Player Matchup

Izanami
Izanami
Platinum IV
Laups
Izanami
Platinum IV
Level 148
God Stats
7W - 5L
1,696 SR
Queue Stats
111W - 101L
1,835 MMR
Solo
Mercury
Mercury
Platinum IV
Pitecooo
Mercury
Platinum IV
Level 148
God Stats
5W - 2L
1,845 SR
Queue Stats
88W - 86L
1,902 MMR
Solo
Kukulkan
Kukulkan
Platinum II
TheSpekis
Kukulkan
Platinum II
Level 159
God Stats
1W - 2L
1,515 SR
Queue Stats
50W - 43L
1,837 MMR
Solo
Vamana
Vamana
Platinum III
rubion55555
Vamana
Platinum III
Level 119
God Stats
8W - 3L
1,725 SR
Queue Stats
80W - 70L
1,828 MMR
Solo
Ymir
Ymir
Platinum III
xMatic
Ymir
Platinum III
Level 160
God Stats
59W - 47L
1,613 SR
Queue Stats
90W - 82L
1,835 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,679 SR
1,847 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,489 SR
1,848 MMR
Danzaburou
Danzaburou
Platinum IV
Angelguchi2
Danzaburou
Platinum IV
Level 149
God Stats
6W - 10L
1,436 SR
Queue Stats
211W - 208L
1,799 MMR
Party 2
Yemoja
Yemoja
Platinum IV
Bariego92
Yemoja
Platinum IV
Level 86
God Stats
16W - 19L
1,620 SR
Queue Stats
63W - 63L
1,835 MMR
Party 2
Hercules
Hercules
Platinum I
PÀNIC
Hercules
Platinum I
Level 160
God Stats
0W - 1L
1,653 SR
Queue Stats
81W - 76L
1,932 MMR
Party 1
Loki
Loki
Platinum II
TheAndrew727
Loki
Platinum II
Level 137
God Stats
0W - 2L
1,236 SR
Queue Stats
190W - 187L
1,797 MMR
Solo
Anubis
Anubis
Platinum IV
sdjfhdouhbfcWEF
Anubis
Platinum IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,874 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Laups
Izanami
20
9 / 3 / 8
14,205
676
18,434
14,838
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Pitecooo
Mercury
20
12 / 5 / 7
13,614
648
15,850
16,900
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TheSpekis
Kukulkan
20
1 / 2 / 15
13,430
640
12,704
12,474
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
20
3 / 2 / 8
14,238
678
15,706
17,576
12,741
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
xMatic
Ymir
17
4 / 6 / 10
11,743
559
12,000
20,439
15,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
AthenaTiamatSetPersephoneGilgamesh

VS

Bans
TsukuyomiSun WukongGebGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angelguchi2
Danzaburou
17
3 / 7 / 5
10,835
516
11,539
20,417
7,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Bariego92
Yemoja
13
0 / 6 / 5
9,148
436
2,579
18,011
16,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
PÀNIC
Hercules
18
2 / 4 / 1
10,885
518
10,364
21,465
20,466
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
7 / 6 / 5
10,525
501
15,717
17,198
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 6 / 3
11,569
551
16,426
16,384
9,799
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
29
Kills
18
18
Deaths
29
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angelguchi2
Danzaburou
3
7
5
0.79
L
Yemoja
Bariego92
Yemoja
0
6
5
0.42
W
Izanami
Laups
Izanami
9
3
8
4.33
W
Mercury
Pitecooo
Mercury
12
5
7
3.1
L
Hercules
PÀNIC
Hercules
2
4
1
0.63
L
7
6
5
1.58
W
Kukulkan
TheSpekis
Kukulkan
1
2
15
4.25
W
Vamana
3
2
8
3.5
L
6
6
3
1.25
W
Ymir
xMatic
Ymir
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,694
Damage
56,625
82,227
Taken
93,475
45,138
Mitigated
61,065
24,291
Healing
28,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angelguchi2
Danzaburou
11,539
6,086
0
6,912
20,417
7,922
403
4,271
16,146
0
79,960
L
Yemoja
Bariego92
Yemoja
2,579
945
2,148
3,600
18,011
16,621
27
7,721
10,290
9,270
0
W
Izanami
Laups
Izanami
18,434
12,504
0
6,075
14,838
5,308
2,332
1,271
13,567
0
120,209
W
Mercury
Pitecooo
Mercury
15,850
10,612
0
2,450
16,900
5,580
3,283
8,118
8,782
0
96,170
L
Hercules
PÀNIC
Hercules
10,364
3,861
0
8,672
21,465
20,466
0
2,069
19,396
0
69,174
L
15,717
3,272
0
270
17,198
6,257
0
6,082
11,116
0
72,409
W
Kukulkan
TheSpekis
Kukulkan
12,704
962
0
1,384
12,474
6,352
783
2,543
9,931
99,718
0
W
Vamana
15,706
6,168
0
7,886
17,576
12,741
1,814
1,537
16,039
5,555
92,141
L
16,426
591
0
7,077
16,384
9,799
320
6,046
10,338
101,603
0
W
Ymir
xMatic
Ymir
12,000
2,209
0
6,496
20,439
15,157
510
6,250
14,189
43,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,230
Gold Earned
52,962
721
Minions Killed
610
0
Camps Cleared
0
2,197,090
Distance Traveled
1,891,849
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,835
516
136
6
0
342,550
0
L
Yemoja
9,148
436
18
1
0
377,708
8
W
Izanami
14,205
676
182
9
0
419,328
7
W
Mercury
13,614
648
120
6
0
487,109
4
L
Hercules
10,885
518
149
7
0
382,293
2
L
Loki
10,525
501
118
6
0
447,403
0
W
Kukulkan
13,430
640
215
10
0
414,915
9
W
Vamana
14,238
678
156
7
0
461,492
2
L
Anubis
11,569
551
189
9
0
341,895
7
W
Ymir
11,743
559
48
2
0
414,246
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role