Player Matchup

Ymir
Ymir
JestJesion SR
Ymir
Level 22
God Stats
14W - 3L
1,769 SR
Queue Stats
76W - 83L
1,273 Elo+
Solo
Merlin
Merlin
ObamaX
Merlin
Level 27
God Stats
8W - 14L
1,484 SR
Queue Stats
387W - 413L
1,413 Elo+
Solo
Yemoja
Yemoja
VxpZ_AimzZ
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 67L
1,314 Elo+
Party 1
Chiron
Chiron
VxpZ_ikon
Chiron
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 101L
1,318 Elo+
Party 1
Tiamat
Tiamat
philipp06072008
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 85L
1,343 Elo+
Party 1
Team Averages
Level 26
1,550 SR
1,332 Elo+

VS

Team Averages
Level 24
1,493 SR
1,408 Elo+
Osiris
Osiris
JeeVins
Osiris
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
RUMORCALIPINHA
Ymir
Level 29
God Stats
54W - 68L
1,478 SR
Queue Stats
200W - 222L
1,388 Elo+
Solo
Zeus
Zeus
Red Scorpio83
Zeus
Level 28
God Stats
2W - 5L
1,155 SR
Queue Stats
107W - 110L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
TReavley915
Cthulhu
Level 17
God Stats
4W - 1L
1,831 SR
Queue Stats
25W - 19L
1,443 Elo+
Party 2
Apollo
Apollo
ZeR04570
Apollo
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
294W - 290L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,981
598
3,220
5,167
2,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
ObamaX
Merlin
9
1 / 6 / 0
5,459
546
2,610
5,646
1,677
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
VxpZ_AimzZ
Yemoja
5
0 / 2 / 0
3,901
390
1,566
2,562
843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
VxpZ_ikon
Chiron
6
0 / 1 / 0
4,129
413
2,574
4,132
1,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 1 / 0
4,005
401
1,665
3,682
1,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JeeVins
Osiris
8
1 / 1 / 0
4,830
483
888
3,891
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
4 / 0 / 2
5,189
519
3,819
4,744
1,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 2 / 0
6,092
609
4,622
4,276
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TReavley915
Cthulhu
7
1 / 0 / 2
4,991
499
2,290
4,195
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
ZeR04570
Apollo
8
1 / 0 / 3
4,824
482
3,308
4,011
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
11
11
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
JeeVins
Osiris
1
1
0
1
L
2
1
0
2
L
Merlin
ObamaX
Merlin
1
6
0
0.17
W
4
0
2
5
W
4
2
0
2
W
Cthulhu
TReavley915
Cthulhu
1
0
2
2
L
Yemoja
VxpZ_AimzZ
Yemoja
0
2
0
0
L
Chiron
VxpZ_ikon
Chiron
0
1
0
0
W
Apollo
ZeR04570
Apollo
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,635
Damage
14,927
21,189
Taken
21,117
7,063
Mitigated
7,682
4,656
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
JeeVins
Osiris
888
101
0
870
3,891
1,523
492
2,507
1,384
0
11,745
L
3,220
990
0
1,020
5,167
2,213
0
1,243
3,884
23,457
0
L
Merlin
ObamaX
Merlin
2,610
187
0
60
5,646
1,677
0
4,026
1,245
27,680
0
W
3,819
1,204
405
1,674
4,744
1,727
0
1,117
3,627
18,342
0
W
4,622
567
0
547
4,276
1,424
770
3,178
1,098
24,226
0
W
Cthulhu
TReavley915
Cthulhu
2,290
66
90
1,339
4,195
1,922
138
1,187
3,008
13,749
0
L
Yemoja
VxpZ_AimzZ
Yemoja
1,566
448
362
331
2,562
843
199
1,266
1,296
5,462
0
L
Chiron
VxpZ_ikon
Chiron
2,574
843
436
2,042
4,132
1,136
84
1,914
2,218
144
13,340
W
Apollo
ZeR04570
Apollo
3,308
1,407
0
2,219
4,011
1,086
204
1,184
2,827
0
19,918
L
1,665
233
0
405
3,682
1,194
178
1,867
1,815
11,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,475
Gold Earned
25,926
161
Minions Killed
181
0
Camps Cleared
0
867,897
Distance Traveled
820,184
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,830
483
20
2
0
121,356
1
L
Ymir
5,981
598
52
5
0
150,140
0
L
Merlin
5,459
546
56
6
0
153,263
2
W
Ymir
5,189
519
29
3
0
204,965
4
W
Zeus
6,092
609
56
6
0
144,359
1
W
Cthulhu
4,991
499
29
3
0
188,458
3
L
Yemoja
3,901
390
12
1
0
159,018
0
L
Chiron
4,129
413
20
2
0
198,680
0
W
Apollo
4,824
482
47
5
0
161,046
1
L
Tiamat
4,005
401
21
2
0
206,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role