Player Matchup

Persephone
Persephone
Akbar1923
Persephone
Level 145
God Stats
22W - 15L
1,724 SR
Queue Stats
1,060W - 1,109L
1,622 Elo+
Solo
Tiamat
Tiamat
Ejck97
Tiamat
Level 158
God Stats
14W - 10L
1,645 SR
Queue Stats
829W - 845L
1,594 Elo+
Solo
Apollo
Apollo
LUTALUV670
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,621 Elo+
Solo
Tyr
Tyr
XxTLGxXManiacMx
Tyr
Level 147
God Stats
1W - 1L
1,633 SR
Queue Stats
54W - 54L
1,596 Elo+
Solo
Scylla
Scylla
oMiSTER GRiNCHo
Scylla
Level 145
God Stats
3W - 5L
1,360 SR
Queue Stats
418W - 450L
1,594 Elo+
Solo
Team Averages
Level 137
1,572 SR
1,606 Elo+

VS

Team Averages
Level 130
1,554 SR
1,556 Elo+
Jing Wei
Jing Wei
HelPanda
Jing Wei
Level 86
God Stats
3W - 4L
1,416 SR
Queue Stats
625W - 594L
1,524 Elo+
Solo
Artio
Artio
Javier187x
Artio
Level 149
God Stats
2W - 2L
1,421 SR
Queue Stats
225W - 212L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
SleeplessRiver3
Sun Wukong
Level 129
God Stats
5W - 5L
1,458 SR
Queue Stats
277W - 283L
1,521 Elo+
Solo
Scylla
Scylla
iLikeToSmitePple
Scylla
Level 143
God Stats
2W - 0L
1,743 SR
Queue Stats
88W - 85L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
o0oFairyTailo0o
Ah Muzen Cab
Level 145
God Stats
9W - 5L
1,730 SR
Queue Stats
259W - 245L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Akbar1923
Persephone
13
0 / 5 / 6
7,922
720
8,420
8,175
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Ejck97
Tiamat
17
4 / 3 / 4
8,850
805
12,794
8,856
6,173
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
LUTALUV670
Apollo
15
3 / 6 / 4
8,422
766
6,972
11,630
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
3 / 4 / 5
8,676
789
6,764
17,518
19,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 4 / 6
7,263
660
6,128
7,650
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HelPanda
Jing Wei
17
8 / 2 / 7
10,178
925
11,934
8,316
3,638
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Artio
15
1 / 2 / 13
8,661
787
4,658
14,470
14,514
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
SleeplessRiver3
Sun Wukong
16
4 / 2 / 7
9,441
858
10,070
17,103
13,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 4 / 11
9,423
857
10,837
8,025
3,549
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Muzen Cab
o0oFairyTailo0o
Ah Muzen Cab
16
3 / 1 / 13
9,541
867
9,435
8,829
5,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
10
Kills
22
22
Deaths
11
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Persephone
Akbar1923
Persephone
0
5
6
0.6
L
Tiamat
Ejck97
Tiamat
4
3
4
2
W
Jing Wei
HelPanda
Jing Wei
8
2
7
5.75
W
Artio
1
2
13
3.75
L
Apollo
LUTALUV670
Apollo
3
6
4
0.83
W
Sun Wukong
SleeplessRiver3
Sun Wukong
4
2
7
3.75
L
3
4
5
1.38
W
6
4
11
2.88
W
Ah Muzen Cab
o0oFairyTailo0o
Ah Muzen Cab
3
1
13
9.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,078
Damage
46,934
53,829
Taken
56,743
34,757
Mitigated
40,957
17,603
Healing
27,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Akbar1923
Persephone
8,420
235
1,485
1,264
8,175
2,477
0
2,374
5,592
21,983
0
L
Tiamat
Ejck97
Tiamat
12,794
800
1,794
2,634
8,856
6,173
0
3,325
5,338
22,201
0
W
Jing Wei
HelPanda
Jing Wei
11,934
8,455
1,800
2,086
8,316
3,638
3,019
4,014
4,302
0
21,678
W
Artio
4,658
220
3,050
4,371
14,470
14,514
54
6,264
8,206
10,270
0
L
Apollo
LUTALUV670
Apollo
6,972
3,051
925
1,342
11,630
4,380
701
2,195
9,031
0
15,265
W
Sun Wukong
SleeplessRiver3
Sun Wukong
10,070
1,005
1,881
8,402
17,103
13,448
450
8,610
8,493
0
26,407
L
6,764
475
0
6,488
17,518
19,201
71
4,678
12,254
0
14,304
W
10,837
863
358
386
8,025
3,549
420
3,866
4,159
20,800
0
W
Ah Muzen Cab
o0oFairyTailo0o
Ah Muzen Cab
9,435
2,783
1,658
3,967
8,829
5,808
1,068
4,588
4,241
0
19,769
L
6,128
576
1,037
634
7,650
2,526
164
2,194
5,366
13,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
47,244
137
Minions Killed
127
0
Camps Cleared
0
976,248
Distance Traveled
1,050,876
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,922
720
32
3
0
176,235
0
L
Tiamat
8,850
805
24
2
0
214,531
4
W
Jing Wei
10,178
925
28
3
0
187,733
3
W
Artio
8,661
787
12
1
0
222,202
4
L
Apollo
8,422
766
29
3
0
203,516
1
W
Sun Wukong
9,441
858
27
2
0
210,696
3
L
Tyr
8,676
789
24
2
0
196,866
0
W
Scylla
9,423
857
26
2
0
208,476
0
W
Ah Muzen Cab
9,541
867
34
3
0
221,769
2
L
Scylla
7,263
660
28
3
0
185,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role