Player Matchup

Apollo
Apollo
 
Apollo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
StratzTTV
Arachne
Level 129
God Stats
1W - 0L
1,323 SR
Queue Stats
86W - 76L
1,622 Elo+
Solo
Ymir
Ymir
deepdeath1341
Ymir
Level 119
God Stats
30W - 20L
1,704 SR
Queue Stats
327W - 269L
1,633 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
josh-Rep
Morgan Le Fay
Level 155
God Stats
7W - 2L
1,732 SR
Queue Stats
274W - 253L
1,589 Elo+
Solo
Team Averages
Level 129
1,552 SR
1,569 Elo+

VS

Team Averages
Level 105
1,494 SR
1,539 Elo+
Hera
Hera
Jackson8739
Hera
Level 121
God Stats
1W - 3L
1,512 SR
Queue Stats
432W - 431L
1,604 Elo+
Party 1
Cabrakan
Cabrakan
Trolkis
Cabrakan
Level 129
God Stats
27W - 36L
1,529 SR
Queue Stats
329W - 303L
1,538 Elo+
Solo
Hachiman
Hachiman
algebro
Hachiman
Level 103
God Stats
7W - 10L
1,419 SR
Queue Stats
138W - 138L
1,533 Elo+
Party 1
Loki
Loki
jmds420
Loki
Level 65
God Stats
3W - 4L
1,509 SR
Queue Stats
57W - 52L
1,520 Elo+
Solo
Susano
Susano
manorasus3i
Susano
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 50L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 0 / 2
7,523
579
2,005
6,954
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
 
Gilgamesh
12
2 / 3 / 3
7,435
572
5,609
9,123
5,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
StratzTTV
Arachne
14
11 / 2 / 2
8,601
662
8,069
8,698
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 5
7,088
545
2,658
14,582
6,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
josh-Rep
Morgan Le Fay
12
2 / 2 / 2
7,026
540
4,622
7,222
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
7,783
599
11,274
5,353
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Trolkis
Cabrakan
11
1 / 6 / 3
6,605
508
5,978
11,880
9,649
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
algebro
Hachiman
10
0 / 5 / 3
5,749
442
4,485
7,043
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
jmds420
Loki
11
1 / 2 / 1
6,464
497
2,609
7,144
1,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
9
2 / 3 / 1
6,067
467
3,025
6,654
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
18
Kills
9
9
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
2
3
W
Gilgamesh
 
Gilgamesh
2
3
3
1.17
L
5
2
2
3
W
Arachne
StratzTTV
Arachne
11
2
2
6
L
Cabrakan
Trolkis
Cabrakan
1
6
3
0.42
L
Hachiman
algebro
Hachiman
0
5
3
0.3
W
1
2
5
1.75
L
Loki
jmds420
Loki
1
2
1
0.75
W
Morgan Le Fay
josh-Rep
Morgan Le Fay
2
2
2
1.5
L
Susano
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,963
Damage
27,371
46,579
Taken
38,074
21,337
Mitigated
17,011
13,226
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,005
698
0
2,881
6,954
2,407
1,044
997
5,957
0
56,108
W
Gilgamesh
 
Gilgamesh
5,609
1,345
0
2,491
9,123
5,500
0
4,865
4,258
0
33,955
L
11,274
3,521
0
1,373
5,353
1,515
556
2,521
2,539
44,585
0
W
Arachne
StratzTTV
Arachne
8,069
6,069
0
1,657
8,698
4,397
0
2,477
6,221
0
44,508
L
Cabrakan
Trolkis
Cabrakan
5,978
950
0
2,715
11,880
9,649
48
459
11,421
30,940
0
L
Hachiman
algebro
Hachiman
4,485
2,396
0
1,027
7,043
1,883
0
1,109
5,904
0
23,061
W
2,658
1,071
0
4,612
14,582
6,406
22
5,668
8,914
25,023
0
L
Loki
jmds420
Loki
2,609
403
0
480
7,144
1,888
0
245
6,861
0
44,564
W
Morgan Le Fay
josh-Rep
Morgan Le Fay
4,622
298
0
1,585
7,222
2,627
552
3,245
3,977
35,132
0
L
Susano
3,025
599
0
2,124
6,654
2,076
0
2,477
4,069
0
23,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
32,668
377
Minions Killed
333
0
Camps Cleared
0
1,178,442
Distance Traveled
1,113,931
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,523
579
100
8
0
234,130
4
W
Gilgamesh
7,435
572
68
5
0
221,383
2
L
Hera
7,783
599
77
6
0
247,862
4
W
Arachne
8,601
662
82
6
0
247,013
4
L
Cabrakan
6,605
508
68
5
0
199,046
2
L
Hachiman
5,749
442
39
3
0
216,028
0
W
Ymir
7,088
545
46
4
0
238,467
3
L
Loki
6,464
497
89
7
0
238,605
5
W
Morgan Le Fay
7,026
540
81
6
0
237,449
2
L
Susano
6,067
467
60
5
0
212,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role