Player Matchup

Hachiman
Hachiman
DoctorKaboodle
Hachiman
Level 149
God Stats
2W - 4L
1,506 SR
Queue Stats
165W - 160L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
bebolavita
Cthulhu
Level 79
God Stats
10W - 6L
1,489 SR
Queue Stats
140W - 180L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
ll-DW-ll
Baron Samedi
Level 124
God Stats
7W - 1L
1,736 SR
Queue Stats
114W - 101L
1,549 Elo+
Party 1
Team Averages
Level 117
1,577 SR
1,496 Elo+

VS

Team Averages
Level 40
1,626 SR
1,387 Elo+
Cupid
Cupid
B3astly Italian
Cupid
Level 88
God Stats
0W - 1L
1,832 SR
Queue Stats
17W - 14L
1,492 Elo+
Solo
Chang'e
Chang'e
FuFu-_-Monster45
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo
Eset
Eset
YummyBentoBox
Eset
Level 28
God Stats
6W - 5L
1,547 SR
Queue Stats
122W - 140L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
10 / 1 / 11
10,273
856
11,794
7,080
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
bebolavita
Cthulhu
12
1 / 0 / 20
8,769
731
6,008
10,484
8,154
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ll-DW-ll
Baron Samedi
13
12 / 3 / 8
9,922
827
13,283
12,791
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,084
590
6,662
11,333
3,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 11 / 2
7,380
615
2,424
11,590
3,808
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
2 / 8 / 1
8,121
677
6,108
12,114
3,857
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
23
Kills
3
4
Deaths
23
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Hachiman
10
1
11
15.5
L
1
11
2
0.18
L
2
8
1
0.31
W
Cthulhu
bebolavita
Cthulhu
1
0
20
11
W
Baron Samedi
ll-DW-ll
Baron Samedi
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,085
Damage
15,194
30,355
Taken
35,037
17,599
Mitigated
11,392
8,900
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,662
3,109
297
1,969
11,333
3,727
0
6,420
4,913
0
22,248
W
Hachiman
11,794
4,987
0
788
7,080
2,956
1,476
1,663
5,417
0
38,995
L
2,424
931
173
510
11,590
3,808
0
6,226
5,364
6,130
0
L
6,108
1,056
489
1,624
12,114
3,857
0
6,645
5,469
26,648
0
W
Cthulhu
bebolavita
Cthulhu
6,008
869
130
500
10,484
8,154
125
3,233
7,251
16,191
0
W
Baron Samedi
ll-DW-ll
Baron Samedi
13,283
926
1,946
5,536
12,791
6,489
418
3,636
9,155
36,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
22,585
121
Minions Killed
77
0
Camps Cleared
0
656,238
Distance Traveled
553,227
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,084
590
33
3
0
195,729
0
W
Hachiman
10,273
856
60
5
0
214,307
0
L
Chang'e
7,380
615
9
1
0
170,217
0
L
Eset
8,121
677
35
3
0
187,281
1
W
Cthulhu
8,769
731
21
2
0
234,468
4
W
Baron Samedi
9,922
827
40
3
0
207,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role