Player Matchup

Ymir
Ymir
ADRITL_89j
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Neith
Neith
The4rmedGuy
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
ZeRIc17
Ra
Level 1
God Stats
3W - 5L
1,500 SR
Queue Stats
47W - 63L
1,500 Elo+
Solo
Susano
Susano
dDuAl
Susano
Level 2
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
ditchmunch
Osiris
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 3
1,457 SR
1,500 Elo+

VS

Team Averages
Level 25
1,572 SR
1,303 Elo+
Ganesha
Ganesha
CarneQuemada
Ganesha
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 2
Anubis
Anubis
JabaGordo
Anubis
Level 7
God Stats
2W - 3L
1,523 SR
Queue Stats
2W - 5L
1,275 Elo+
Party 2
Skadi
Skadi
LeoSH98
Skadi
Level 7
God Stats
2W - 4L
1,619 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 2
Fenrir
Fenrir
ParketShalun
Fenrir
Level 24
God Stats
13W - 3L
1,599 SR
Queue Stats
91W - 74L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
Spanish-SoldierY
Gilgamesh
Level 79
God Stats
1W - 1L
1,618 SR
Queue Stats
2W - 8L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,699
392
1,358
10,114
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 8 / 0
4,575
381
2,287
7,176
1,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 5 / 0
5,037
420
4,031
6,372
1,367
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
dDuAl
Susano
6
0 / 4 / 0
4,299
358
315
5,719
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
ditchmunch
Osiris
10
0 / 3 / 0
5,641
470
3,332
7,104
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CarneQuemada
Ganesha
10
0 / 0 / 9
6,519
543
4,366
4,501
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
JabaGordo
Anubis
13
13 / 0 / 5
7,971
664
12,849
7,364
3,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
LeoSH98
Skadi
10
4 / 0 / 4
6,031
503
4,608
3,333
1,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
3 / 0 / 2
6,678
557
2,122
6,292
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
12
5 / 0 / 4
7,803
650
3,937
5,909
3,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
25
25
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ganesha
CarneQuemada
Ganesha
0
0
9
4.5
W
Anubis
JabaGordo
Anubis
13
0
5
15.5
W
Skadi
LeoSH98
Skadi
4
0
4
6
W
Fenrir
3
0
2
4
W
Gilgamesh
5
0
4
7
L
0
8
0
0
L
0
5
0
0
L
Susano
dDuAl
Susano
0
4
0
0
L
Osiris
ditchmunch
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,323
Damage
27,882
36,485
Taken
27,399
13,184
Mitigated
12,125
4,370
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,358
123
0
408
10,114
5,351
0
3,853
6,261
7,675
0
W
Ganesha
CarneQuemada
Ganesha
4,366
814
0
1,883
4,501
2,459
1,018
1,588
2,913
24,915
0
W
Anubis
JabaGordo
Anubis
12,849
578
0
5,676
7,364
3,354
254
1,174
6,190
45,869
0
W
Skadi
LeoSH98
Skadi
4,608
2,920
0
25
3,333
1,092
477
2,191
1,142
0
19,960
W
Fenrir
2,122
622
0
3,332
6,292
2,146
0
287
6,005
0
36,495
W
Gilgamesh
3,937
1,102
0
76
5,909
3,074
605
149
5,760
0
21,827
L
2,287
1,124
0
259
7,176
1,549
68
5,269
1,907
0
14,771
L
4,031
365
116
664
6,372
1,367
65
2,988
3,384
24,682
0
L
Susano
dDuAl
Susano
315
161
0
0
5,719
1,327
0
4,200
1,519
0
6,275
L
Osiris
ditchmunch
Osiris
3,332
1,560
0
2,923
7,104
3,590
0
905
6,199
0
25,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,251
Gold Earned
35,002
148
Minions Killed
270
0
Camps Cleared
0
980,522
Distance Traveled
1,097,437
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,699
392
11
1
0
210,091
0
W
Ganesha
6,519
543
6
1
0
196,073
4
W
Anubis
7,971
664
59
5
0
196,534
1
W
Skadi
6,031
503
62
5
0
219,761
0
W
Fenrir
6,678
557
80
7
0
251,184
3
W
Gilgamesh
7,803
650
63
5
0
233,885
1
L
Neith
4,575
381
22
2
0
178,507
0
L
Ra
5,037
420
41
3
0
194,203
0
L
Susano
4,299
358
12
1
0
220,053
2
L
Osiris
5,641
470
62
5
0
177,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role