Player Matchup

Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
COMEBURRAS
Merlin
Gold IV
Level 154
God Stats
11W - 8L
1,518 SR
Queue Stats
717W - 746L
1,334 MMR
Solo
Cthulhu
Cthulhu
Gold V
Ohnoskies
Cthulhu
Gold V
Level 155
God Stats
6W - 5L
1,458 SR
Queue Stats
253W - 262L
1,292 MMR
Solo
Danzaburou
Danzaburou
Silver I
Umibōzu
Danzaburou
Silver I
Level 119
God Stats
5W - 4L
1,653 SR
Queue Stats
122W - 128L
1,353 MMR
Solo
Mercury
Mercury
Gold II
icoltus
Mercury
Gold II
Level 156
God Stats
1W - 1L
1,310 SR
Queue Stats
98W - 107L
1,336 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,488 SR
1,363 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,540 SR
1,364 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze IV
EternalFishY
Terra
Bronze IV
Level 58
God Stats
1W - 1L
1,223 SR
Queue Stats
27W - 30L
1,321 MMR
Solo
Chiron
Chiron
Silver III
Sp33dspecialist
Chiron
Silver III
Level 156
God Stats
4W - 3L
1,832 SR
Queue Stats
114W - 91L
1,321 MMR
Solo
Janus
Janus
Gold V
datpresto
Janus
Gold V
Level 129
God Stats
29W - 25L
1,597 SR
Queue Stats
401W - 392L
1,385 MMR
Solo
Osiris
Osiris
Gold V
lickmesilly23
Osiris
Gold V
Level 129
God Stats
26W - 20L
1,549 SR
Queue Stats
161W - 158L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
0 / 6 / 2
9,155
509
10,157
17,675
14,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
COMEBURRAS
Merlin
15
1 / 3 / 9
9,280
516
6,006
7,015
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Ohnoskies
Cthulhu
14
2 / 4 / 14
8,756
486
9,073
11,251
6,052
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Umibōzu
Danzaburou
15
0 / 6 / 3
9,129
507
4,854
11,744
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
icoltus
Mercury
19
14 / 2 / 1
12,167
676
13,911
12,532
4,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetTiamatGilgameshAthenaTsukuyomi

VS

Bans
ScyllaRaijinApolloGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 5 / 5
9,194
511
5,069
13,696
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 5 / 8
7,973
443
5,318
11,583
7,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 2 / 4
9,763
542
6,560
11,849
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
datpresto
Janus
16
3 / 2 / 4
10,362
576
8,008
7,787
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 3 / 2
9,962
553
14,255
19,039
16,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
17
Kills
20
21
Deaths
17
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
6
2
0.17
L
Thanatos
 
Thanatos
3
5
5
1.1
W
Merlin
COMEBURRAS
Merlin
1
3
9
1.83
L
3
5
8
1.4
W
Cthulhu
Ohnoskies
Cthulhu
2
4
14
2.25
L
6
2
4
4
W
Danzaburou
Umibōzu
Danzaburou
0
6
3
0.25
L
Janus
datpresto
Janus
3
2
4
2.5
W
Mercury
icoltus
Mercury
14
2
1
7.25
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,001
Damage
39,210
60,217
Taken
63,954
31,925
Mitigated
35,957
12,143
Healing
28,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,157
1,006
0
5,754
17,675
14,368
0
739
16,936
66,125
0
L
Thanatos
 
Thanatos
5,069
1,039
0
8,644
13,696
5,878
0
3,378
10,194
0
55,868
W
Merlin
COMEBURRAS
Merlin
6,006
172
0
1,816
7,015
2,310
206
2,350
4,665
47,529
0
L
5,318
536
1,010
2,375
11,583
7,395
0
4,911
6,563
19,541
0
W
Cthulhu
Ohnoskies
Cthulhu
9,073
637
677
823
11,251
6,052
92
5,152
6,099
33,394
0
L
6,560
4,042
357
5,993
11,849
3,989
684
1,834
9,927
0
65,317
W
Danzaburou
Umibōzu
Danzaburou
4,854
1,501
0
2,613
11,744
4,457
5,223
1,038
10,706
0
62,244
L
Janus
datpresto
Janus
8,008
198
0
1,811
7,787
2,675
0
2,618
4,913
75,817
0
W
Mercury
icoltus
Mercury
13,911
7,972
0
460
12,532
4,738
0
4,371
8,161
0
80,019
L
14,255
6,802
0
8,438
19,039
16,020
0
11,804
7,121
483
64,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,487
Gold Earned
47,254
500
Minions Killed
536
0
Camps Cleared
0
1,783,310
Distance Traveled
1,730,332
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,155
509
129
7
0
314,697
8
L
Thanatos
9,194
511
107
6
0
366,558
1
W
Merlin
9,280
516
93
5
0
350,724
6
L
Terra
7,973
443
28
2
0
367,640
2
W
Cthulhu
8,756
486
55
3
0
391,391
7
L
Chiron
9,763
542
122
7
0
274,774
2
W
Danzaburou
9,129
507
99
6
0
293,262
2
L
Janus
10,362
576
166
9
0
398,092
8
W
Mercury
12,167
676
124
7
0
433,236
3
L
Osiris
9,962
553
113
6
0
323,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role