nemesis
Mysubmissive
Nemesis
1
2
1
0.75
W
Ganesha
RUDO48
Ganesha
0
3
6
1
W
Thoth
3
2
0
1.5
W
King Arthur
Sabre x Acey
King Arthur
0
5
5
0.5
L
0
1
0
0
W
Neith
pl75
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,349
Damage
43,845
59,195
Taken
76,621
37,042
Mitigated
47,224
16,734
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aggro swxg
Olorun
561
561
0
274
1,580
368
0
554
1,026
2,838
0
L
Ymir
10,378
1,483
0
11,129
35,390
29,831
0
20,296
15,094
42,886
0
L
Scylla
Bestnocap
Scylla
26,947
2,844
540
3,535
17,487
5,746
896
8,082
9,405
78,415
0
W
Ymir
Lque94
Ymir
15,874
3,982
0
4,661
19,706
18,038
315
10,867
8,839
58,517
0
L
Nemesis
Mysubmissive
Nemesis
1,961
992
0
1,256
4,064
924
0
389
3,675
0
10,879
W
Ganesha
RUDO48
Ganesha
4,825
1,351
329
1,764
14,769
10,505
365
8,514
6,255
14,511
0
W
Thoth
8,968
297
1,479
2,801
10,397
3,958
5,839
3,789
6,608
80,158
0
W
King Arthur
Sabre x Acey
King Arthur
5,582
218
0
2,097
17,572
9,016
0
9,928
7,644
0
43,304
L
502
363
0
0
674
173
0
346
328
0
2,679
W
Neith
pl75
Neith
8,596
3,526
561
5,199
14,177
5,707
2,815
4,788
9,389
0
80,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
54,729
168
Minions Killed
452
0
Camps Cleared
0
1,027,521
Distance Traveled
1,889,239
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,226
271
4
0
0
135,939
0
L
Ymir
9,413
409
49
2
0
298,370
0
L
Scylla
11,975
521
89
4
0
395,868
0
W
Ymir
11,975
521
96
4
0
372,839
2
L
Nemesis
6,839
297
23
1
0
151,794
0
W
Ganesha
9,410
409
8
0
0
383,682
0
W
Thoth
12,043
524
156
7
0
353,568
2
W
King Arthur
10,034
436
75
3
0
456,786
2
L
Cupid
6,058
263
3
0
0
45,550
0
W
Neith
11,267
490
117
5
0
322,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role