Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ALRUNOS
Tyr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 141L
1,498 Elo+
Solo
Achilles
Achilles
Striker_Spectrus
Achilles
Level 44
God Stats
89W - 106L
1,474 SR
Queue Stats
221W - 257L
1,456 Elo+
Party 2
Nike
Nike
XxDark-_-magexX
Nike
Level 68
God Stats
11W - 13L
1,418 SR
Queue Stats
148W - 181L
1,500 Elo+
Party 2
Team Averages
Level 97
1,478 SR
1,491 Elo+

VS

Team Averages
Level 79
1,548 SR
1,445 Elo+
Skadi
Skadi
FelRibMor
Skadi
Level 34
God Stats
12W - 11L
1,645 SR
Queue Stats
83W - 100L
1,432 Elo+
Solo
Athena
Athena
KojiHundred
Athena
Level 113
God Stats
10W - 4L
1,781 SR
Queue Stats
287W - 304L
1,433 Elo+
Solo
Ares
Ares
PaulitoSN
Ares
Level 42
God Stats
14W - 9L
1,552 SR
Queue Stats
112W - 164L
1,419 Elo+
Solo
Hercules
Hercules
Serveerus
Hercules
Level 80
God Stats
0W - 3L
1,261 SR
Queue Stats
211W - 293L
1,452 Elo+
Solo
Nu Wa
Nu Wa
iAlcander
Nu Wa
Level 124
God Stats
2W - 8L
1,500 SR
Queue Stats
187W - 195L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 0 / 1
6,885
689
6,263
3,618
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
10
1 / 0 / 1
5,615
562
2,796
4,618
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tyr
10
1 / 1 / 2
6,038
604
4,950
5,811
2,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
4 / 3 / 3
5,872
587
4,456
6,320
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 1 / 3
5,414
541
3,381
6,058
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FelRibMor
Skadi
8
0 / 2 / 1
4,700
470
2,430
4,273
1,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
10
1 / 2 / 1
5,548
555
2,193
7,347
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
1 / 3 / 2
4,761
476
2,346
7,103
2,483
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Serveerus
Hercules
11
2 / 2 / 0
5,981
598
3,477
8,292
5,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
iAlcander
Nu Wa
9
0 / 3 / 2
5,108
511
2,756
4,759
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
4
5
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
1
4.5
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Tyr
1
1
2
2
L
Skadi
FelRibMor
Skadi
0
2
1
0.25
L
Athena
1
2
1
0.75
L
Ares
1
3
2
0.67
L
Hercules
Serveerus
Hercules
2
2
0
1
W
4
3
3
1.83
W
2
1
3
3.5
L
Nu Wa
iAlcander
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,846
Damage
13,202
26,425
Taken
31,774
9,332
Mitigated
13,508
7,241
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,263
795
0
1,139
3,618
1,064
26
1,673
1,945
41,402
0
W
Danzaburou
 
Danzaburou
2,796
720
0
2,150
4,618
1,219
972
1,247
3,371
0
31,780
W
Tyr
4,950
812
0
1,595
5,811
2,293
0
981
4,830
0
31,342
L
Skadi
FelRibMor
Skadi
2,430
846
0
949
4,273
1,018
0
0
4,273
0
23,823
L
Athena
2,193
662
0
2,581
7,347
3,567
0
1,625
5,600
30,066
0
L
Ares
2,346
106
239
1,512
7,103
2,483
0
1,051
5,986
8,084
0
L
Hercules
Serveerus
Hercules
3,477
1,430
0
3,562
8,292
5,116
0
721
7,547
0
31,087
W
4,456
1,853
0
337
6,320
2,077
0
2,070
4,250
0
28,787
W
3,381
480
0
2,020
6,058
2,679
0
1,324
4,734
0
13,905
L
Nu Wa
iAlcander
Nu Wa
2,756
1,314
0
0
4,759
1,324
426
2,540
2,105
24,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
26,098
286
Minions Killed
246
0
Camps Cleared
0
989,375
Distance Traveled
953,946
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,885
689
85
9
0
211,060
2
W
Danzaburou
5,615
562
66
7
0
160,611
1
W
Tyr
6,038
604
63
6
0
200,948
2
L
Skadi
4,700
470
49
5
0
185,859
2
L
Athena
5,548
555
63
6
0
210,931
0
L
Ares
4,761
476
16
2
0
182,672
0
L
Hercules
5,981
598
71
7
0
202,640
2
W
Achilles
5,872
587
52
5
0
208,287
1
W
Nike
5,414
541
20
2
0
208,469
2
L
Nu Wa
5,108
511
47
5
0
171,844
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role