Player Matchup

Ganesha
Ganesha
DerakSiwyPL8151
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,706 Elo+
Solo
Thanatos
Thanatos
RhysNe
Thanatos
Level 28
God Stats
1W - 5L
1,208 SR
Queue Stats
64W - 67L
1,376 Elo+
Solo
Neith
Neith
atenaparabolica
Neith
Level 20
God Stats
6W - 3L
1,771 SR
Queue Stats
20W - 8L
1,671 Elo+
Party 1
Chaac
Chaac
lX-Rip-Xl
Chaac
Level 28
God Stats
0W - 1L
1,301 SR
Queue Stats
14W - 31L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
marcwollah
Baron Samedi
Level 30
God Stats
51W - 53L
1,575 SR
Queue Stats
94W - 102L
1,480 Elo+
Solo
Team Averages
Level 22
1,471 SR
1,511 Elo+

VS

Team Averages
Level 17
1,479 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
AirForceBong646
Morgan Le Fay
Level 14
God Stats
5W - 2L
1,688 SR
Queue Stats
8W - 12L
1,670 Elo+
Party 2
Mercury
Mercury
GodSlaayer
Mercury
Level 7
God Stats
1W - 2L
1,287 SR
Queue Stats
30W - 19L
1,397 Elo+
Party 2
Yemoja
Yemoja
TheAfr1canSniper
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,538 Elo+
Solo
Osiris
Osiris
trololo132
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,536 Elo+
Solo
Neith
Neith
xN3olinex
Neith
Level 29
God Stats
21W - 36L
1,419 SR
Queue Stats
94W - 115L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 3
10,093
459
7,042
21,821
21,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
RhysNe
Thanatos
18
8 / 6 / 0
11,435
520
10,042
18,381
7,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 3 / 5
9,620
437
9,821
9,280
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
lX-Rip-Xl
Chaac
18
4 / 5 / 1
11,671
531
13,698
29,099
33,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
marcwollah
Baron Samedi
17
5 / 8 / 4
11,023
501
14,125
20,264
8,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AirForceBong646
Morgan Le Fay
18
1 / 9 / 5
11,929
542
13,575
17,228
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
GodSlaayer
Mercury
20
17 / 3 / 3
14,443
657
17,019
16,087
7,985
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 4 / 5
10,923
497
7,351
15,142
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
trololo132
Osiris
20
4 / 3 / 5
14,036
638
26,589
25,313
20,355
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
xN3olinex
Neith
17
6 / 3 / 2
11,642
529
10,161
12,057
4,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
22
Kills
31
31
Deaths
22
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AirForceBong646
Morgan Le Fay
1
9
5
0.39
L
4
9
3
0.61
W
Mercury
GodSlaayer
Mercury
17
3
3
6.17
L
Thanatos
RhysNe
Thanatos
8
6
0
1.33
W
3
4
5
1.38
L
1
3
5
1.17
L
Chaac
lX-Rip-Xl
Chaac
4
5
1
0.9
L
Baron Samedi
marcwollah
Baron Samedi
5
8
4
0.88
W
Osiris
trololo132
Osiris
4
3
5
2.17
W
Neith
xN3olinex
Neith
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,728
Damage
74,695
98,845
Taken
85,827
74,001
Mitigated
51,196
37,389
Healing
24,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AirForceBong646
Morgan Le Fay
13,575
2,103
154
1,760
17,228
5,933
1,682
9,133
7,633
73,877
0
L
7,042
1,056
0
3,246
21,821
21,657
0
7,289
14,532
30,629
0
W
Mercury
GodSlaayer
Mercury
17,019
9,005
0
247
16,087
7,985
693
2,294
13,587
0
113,697
L
Thanatos
RhysNe
Thanatos
10,042
2,543
0
13,188
18,381
7,034
0
701
17,680
0
64,092
W
7,351
2,060
990
1,559
15,142
12,608
824
5,925
9,171
42,784
0
L
9,821
2,881
0
2,464
9,280
2,931
0
2,324
6,956
0
54,881
L
Chaac
lX-Rip-Xl
Chaac
13,698
3,623
0
11,554
29,099
33,399
0
0
29,099
0
71,618
L
Baron Samedi
marcwollah
Baron Samedi
14,125
550
319
6,618
20,264
8,980
632
10,612
9,652
66,800
0
W
Osiris
trololo132
Osiris
26,589
16,347
0
13,721
25,313
20,355
3,206
160
25,153
0
116,269
W
Neith
xN3olinex
Neith
10,161
5,950
1,049
4,580
12,057
4,315
2,463
2,916
9,116
0
58,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,842
Gold Earned
62,973
504
Minions Killed
623
0
Camps Cleared
0
1,845,307
Distance Traveled
1,996,653
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,929
542
114
5
0
368,115
0
L
Ganesha
10,093
459
26
1
0
330,132
0
W
Mercury
14,443
657
151
7
0
488,806
2
L
Thanatos
11,435
520
102
5
0
433,122
2
W
Yemoja
10,923
497
52
2
0
364,160
1
L
Neith
9,620
437
101
5
0
344,598
5
L
Chaac
11,671
531
145
7
0
372,426
0
L
Baron Samedi
11,023
501
130
6
0
365,029
10
W
Osiris
14,036
638
196
9
0
416,222
2
W
Neith
11,642
529
110
5
0
359,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role