Player Matchup

Cthulhu
Cthulhu
Adeрt
Cthulhu
Level 5
God Stats
1W - 2L
1,363 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Thor
Thor
MordBjorn
Thor
Level 16
God Stats
4W - 15L
1,399 SR
Queue Stats
57W - 65L
1,364 Elo+
Solo
Anubis
Anubis
Neo19511
Anubis
Level 29
God Stats
1W - 1L
1,812 SR
Queue Stats
11W - 16L
1,175 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,346 Elo+

VS

Team Averages
Level 45
1,705 SR
1,406 Elo+
Terra
Terra
IMNOTDAREDEVIL
Terra
Level 66
God Stats
1W - 1L
1,679 SR
Queue Stats
121W - 127L
1,460 Elo+
Party 1
Medusa
Medusa
Jazzaym
Medusa
Level 8
God Stats
3W - 0L
1,681 SR
Queue Stats
6W - 8L
1,302 Elo+
Party 1
Zeus
Zeus
bastiler
Zeus
Level 60
God Stats
12W - 5L
1,754 SR
Queue Stats
105W - 115L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adeрt
Cthulhu
15
2 / 10 / 9
11,386
633
8,340
16,970
13,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
16
5 / 9 / 3
12,487
694
9,140
18,769
8,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Neo19511
Anubis
17
8 / 10 / 4
12,607
700
17,433
15,260
7,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 20
13,003
722
10,040
19,108
22,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Jazzaym
Medusa
17
5 / 9 / 18
13,106
728
6,873
15,706
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
18 / 2 / 10
15,178
843
24,259
12,214
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
15
Kills
29
29
Deaths
15
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adeрt
Cthulhu
2
10
9
0.65
W
6
4
20
4
W
Medusa
Jazzaym
Medusa
5
9
18
1.56
L
Thor
5
9
3
0.72
L
Anubis
Neo19511
Anubis
8
10
4
1
W
Zeus
18
2
10
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,913
Damage
41,172
50,999
Taken
47,028
29,495
Mitigated
30,704
3,111
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adeрt
Cthulhu
8,340
995
312
256
16,970
13,474
0
10,505
6,465
22,618
0
W
10,040
1,585
4,521
4,900
19,108
22,148
192
11,405
7,703
28,510
0
W
Medusa
Jazzaym
Medusa
6,873
3,460
0
1,532
15,706
4,629
1,232
9,030
6,676
0
38,905
L
Thor
9,140
1,451
0
1,179
18,769
8,333
247
13,169
5,600
620
36,099
L
Anubis
Neo19511
Anubis
17,433
125
0
1,364
15,260
7,688
0
10,625
4,635
58,620
0
W
Zeus
24,259
2,795
0
3,302
12,214
3,927
1,318
5,859
6,355
73,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,480
Gold Earned
41,287
170
Minions Killed
203
0
Camps Cleared
0
765,620
Distance Traveled
813,800
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,386
633
35
2
0
244,005
1
W
Terra
13,003
722
42
2
0
274,128
0
W
Medusa
13,106
728
64
4
0
260,224
2
L
Thor
12,487
694
45
3
0
287,705
3
L
Anubis
12,607
700
90
5
0
233,910
0
W
Zeus
15,178
843
97
5
0
279,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role