Player Matchup

Neith
Neith
EpilepticGamer20
Neith
Level 18
God Stats
79W - 93L
1,440 SR
Queue Stats
128W - 182L
1,349 Elo+
Party 2
Cupid
Cupid
G4M33SC0RT
Cupid
Level 27
God Stats
98W - 93L
1,499 SR
Queue Stats
142W - 157L
1,379 Elo+
Solo
Fenrir
Fenrir
MTimonen-Nissi
Fenrir
Level 8
God Stats
15W - 17L
1,545 SR
Queue Stats
31W - 37L
1,415 Elo+
Party 2
Guan Yu
Guan Yu
narancha
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
pr1sma7
Nu Wa
Level 8
God Stats
2W - 1L
1,830 SR
Queue Stats
5W - 9L
1,425 Elo+
Party 3
Team Averages
Level 13
1,563 SR
1,414 Elo+

VS

Team Averages
Level 28
1,565 SR
1,450 Elo+
Merlin
Merlin
GodRandy
Merlin
Level 18
God Stats
9W - 13L
1,368 SR
Queue Stats
345W - 397L
1,314 Elo+
Solo
Discordia
Discordia
J J6710
Discordia
Level 13
God Stats
1W - 0L
1,735 SR
Queue Stats
17W - 30L
1,308 Elo+
Solo
Horus
Horus
Love7Sosa
Horus
Level 82
God Stats
2W - 1L
1,683 SR
Queue Stats
167W - 164L
1,534 Elo+
Party 1
Yemoja
Yemoja
TheWakandan
Yemoja
Level 7
God Stats
3W - 5L
1,354 SR
Queue Stats
54W - 42L
1,469 Elo+
Party 1
Ah Puch
Ah Puch
phufucuddlypoops
Ah Puch
Level 18
God Stats
11W - 3L
1,684 SR
Queue Stats
95W - 57L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,933
903
8,729
16,870
4,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
16
1 / 10 / 2
10,292
936
15,893
19,137
5,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 8 / 2
10,439
949
6,010
19,127
9,975
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
narancha
Guan Yu
16
0 / 10 / 2
9,687
881
9,051
21,061
17,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
pr1sma7
Nu Wa
16
0 / 14 / 3
9,795
890
11,396
21,799
6,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GodRandy
Merlin
19
6 / 1 / 23
12,013
1,092
11,850
8,598
4,271
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
J J6710
Discordia
17
0 / 1 / 20
10,693
972
7,199
11,083
4,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Love7Sosa
Horus
20
13 / 2 / 25
13,235
1,203
15,367
22,968
23,418
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
19
2 / 0 / 31
11,270
1,025
3,461
10,459
10,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
25 / 0 / 17
14,315
1,301
53,333
6,067
3,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
162
4
Kills
46
46
Deaths
4
11
Assists
116
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Cupid
1
10
2
0.2
W
Merlin
GodRandy
Merlin
6
1
23
17.5
W
Discordia
J J6710
Discordia
0
1
20
10
W
Horus
Love7Sosa
Horus
13
2
25
12.75
L
2
8
2
0.38
W
Yemoja
2
0
31
17.5
L
Guan Yu
narancha
Guan Yu
0
10
2
0.1
W
25
0
17
33.5
L
Nu Wa
pr1sma7
Nu Wa
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,079
Damage
91,210
97,994
Taken
59,175
44,190
Mitigated
45,523
5,923
Healing
25,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,729
2,668
0
1,425
16,870
4,555
0
13,506
3,364
0
34,344
L
Cupid
15,893
6,688
157
1,279
19,137
5,901
0
14,609
4,528
0
46,711
W
Merlin
GodRandy
Merlin
11,850
1,036
0
259
8,598
4,271
0
2,339
6,259
49,439
0
W
Discordia
J J6710
Discordia
7,199
489
0
423
11,083
4,249
0
2,613
8,470
19,058
0
W
Horus
Love7Sosa
Horus
15,367
7,360
3,141
9,182
22,968
23,418
0
3,060
19,722
0
24,499
L
6,010
604
0
0
19,127
9,975
0
14,046
5,081
0
15,993
W
Yemoja
3,461
1,021
9,275
2,281
10,459
10,262
0
1,397
9,062
8,259
0
L
Guan Yu
narancha
Guan Yu
9,051
1,564
986
2,076
21,061
17,231
0
16,235
4,826
0
19,623
W
53,333
1,713
0
924
6,067
3,323
0
1,987
4,080
89,296
0
L
Nu Wa
pr1sma7
Nu Wa
11,396
3,290
0
0
21,799
6,528
0
17,447
4,352
26,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,146
Gold Earned
61,526
180
Minions Killed
235
9
Camps Cleared
4
888,330
Distance Traveled
1,058,337
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,933
903
48
4
1
167,092
0
L
Cupid
10,292
936
68
6
1
150,263
1
W
Merlin
12,013
1,092
70
6
1
199,790
0
W
Discordia
10,693
972
39
4
1
225,303
1
W
Horus
13,235
1,203
21
2
1
216,267
0
L
Fenrir
10,439
949
16
1
3
190,439
0
W
Yemoja
11,270
1,025
2
0
0
206,859
0
L
Guan Yu
9,687
881
11
1
4
199,652
0
W
Ah Puch
14,315
1,301
103
9
1
210,118
2
L
Nu Wa
9,795
890
37
3
0
180,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role