Player Matchup

Ymir
Ymir
JONASH67
Ymir
Level 29
God Stats
10W - 15L
1,506 SR
Queue Stats
143W - 160L
1,514 Elo+
Solo
Cerberus
Cerberus
KickingArtist75
Cerberus
Level 7
God Stats
6W - 4L
1,749 SR
Queue Stats
44W - 33L
1,498 Elo+
Solo
Yemoja
Yemoja
SiFy-shadow
Yemoja
Level 5
God Stats
4W - 6L
1,548 SR
Queue Stats
6W - 7L
1,582 Elo+
Solo
Olorun
Olorun
Valad_Tepes
Olorun
Level 19
God Stats
18W - 17L
1,408 SR
Queue Stats
138W - 153L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
maceioda
Gilgamesh
Level 29
God Stats
12W - 7L
1,498 SR
Queue Stats
178W - 190L
1,507 Elo+
Solo
Team Averages
Level 18
1,542 SR
1,537 Elo+

VS

Team Averages
Level 17
1,545 SR
1,518 Elo+
Ymir
Ymir
Bioshock1968358
Ymir
Level 23
God Stats
9W - 4L
1,958 SR
Queue Stats
113W - 86L
1,678 Elo+
Solo
Skadi
Skadi
Coreycrumm1108
Skadi
Level 14
God Stats
13W - 7L
1,455 SR
Queue Stats
41W - 27L
1,451 Elo+
Solo
Da Ji
Da Ji
MinotaurInRut
Da Ji
Level 16
God Stats
1W - 1L
1,272 SR
Queue Stats
18W - 28L
1,438 Elo+
Solo
Kukulkan
Kukulkan
My_BronzeV_Hanzo
Kukulkan
Level 27
God Stats
25W - 25L
1,539 SR
Queue Stats
81W - 84L
1,468 Elo+
Solo
Osiris
Osiris
ROBNBA290
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 4 / 2
6,767
423
4,109
6,896
2,103
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
13
3 / 5 / 1
7,890
493
6,659
12,836
12,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
10
1 / 6 / 4
6,625
414
8,549
13,692
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
13
2 / 7 / 2
8,272
517
4,395
13,424
6,067
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
maceioda
Gilgamesh
14
6 / 6 / 3
8,604
538
6,406
12,748
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 6
9,062
566
10,030
12,292
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 2 / 6
8,715
545
9,467
6,536
2,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
11 / 3 / 3
10,016
626
10,056
10,619
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 4 / 5
9,278
580
9,033
9,207
3,604
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
ROBNBA290
Osiris
16
2 / 3 / 4
9,496
594
6,936
12,922
7,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
15
Kills
28
28
Deaths
15
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
5
2
6
4
L
Ymir
3
4
2
1
L
Cerberus
3
5
1
0.7
W
11
3
3
4.17
W
3
4
5
1.38
W
Osiris
ROBNBA290
Osiris
2
3
4
1.33
L
Yemoja
1
6
4
0.5
L
Olorun
2
7
2
0.43
L
Gilgamesh
maceioda
Gilgamesh
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,118
Damage
45,522
59,596
Taken
51,576
35,610
Mitigated
26,245
12,081
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,030
2,134
0
1,446
12,292
8,186
0
7,003
5,234
30,454
0
W
9,467
6,146
0
0
6,536
2,051
2,580
3,326
3,180
0
39,035
L
Ymir
4,109
345
15
696
6,896
2,103
60
2,028
4,868
17,775
0
L
Cerberus
6,659
442
0
3,569
12,836
12,976
0
1,625
11,211
35,927
0
W
10,056
2,606
0
4,066
10,619
4,561
658
4,341
6,278
0
54,365
W
9,033
1,396
0
1,614
9,207
3,604
0
3,533
5,644
66,247
0
W
Osiris
ROBNBA290
Osiris
6,936
2,288
0
3,453
12,922
7,843
1,440
4,904
7,528
0
55,062
L
Yemoja
8,549
673
664
675
13,692
9,532
0
6,374
7,318
20,400
0
L
Olorun
4,395
1,565
669
3,189
13,424
6,067
1,088
4,071
9,353
45,031
0
L
Gilgamesh
maceioda
Gilgamesh
6,406
1,993
0
2,604
12,748
4,932
0
4,965
7,783
0
45,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,158
Gold Earned
46,567
292
Minions Killed
433
0
Camps Cleared
0
1,288,206
Distance Traveled
1,473,715
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,062
566
33
2
0
289,683
1
W
Skadi
8,715
545
64
4
0
282,245
0
L
Ymir
6,767
423
24
2
0
189,852
0
L
Cerberus
7,890
493
72
5
0
209,555
0
W
Da Ji
10,016
626
82
5
0
312,507
3
W
Kukulkan
9,278
580
136
9
0
264,285
0
W
Osiris
9,496
594
118
7
0
324,995
0
L
Yemoja
6,625
414
23
1
0
295,927
1
L
Olorun
8,272
517
91
6
0
268,602
4
L
Gilgamesh
8,604
538
82
5
0
324,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role