Player Matchup

Gilgamesh
Gilgamesh
EnormousEgoMav
Gilgamesh
Level 32
God Stats
2W - 0L
1,713 SR
Queue Stats
5W - 1L
1,825 Elo+
Party 2
Medusa
Medusa
GodLikeDDD
Medusa
Level 18
God Stats
1W - 1L
1,233 SR
Queue Stats
96W - 81L
1,570 Elo+
Party 2
Sol
Sol
MrAdderal
Sol
Level 27
God Stats
40W - 42L
1,475 SR
Queue Stats
367W - 393L
1,447 Elo+
Solo
Merlin
Merlin
Nick4NákedYoga2
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,774 Elo+
Party 2
Ares
Ares
blizzardlens
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,534 Elo+
Solo
Team Averages
Level 21
1,484 SR
1,630 Elo+

VS

Team Averages
Level 24
1,522 SR
1,598 Elo+
Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Hiyakun
Hel
Level 25
God Stats
8W - 7L
1,547 SR
Queue Stats
158W - 99L
1,734 Elo+
Party 1
Eset
Eset
ggill22
Eset
Level 25
God Stats
14W - 17L
1,506 SR
Queue Stats
184W - 143L
1,733 Elo+
Party 1
Apollo
Apollo
mogath12
Apollo
Level 26
God Stats
31W - 31L
1,705 SR
Queue Stats
243W - 262L
1,497 Elo+
Solo
Osiris
Osiris
omgsickkool
Osiris
Level 21
God Stats
2W - 7L
1,353 SR
Queue Stats
73W - 75L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EnormousEgoMav
Gilgamesh
18
8 / 3 / 25
11,338
1,134
20,668
13,632
11,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
GodLikeDDD
Medusa
17
4 / 2 / 21
10,492
1,049
13,549
9,074
4,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 19
11,052
1,105
14,192
10,947
4,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
14 / 1 / 20
13,200
1,320
26,438
7,157
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 2 / 22
10,790
1,079
8,590
10,291
8,622
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

293

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 8 / 5
8,718
872
8,158
17,458
14,311
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hel
15
3 / 5 / 4
10,029
1,003
14,919
14,463
5,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
ggill22
Eset
15
2 / 7 / 6
9,668
967
9,129
15,937
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
mogath12
Apollo
14
1 / 9 / 4
8,660
866
4,885
15,653
5,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
16
3 / 11 / 7
10,524
1,052
8,817
24,104
14,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
36
40
Kills
10
10
Deaths
40
107
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
8
5
0.44
W
Gilgamesh
EnormousEgoMav
Gilgamesh
8
3
25
6.83
W
Medusa
GodLikeDDD
Medusa
4
2
21
7.25
L
Hel
3
5
4
1
W
6
2
19
7.75
W
14
1
20
24
W
8
2
22
9.5
L
Eset
ggill22
Eset
2
7
6
0.71
L
Apollo
mogath12
Apollo
1
9
4
0.33
L
Osiris
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,437
Damage
45,908
51,101
Taken
87,615
31,516
Mitigated
45,816
4,681
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,158
969
0
46
17,458
14,311
0
9,961
7,357
0
14,431
W
Gilgamesh
EnormousEgoMav
Gilgamesh
20,668
8,732
0
958
13,632
11,335
0
5,207
8,233
0
26,363
W
Medusa
GodLikeDDD
Medusa
13,549
5,695
0
24
9,074
4,199
0
4,705
4,229
0
30,605
L
Hel
14,919
1,014
3,549
4,002
14,463
5,473
0
7,677
6,636
45,771
0
W
14,192
4,881
0
2,130
10,947
4,535
0
5,421
5,392
37,633
0
W
26,438
3,718
0
1,541
7,157
2,825
0
3,627
3,355
47,990
0
W
8,590
761
0
28
10,291
8,622
0
4,279
5,844
16,116
0
L
Eset
ggill22
Eset
9,129
1,161
144
325
15,937
5,596
0
8,064
7,783
25,769
0
L
Apollo
mogath12
Apollo
4,885
2,615
0
177
15,653
5,572
0
8,735
6,738
0
7,932
L
Osiris
8,817
3,646
0
0
24,104
14,864
0
14,783
9,077
0
12,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,872
Gold Earned
47,599
169
Minions Killed
151
8
Camps Cleared
3
1,002,249
Distance Traveled
832,547
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,718
872
9
1
0
136,937
0
W
Gilgamesh
11,338
1,134
18
2
0
201,394
0
W
Medusa
10,492
1,049
44
4
2
180,367
0
L
Hel
10,029
1,003
86
9
0
193,749
1
W
Sol
11,052
1,105
63
6
0
202,591
0
W
Merlin
13,200
1,320
37
4
5
205,481
0
W
Ares
10,790
1,079
7
1
1
212,416
0
L
Eset
9,668
967
43
4
2
206,123
1
L
Apollo
8,660
866
5
1
0
150,924
0
L
Osiris
10,524
1,052
8
1
1
144,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role