Player Matchup

Sun Wukong
Sun Wukong
Borktopus
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 87L
1,578 Elo+
Solo
Hou Yi
Hou Yi
Ev1lPap4Gal1
Hou Yi
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 14L
1,542 Elo+
Solo
Nu Wa
Nu Wa
LuxxiLady
Nu Wa
Level 108
God Stats
1W - 1L
1,253 SR
Queue Stats
3W - 4L
1,313 Elo+
Party 1
Serqet
Serqet
WattsonUp
Serqet
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
89W - 51L
1,651 Elo+
Solo
Ganesha
Ganesha
yoshikidd
Ganesha
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
10W - 18L
1,313 Elo+
Party 1
Team Averages
Level 32
1,451 SR
1,480 Elo+

VS

Team Averages
Level 22
1,428 SR
1,486 Elo+
Thanatos
Thanatos
JackOldDaniels
Thanatos
Level 28
God Stats
6W - 13L
1,397 SR
Queue Stats
465W - 424L
1,423 Elo+
Solo
Ymir
Ymir
Krashout
Ymir
Level 27
God Stats
2W - 2L
1,616 SR
Queue Stats
10W - 24L
1,238 Elo+
Solo
Thoth
Thoth
SambartaBanerjee
Thoth
Level 22
God Stats
0W - 5L
1,225 SR
Queue Stats
374W - 448L
1,530 Elo+
Solo
Apollo
Apollo
SolrakX
Apollo
Level 27
God Stats
1W - 3L
1,399 SR
Queue Stats
78W - 75L
1,535 Elo+
Solo
Chiron
Chiron
unclejames95
Chiron
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Borktopus
Sun Wukong
20
5 / 0 / 1
12,055
603
12,206
19,833
14,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
15
7 / 3 / 4
10,200
510
13,531
12,324
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
LuxxiLady
Nu Wa
17
1 / 2 / 4
9,806
490
8,055
9,848
3,039
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
WattsonUp
Serqet
18
11 / 2 / 3
11,207
560
15,621
19,687
8,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
yoshikidd
Ganesha
13
0 / 6 / 10
8,936
447
4,764
15,791
11,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
1 / 4 / 1
10,062
503
4,680
14,952
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
14
3 / 6 / 5
10,088
504
9,164
21,696
12,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 6 / 1
9,425
471
11,375
10,837
2,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SolrakX
Apollo
11
0 / 1 / 0
7,994
400
4,506
8,642
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
17
8 / 8 / 2
11,245
562
17,451
17,082
5,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
24
Kills
13
13
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Borktopus
Sun Wukong
5
0
1
5.5
W
Hou Yi
7
3
4
3
L
Thanatos
1
4
1
0.38
L
Ymir
3
6
5
0.92
W
Nu Wa
LuxxiLady
Nu Wa
1
2
4
1.5
L
1
6
1
0.25
L
Apollo
SolrakX
Apollo
0
1
0
0
W
Serqet
WattsonUp
Serqet
11
2
3
6.25
L
Chiron
8
8
2
1.13
W
Ganesha
yoshikidd
Ganesha
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,177
Damage
47,176
77,483
Taken
73,209
40,547
Mitigated
29,882
27,157
Healing
23,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Borktopus
Sun Wukong
12,206
2,362
0
9,096
19,833
14,316
573
2,602
16,753
173
88,652
W
Hou Yi
13,531
6,861
573
3,570
12,324
3,970
2,027
3,251
9,023
0
58,367
L
Thanatos
4,680
1,697
0
12,978
14,952
6,141
0
1,240
13,565
0
73,418
L
Ymir
9,164
1,297
0
500
21,696
12,160
270
3,608
16,169
29,504
0
W
Nu Wa
LuxxiLady
Nu Wa
8,055
1,595
77
2,555
9,848
3,039
194
4,696
4,806
66,167
0
L
11,375
186
0
1,186
10,837
2,971
328
3,029
6,905
65,530
0
L
Apollo
SolrakX
Apollo
4,506
2,726
0
3,608
8,642
2,958
28
1,164
7,478
0
39,436
W
Serqet
WattsonUp
Serqet
15,621
6,526
0
9,337
19,687
8,117
0
3,308
16,193
0
72,909
L
Chiron
17,451
9,088
455
5,167
17,082
5,652
566
3,686
13,187
0
73,304
W
Ganesha
yoshikidd
Ganesha
4,764
746
0
1,949
15,791
11,105
0
5,982
9,725
22,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,204
Gold Earned
48,814
540
Minions Killed
507
0
Camps Cleared
0
1,807,314
Distance Traveled
1,467,400
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,055
603
176
9
0
396,473
3
W
Hou Yi
10,200
510
128
6
0
321,884
3
L
Thanatos
10,062
503
147
7
0
330,663
2
L
Ymir
10,088
504
32
2
0
316,946
0
W
Nu Wa
9,806
490
116
6
0
354,821
0
L
Thoth
9,425
471
121
6
0
325,661
3
L
Apollo
7,994
400
84
4
0
182,244
3
W
Serqet
11,207
560
113
6
0
400,896
3
L
Chiron
11,245
562
123
6
0
311,886
2
W
Ganesha
8,936
447
7
0
0
333,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role