Player Matchup

Jing Wei
Jing Wei
Gamesshades
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 69L
1,420 Elo+
Solo
Danzaburou
Danzaburou
Oliwood27
Danzaburou
Level 27
God Stats
51W - 35L
1,455 SR
Queue Stats
78W - 71L
1,442 Elo+
Solo
Izanami
Izanami
SubShield
Izanami
Level 23
God Stats
63W - 49L
1,559 SR
Queue Stats
221W - 197L
1,527 Elo+
Solo
Discordia
Discordia
Ucantbeatme8626
Discordia
Level 29
God Stats
15W - 15L
1,453 SR
Queue Stats
211W - 241L
1,486 Elo+
Solo
Jormungandr
Jormungandr
huntsman93041
Jormungandr
Level 17
God Stats
2W - 2L
1,543 SR
Queue Stats
64W - 70L
1,414 Elo+
Solo
Team Averages
Level 23
1,502 SR
1,458 Elo+

VS

Team Averages
Level 13
1,470 SR
1,437 Elo+
Sol
Sol
FuFu-_-Monster45
Sol
Level 4
God Stats
1W - 1L
1,561 SR
Queue Stats
1W - 2L
1,704 Elo+
Solo
Tiamat
Tiamat
GuptaKing2
Tiamat
Level 15
God Stats
4W - 8L
1,431 SR
Queue Stats
38W - 61L
1,297 Elo+
Solo
Anubis
Anubis
MysteryHydrangea
Anubis
Level 4
God Stats
2W - 6L
1,358 SR
Queue Stats
18W - 21L
1,326 Elo+
Solo
Cupid
Cupid
narcotic_pastry
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 132L
1,449 Elo+
Solo
Bellona
Bellona
wutdahelz
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gamesshades
Jing Wei
20
9 / 1 / 11
13,573
970
15,841
14,693
7,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Oliwood27
Danzaburou
20
14 / 6 / 16
15,101
1,079
32,319
17,284
8,254
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
SubShield
Izanami
20
15 / 0 / 12
15,422
1,102
30,938
13,447
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Ucantbeatme8626
Discordia
20
0 / 3 / 20
12,899
921
11,663
12,986
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
huntsman93041
Jormungandr
20
2 / 4 / 24
13,279
949
13,927
20,039
18,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 8
12,218
873
12,842
23,088
8,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
GuptaKing2
Tiamat
17
0 / 5 / 1
11,093
792
4,506
18,413
9,798
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 8 / 4
11,400
814
9,604
14,854
6,431
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
11 / 3 / 1
15,762
1,126
32,337
24,028
11,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
wutdahelz
Bellona
18
2 / 14 / 4
12,869
919
16,119
34,705
25,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
32
40
Kills
14
14
Deaths
40
83
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
10
8
0.4
W
Jing Wei
Gamesshades
Jing Wei
9
1
11
14.5
L
Tiamat
GuptaKing2
Tiamat
0
5
1
0.1
L
1
8
4
0.38
W
Danzaburou
Oliwood27
Danzaburou
14
6
16
3.67
W
Izanami
SubShield
Izanami
15
0
12
21
W
Discordia
Ucantbeatme8626
Discordia
0
3
20
3.33
W
Jormungandr
huntsman93041
Jormungandr
2
4
24
3.5
L
11
3
1
3.83
L
Bellona
wutdahelz
Bellona
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,688
Damage
75,408
78,449
Taken
115,088
45,482
Mitigated
61,710
5,690
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,842
4,555
0
2,634
23,088
8,231
0
3,588
19,330
31,693
0
W
Jing Wei
Gamesshades
Jing Wei
15,841
12,109
690
303
14,693
7,807
0
2,832
11,861
0
25,478
L
Tiamat
GuptaKing2
Tiamat
4,506
15
0
1,316
18,413
9,798
0
4,552
13,740
14,046
0
L
9,604
1,280
0
946
14,854
6,431
0
3,063
11,529
19,683
0
W
Danzaburou
Oliwood27
Danzaburou
32,319
21,765
0
1,654
17,284
8,254
0
7,150
10,134
0
48,992
W
Izanami
SubShield
Izanami
30,938
24,932
0
1,862
13,447
6,044
0
4,915
8,532
0
54,951
W
Discordia
Ucantbeatme8626
Discordia
11,663
1,431
236
945
12,986
5,002
0
5,070
7,916
36,291
0
W
Jormungandr
huntsman93041
Jormungandr
13,927
4,137
0
0
20,039
18,375
0
7,091
12,948
39,373
0
L
32,337
16,253
94
7,464
24,028
11,300
0
7,002
16,650
0
72,320
L
Bellona
wutdahelz
Bellona
16,119
5,483
0
658
34,705
25,950
0
6,214
28,249
106
48,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,274
Gold Earned
63,342
257
Minions Killed
250
4
Camps Cleared
7
1,172,086
Distance Traveled
1,181,112
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,218
873
49
4
2
228,077
0
W
Jing Wei
13,573
970
19
1
0
290,243
0
L
Tiamat
11,093
792
19
1
0
203,274
0
L
Anubis
11,400
814
19
1
0
219,518
0
W
Danzaburou
15,101
1,079
36
3
3
185,944
0
W
Izanami
15,422
1,102
81
6
1
241,829
1
W
Discordia
12,899
921
78
6
0
228,118
1
W
Jormungandr
13,279
949
43
3
0
225,952
0
L
Cupid
15,762
1,126
107
8
1
270,634
0
L
Bellona
12,869
919
56
4
4
259,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role