Player Matchup

Janus
Janus
GUYS WHO CRY
Janus
Level 44
God Stats
5W - 10L
1,070 SR
Queue Stats
312W - 386L
1,324 Elo+
Party 2
Bakasura
Bakasura
SnappetdFill
Bakasura
Level 27
God Stats
42W - 35L
1,307 SR
Queue Stats
103W - 117L
1,225 Elo+
Party 2
Heimdallr
Heimdallr
TheDaddyChaos
Heimdallr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,333 Elo+
Solo
Team Averages
Level 36
1,292 SR
1,294 Elo+

VS

Team Averages
Level 59
1,567 SR
1,398 Elo+
Neith
Neith
flactem
Neith
Level 143
God Stats
20W - 21L
1,402 SR
Queue Stats
736W - 582L
1,688 Elo+
Solo
Anubis
Anubis
hugo0le0terrible
Anubis
Level 14
God Stats
5W - 1L
1,688 SR
Queue Stats
21W - 46L
1,194 Elo+
Party 1
Yemoja
Yemoja
infinity_garouV
Yemoja
Level 19
God Stats
9W - 5L
1,610 SR
Queue Stats
170W - 185L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 8
13,203
660
12,486
10,899
3,622
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
SnappetdFill
Bakasura
16
9 / 12 / 5
14,527
726
16,075
27,593
13,553
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
TheDaddyChaos
Heimdallr
15
3 / 7 / 5
12,030
602
8,319
17,124
6,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
flactem
Neith
20
13 / 3 / 8
15,441
772
30,068
16,400
7,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 8 / 9
13,021
651
10,293
18,114
8,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 5 / 12
13,536
677
7,191
14,543
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
16
Kills
22
22
Deaths
16
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
3
8
2.67
L
Bakasura
SnappetdFill
Bakasura
9
12
5
0.96
L
Heimdallr
TheDaddyChaos
Heimdallr
3
7
5
0.79
W
Neith
flactem
Neith
13
3
8
5.67
W
5
8
9
1.19
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,880
Damage
47,552
55,616
Taken
49,057
23,575
Mitigated
30,207
4,627
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,486
282
0
2,157
10,899
3,622
50
2,264
8,635
67,453
0
L
Bakasura
SnappetdFill
Bakasura
16,075
10,967
0
2,284
27,593
13,553
380
12,039
15,554
0
32,593
L
Heimdallr
TheDaddyChaos
Heimdallr
8,319
2,612
0
186
17,124
6,400
0
3,181
13,943
0
28,519
W
Neith
flactem
Neith
30,068
15,308
0
4,787
16,400
7,571
1,684
2,786
13,154
0
107,847
W
10,293
954
0
3,637
18,114
8,183
912
6,023
11,051
43,019
0
W
7,191
671
1,674
1,445
14,543
14,453
181
3,677
9,991
43,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
41,998
203
Minions Killed
253
0
Camps Cleared
0
918,390
Distance Traveled
924,632
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,203
660
130
7
0
315,615
0
L
Bakasura
14,527
726
34
2
0
310,746
3
L
Heimdallr
12,030
602
39
2
0
292,029
0
W
Neith
15,441
772
119
6
0
329,970
4
W
Anubis
13,021
651
87
4
0
281,883
0
W
Yemoja
13,536
677
47
2
0
312,779
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role