Player Matchup

Nemesis
Nemesis
Alyssaiscute601
Nemesis
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 15L
1,053 Elo+
Party 1
Osiris
Osiris
BERSERKER281
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 14L
1,098 Elo+
Party 1
Horus
Horus
BoneCrack691
Horus
Level 5
God Stats
2W - 1L
1,439 SR
Queue Stats
4W - 3L
1,416 Elo+
Solo
Kukulkan
Kukulkan
IKillU2800
Kukulkan
Level 29
God Stats
36W - 24L
1,587 SR
Queue Stats
47W - 40L
1,512 Elo+
Solo
Merlin
Merlin
LuzinMyMynD66
Merlin
Level 29
God Stats
2W - 0L
1,589 SR
Queue Stats
54W - 62L
1,461 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,308 Elo+

VS

Team Averages
Level 16
1,406 SR
1,334 Elo+
Izanami
Izanami
Dr_RevX
Izanami
Level 7
God Stats
4W - 8L
1,246 SR
Queue Stats
83W - 149L
1,290 Elo+
Solo
Kukulkan
Kukulkan
RYUJI115a
Kukulkan
Level 5
God Stats
0W - 1L
1,472 SR
Queue Stats
7W - 10L
974 Elo+
Solo
Olorun
Olorun
WalkinWiki
Olorun
Level 25
God Stats
0W - 3L
1,373 SR
Queue Stats
38W - 52L
1,356 Elo+
Solo
Osiris
Osiris
issaJunn
Osiris
Level 28
God Stats
1W - 3L
1,453 SR
Queue Stats
236W - 171L
1,557 Elo+
Solo
Neith
Neith
s1rthisisawendys
Neith
Level 13
God Stats
26W - 27L
1,485 SR
Queue Stats
153W - 125L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 18 / 19
14,334
896
7,563
31,417
14,284
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
20
1 / 13 / 11
13,640
853
4,061
26,287
20,815
20
3 / 6 / 20
14,927
933
12,141
38,159
39,034
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
IKillU2800
Kukulkan
20
15 / 0 / 11
18,928
1,183
58,673
12,689
5,882
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 5 / 14
17,225
1,077
44,928
27,237
12,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dr_RevX
Izanami
20
8 / 12 / 20
14,648
916
32,578
27,410
11,526
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
RYUJI115a
Kukulkan
20
13 / 4 / 17
15,939
996
22,837
22,302
9,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
WalkinWiki
Olorun
20
15 / 7 / 14
16,144
1,009
33,380
30,626
13,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
issaJunn
Osiris
20
1 / 8 / 22
13,560
848
13,324
27,447
27,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 1 / 24
15,011
938
22,374
25,508
11,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
139
32
Kills
42
42
Deaths
32
75
Assists
97
Player
Kills
Deaths
Assists
KDA
W
1
18
19
0.58
W
Osiris
1
13
11
0.5
W
3
6
20
2.17
L
Izanami
Dr_RevX
Izanami
8
12
20
1.5
W
Kukulkan
IKillU2800
Kukulkan
15
0
11
20.5
W
12
5
14
3.8
L
Kukulkan
RYUJI115a
Kukulkan
13
4
17
5.38
L
Olorun
WalkinWiki
Olorun
15
7
14
3.14
L
Osiris
issaJunn
Osiris
1
8
22
1.5
L
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,366
Damage
124,493
135,789
Taken
133,293
92,741
Mitigated
73,097
42,475
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,563
2,501
195
3,089
31,417
14,284
0
13,376
18,041
0
18,513
W
Osiris
4,061
1,467
0
422
26,287
20,815
0
12,575
13,712
0
19,045
W
12,141
5,562
4,500
12,437
38,159
39,034
0
16,774
21,211
0
23,198
L
Izanami
Dr_RevX
Izanami
32,578
21,812
0
0
27,410
11,526
0
22,034
5,376
0
55,474
W
Kukulkan
IKillU2800
Kukulkan
58,673
5,140
0
6,273
12,689
5,882
0
5,367
7,322
124,292
0
W
44,928
2,927
1,469
14,090
27,237
12,726
0
9,705
17,312
88,370
0
L
Kukulkan
RYUJI115a
Kukulkan
22,837
3,960
1,215
2,327
22,302
9,506
0
16,610
5,692
50,127
0
L
Olorun
WalkinWiki
Olorun
33,380
19,026
1,403
8,169
30,626
13,500
0
22,060
8,566
53,607
0
L
Osiris
issaJunn
Osiris
13,324
4,097
0
0
27,447
27,508
0
23,400
4,047
4,745
26,407
L
22,374
9,387
0
4,815
25,508
11,057
0
19,497
6,011
0
60,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,054
Gold Earned
75,302
292
Minions Killed
283
10
Camps Cleared
2
1,410,915
Distance Traveled
1,225,273
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,334
896
12
1
0
257,893
3
W
Osiris
13,640
853
20
1
4
242,148
1
W
Horus
14,927
933
22
1
3
323,140
0
L
Izanami
14,648
916
47
3
0
211,839
2
W
Kukulkan
18,928
1,183
143
9
2
306,024
0
W
Merlin
17,225
1,077
95
6
1
281,710
3
L
Kukulkan
15,939
996
73
5
0
253,754
0
L
Olorun
16,144
1,009
45
3
1
270,192
0
L
Osiris
13,560
848
39
2
0
228,197
0
L
Neith
15,011
938
79
5
1
261,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role