Player Matchup

Achilles
Achilles
BM13
Achilles
Level 12
God Stats
4W - 4L
1,469 SR
Queue Stats
4W - 10L
1,281 Elo+
Party 3
Loki
Loki
Deusmankiller
Loki
Level 8
God Stats
4W - 2L
1,703 SR
Queue Stats
6W - 13L
1,296 Elo+
Party 3
King Arthur
King Arthur
Kalaberg
King Arthur
Level 15
God Stats
3W - 4L
1,468 SR
Queue Stats
6W - 8L
1,338 Elo+
Party 3
Olorun
Olorun
LancherGrey
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,305 Elo+
Party 2
Nemesis
Nemesis
Morа
Nemesis
Level 11
God Stats
0W - 4L
1,159 SR
Queue Stats
28W - 35L
1,274 Elo+
Party 2
Team Averages
Level 19
1,460 SR
1,299 Elo+

VS

Team Averages
Level 28
1,535 SR
1,495 Elo+
Raijin
Raijin
Lexar9231
Raijin
Level 28
God Stats
6W - 2L
1,601 SR
Queue Stats
14W - 11L
1,452 Elo+
Party 1
Ra
Ra
Patomak
Ra
Level 16
God Stats
2W - 0L
1,442 SR
Queue Stats
8W - 6L
1,537 Elo+
Party 1
Ares
Ares
Razvanski
Ares
Level 6
God Stats
4W - 1L
1,475 SR
Queue Stats
9W - 4L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
artiomcic3
Nu Wa
Level 61
God Stats
6W - 3L
1,601 SR
Queue Stats
13W - 13L
1,452 Elo+
Party 1
Anubis
Anubis
codal
Anubis
Level 27
God Stats
13W - 9L
1,555 SR
Queue Stats
20W - 16L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BM13
Achilles
14
0 / 8 / 2
8,575
953
6,455
23,350
17,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 15 / 3
8,446
938
4,967
20,126
5,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Kalaberg
King Arthur
14
0 / 6 / 3
8,298
922
3,383
21,631
16,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
3 / 11 / 1
9,341
1,038
10,401
17,999
5,126
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Morа
Nemesis
14
0 / 9 / 3
8,073
897
7,127
15,362
4,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Lexar9231
Raijin
18
16 / 1 / 22
12,353
1,373
23,589
8,273
3,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 2 / 26
10,135
1,126
13,886
6,652
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
18
3 / 1 / 37
10,607
1,179
10,790
12,168
10,360
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
17
12 / 0 / 30
11,081
1,231
25,345
6,165
2,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
codal
Anubis
17
12 / 0 / 24
10,296
1,144
16,438
4,019
2,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
188
4
Kills
49
49
Deaths
4
12
Assists
139
Player
Kills
Deaths
Assists
KDA
L
Achilles
BM13
Achilles
0
8
2
0.13
L
1
15
3
0.17
L
King Arthur
Kalaberg
King Arthur
0
6
3
0.25
L
Olorun
3
11
1
0.32
W
Raijin
Lexar9231
Raijin
16
1
22
27
L
Nemesis
Morа
Nemesis
0
9
3
0.17
W
6
2
26
9.5
W
Ares
3
1
37
21.5
W
Nu Wa
12
0
30
27
W
Anubis
codal
Anubis
12
0
24
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,333
Damage
90,048
98,468
Taken
37,277
48,967
Mitigated
21,387
6,304
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BM13
Achilles
6,455
1,353
0
875
23,350
17,006
0
21,405
1,945
0
14,167
L
4,967
313
0
0
20,126
5,699
0
18,669
1,457
0
14,380
L
King Arthur
Kalaberg
King Arthur
3,383
374
0
1,271
21,631
16,615
0
19,631
2,000
0
19,728
L
Olorun
10,401
5,623
528
2,604
17,999
5,126
0
16,442
1,557
36,275
0
W
Raijin
Lexar9231
Raijin
23,589
3,965
0
837
8,273
3,595
0
2,638
5,635
45,109
0
L
Nemesis
Morа
Nemesis
7,127
1,990
0
1,026
15,362
4,521
0
13,901
1,461
0
17,725
W
13,886
1,100
1,979
656
6,652
2,837
0
2,198
4,454
36,693
0
W
Ares
10,790
1,041
0
0
12,168
10,360
0
3,409
8,759
13,985
0
W
Nu Wa
25,345
6,841
0
325
6,165
2,514
0
993
5,172
36,690
0
W
Anubis
codal
Anubis
16,438
466
0
1,832
4,019
2,081
0
1,163
2,856
23,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,733
Gold Earned
54,472
144
Minions Killed
156
3
Camps Cleared
6
835,842
Distance Traveled
843,308
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,575
953
16
2
1
179,293
0
L
Loki
8,446
938
19
2
1
166,094
1
L
King Arthur
8,298
922
43
5
0
184,262
0
L
Olorun
9,341
1,038
46
5
1
130,726
0
W
Raijin
12,353
1,373
52
6
2
147,073
0
L
Nemesis
8,073
897
20
2
0
175,467
1
W
Ra
10,135
1,126
63
7
1
170,769
0
W
Ares
10,607
1,179
6
1
1
194,288
0
W
Nu Wa
11,081
1,231
18
2
0
164,478
0
W
Anubis
10,296
1,144
17
2
2
166,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role