Player Matchup

Camazotz
Camazotz
Bratazar
Camazotz
Level 29
God Stats
2W - 2L
1,870 SR
Queue Stats
106W - 122L
1,422 Elo+
Party 1
Scylla
Scylla
SrWilliamss
Scylla
Level 15
God Stats
7W - 6L
1,583 SR
Queue Stats
148W - 156L
1,562 Elo+
Party 3
Ymir
Ymir
TryNeed
Ymir
Level 19
God Stats
8W - 11L
1,537 SR
Queue Stats
50W - 62L
1,466 Elo+
Party 1
Medusa
Medusa
javiteti3321
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,674 Elo+
Party 3
Gilgamesh
Gilgamesh
xCustom
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Team Averages
Level 18
1,598 SR
1,525 Elo+

VS

Team Averages
Level 15
1,537 SR
1,528 Elo+
Rama
Rama
 
Rama
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AsJiD
Nemesis
Level 17
God Stats
11W - 9L
1,411 SR
Queue Stats
49W - 37L
1,463 Elo+
Solo
Chang'e
Chang'e
Geqpo
Chang'e
Level 18
God Stats
10W - 9L
1,428 SR
Queue Stats
57W - 44L
1,481 Elo+
Party 2
Tiamat
Tiamat
Smokeapound
Tiamat
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,659 Elo+
Solo
Arachne
Arachne
TotemBrevna
Arachne
Level 23
God Stats
8W - 3L
1,846 SR
Queue Stats
88W - 58L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bratazar
Camazotz
8
0 / 5 / 0
4,640
464
2,491
8,216
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
10
3 / 0 / 1
5,860
586
2,809
4,139
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
TryNeed
Ymir
9
2 / 1 / 1
5,111
511
3,311
7,862
4,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
8
0 / 2 / 2
4,805
481
3,477
4,361
1,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
xCustom
Gilgamesh
8
1 / 4 / 0
4,730
473
2,749
5,916
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 0 / 3
5,357
536
5,557
6,247
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
AsJiD
Nemesis
11
4 / 0 / 1
6,392
639
4,611
4,482
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Geqpo
Chang'e
9
2 / 2 / 2
5,170
517
4,492
6,237
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
9
0 / 3 / 0
5,427
543
2,458
4,790
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
TotemBrevna
Arachne
10
5 / 1 / 0
6,453
645
4,458
5,714
2,011
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
12
12
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
3
2.5
W
Nemesis
AsJiD
Nemesis
4
0
1
4.5
L
Camazotz
Bratazar
Camazotz
0
5
0
0
W
Chang'e
Geqpo
Chang'e
2
2
2
1.5
W
Tiamat
0
3
0
0
L
Scylla
3
0
1
3.5
W
Arachne
TotemBrevna
Arachne
5
1
0
5
L
Ymir
TryNeed
Ymir
2
1
1
2.5
L
Medusa
0
2
2
0.5
L
Gilgamesh
xCustom
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,837
Damage
21,576
30,494
Taken
27,470
11,094
Mitigated
9,047
8,941
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,557
4,820
0
2,621
6,247
1,687
459
869
5,378
0
29,774
W
Nemesis
AsJiD
Nemesis
4,611
2,091
0
177
4,482
1,488
378
246
4,212
0
36,056
L
Camazotz
Bratazar
Camazotz
2,491
771
0
3,346
8,216
1,876
196
495
7,721
0
17,885
W
Chang'e
Geqpo
Chang'e
4,492
917
1,472
2,627
6,237
1,750
443
2,206
4,031
16,894
0
W
Tiamat
2,458
251
0
1,112
4,790
2,111
196
2,554
2,015
18,251
0
L
Scylla
2,809
306
0
1,130
4,139
1,207
0
2,024
1,849
24,799
0
W
Arachne
TotemBrevna
Arachne
4,458
4,000
0
2,643
5,714
2,011
228
0
5,714
0
22,383
L
Ymir
TryNeed
Ymir
3,311
903
279
2,268
7,862
4,231
0
3,202
4,636
12,511
0
L
Medusa
3,477
1,695
0
250
4,361
1,152
0
939
3,422
0
22,553
L
Gilgamesh
xCustom
Gilgamesh
2,749
995
0
1,668
5,916
2,628
0
0
5,916
0
13,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,146
Gold Earned
28,799
201
Minions Killed
245
0
Camps Cleared
0
928,356
Distance Traveled
952,257
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,357
536
53
5
0
171,870
1
W
Nemesis
6,392
639
78
8
0
227,142
2
L
Camazotz
4,640
464
36
4
0
173,991
0
W
Chang'e
5,170
517
23
2
0
185,266
2
W
Tiamat
5,427
543
42
4
0
168,670
1
L
Scylla
5,860
586
65
7
0
211,317
1
W
Arachne
6,453
645
49
5
0
199,309
0
L
Ymir
5,111
511
22
2
0
182,163
3
L
Medusa
4,805
481
45
5
0
191,100
0
L
Gilgamesh
4,730
473
33
3
0
169,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role