Player Matchup

Bakasura
Bakasura
McDonia
Bakasura
Level 14
God Stats
2W - 3L
1,369 SR
Queue Stats
27W - 29L
1,355 Elo+
Party 2
Hel
Hel
Shigore
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Skizm90
Danzaburou
Level 26
God Stats
23W - 18L
1,593 SR
Queue Stats
51W - 58L
1,393 Elo+
Solo
Ares
Ares
Somgui
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
grekos
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,271 Elo+
Party 2
Team Averages
Level 15
1,492 SR
1,404 Elo+

VS

Team Averages
Level 20
1,415 SR
1,329 Elo+
Bakasura
Bakasura
ElZim
Bakasura
Level 29
God Stats
8W - 6L
1,522 SR
Queue Stats
27W - 19L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GodLikeee
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,278 SR
Queue Stats
1W - 4L
1,089 Elo+
Party 1
Ah Puch
Ah Puch
Millygg
Ah Puch
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
oOVetoOo
Fafnir
Level 27
God Stats
1W - 2L
1,278 SR
Queue Stats
7W - 10L
1,089 Elo+
Party 1
Ymir
Ymir
vendacom
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
McDonia
Bakasura
17
9 / 6 / 2
11,117
556
12,986
17,725
7,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
13
1 / 8 / 1
8,708
435
5,769
13,839
6,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Skizm90
Danzaburou
14
0 / 5 / 5
8,543
427
8,012
16,355
6,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Somgui
Ares
13
3 / 4 / 2
8,558
428
5,894
13,716
11,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
grekos
Ganesha
14
0 / 6 / 3
8,141
407
4,907
12,417
7,941
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElZim
Bakasura
19
13 / 3 / 2
12,503
625
13,183
15,776
7,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
GodLikeee
Ah Muzen Cab
17
5 / 2 / 5
11,015
551
13,644
7,930
2,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Millygg
Ah Puch
16
3 / 5 / 3
10,483
524
10,723
11,473
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
oOVetoOo
Fafnir
16
3 / 1 / 12
11,549
577
8,980
15,424
16,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
16
5 / 2 / 3
10,907
545
7,872
14,151
7,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
13
Kills
29
29
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ElZim
Bakasura
13
3
2
4.67
W
Ah Muzen Cab
GodLikeee
Ah Muzen Cab
5
2
5
3.75
L
Bakasura
McDonia
Bakasura
9
6
2
1.67
W
Ah Puch
Millygg
Ah Puch
3
5
3
0.9
L
Hel
1
8
1
0.19
L
Danzaburou
Skizm90
Danzaburou
0
5
5
0.5
L
Ares
Somgui
Ares
3
4
2
1
L
Ganesha
grekos
Ganesha
0
6
3
0.25
W
Fafnir
oOVetoOo
Fafnir
3
1
12
9
W
Ymir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,568
Damage
54,402
74,052
Taken
64,754
39,487
Mitigated
38,559
14,100
Healing
23,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ElZim
Bakasura
13,183
9,094
0
6,757
15,776
7,142
1,356
2,231
13,148
0
63,110
W
Ah Muzen Cab
GodLikeee
Ah Muzen Cab
13,644
8,011
0
3,229
7,930
2,884
2,579
1,475
5,970
0
74,843
L
Bakasura
McDonia
Bakasura
12,986
8,464
0
3,346
17,725
7,283
0
5,720
11,361
0
57,222
W
Ah Puch
Millygg
Ah Puch
10,723
1,389
236
3,038
11,473
4,572
1,208
5,044
5,939
53,383
0
L
Hel
5,769
745
758
2,749
13,839
6,106
403
8,030
4,842
46,402
0
L
Danzaburou
Skizm90
Danzaburou
8,012
3,265
0
5,734
16,355
6,320
486
4,241
11,664
0
62,664
L
Ares
Somgui
Ares
5,894
327
0
1,466
13,716
11,837
424
5,502
7,647
25,841
0
L
Ganesha
grekos
Ganesha
4,907
494
0
47
12,417
7,941
579
4,001
7,919
31,739
0
W
Fafnir
oOVetoOo
Fafnir
8,980
2,864
0
6,064
15,424
16,862
344
3,176
11,719
23,625
0
W
Ymir
7,872
1,642
376
3,864
14,151
7,099
2,333
4,644
8,260
49,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
56,457
475
Minions Killed
484
0
Camps Cleared
0
1,581,171
Distance Traveled
1,655,909
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,503
625
126
6
0
417,295
3
W
Ah Muzen Cab
11,015
551
147
7
0
352,858
3
L
Bakasura
11,117
556
115
6
0
331,395
1
W
Ah Puch
10,483
524
88
4
0
303,011
4
L
Hel
8,708
435
126
6
0
281,345
0
L
Danzaburou
8,543
427
114
6
0
326,587
4
L
Ares
8,558
428
53
3
0
343,025
0
L
Ganesha
8,141
407
67
3
0
298,819
1
W
Fafnir
11,549
577
20
1
0
321,701
3
W
Ymir
10,907
545
103
5
0
261,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role