Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LastBornzer0
Morgan Le Fay
Level 155
God Stats
17W - 14L
1,500 SR
Queue Stats
445W - 447L
1,489 Elo+
Solo
Tiamat
Tiamat
XImmortalized
Tiamat
Level 125
God Stats
6W - 11L
1,384 SR
Queue Stats
376W - 352L
1,472 Elo+
Solo
Anubis
Anubis
Yongenitales
Anubis
Level 105
God Stats
42W - 40L
1,553 SR
Queue Stats
481W - 495L
1,460 Elo+
Solo
Team Averages
Level 116
1,487 SR
1,484 Elo+

VS

Team Averages
Level 80
1,507 SR
1,498 Elo+
Danzaburou
Danzaburou
Dotmens
Danzaburou
Level 84
God Stats
7W - 3L
1,365 SR
Queue Stats
74W - 55L
1,568 Elo+
Solo
Vulcan
Vulcan
Gfstone
Vulcan
Level 105
God Stats
6W - 2L
1,717 SR
Queue Stats
253W - 226L
1,495 Elo+
Solo
Xing Tian
Xing Tian
Stokaiserrr
Xing Tian
Level 53
God Stats
10W - 10L
1,478 SR
Queue Stats
126W - 130L
1,471 Elo+
Party 1
Hercules
Hercules
XenoDado
Hercules
Level 67
God Stats
5W - 2L
1,678 SR
Queue Stats
385W - 361L
1,512 Elo+
Party 1
Nemesis
Nemesis
mayhem00771
Nemesis
Level 89
God Stats
0W - 1L
1,294 SR
Queue Stats
30W - 38L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
3 / 0 / 2
6,035
604
2,234
5,689
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
 
Danzaburou
9
1 / 2 / 2
5,932
593
2,987
4,693
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
LastBornzer0
Morgan Le Fay
12
6 / 0 / 3
7,089
709
5,401
3,484
1,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 5
5,608
561
4,011
4,758
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
12
3 / 0 / 0
6,995
700
4,957
4,654
1,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dotmens
Danzaburou
9
1 / 3 / 1
5,164
516
4,154
5,365
1,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Vulcan
Gfstone
Vulcan
8
0 / 5 / 0
4,814
481
1,544
5,142
1,676
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xing Tian
Stokaiserrr
Xing Tian
9
1 / 1 / 1
5,257
526
1,990
6,194
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
XenoDado
Hercules
9
0 / 3 / 0
5,202
520
2,752
6,853
3,442
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
mayhem00771
Nemesis
9
0 / 2 / 0
4,850
485
2,040
6,355
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
2
4
W
Danzaburou
 
Danzaburou
1
2
2
1
L
Danzaburou
Dotmens
Danzaburou
1
3
1
0.5
L
Vulcan
Gfstone
Vulcan
0
5
0
0
W
Morgan Le Fay
LastBornzer0
Morgan Le Fay
6
0
3
7.5
L
Xing Tian
Stokaiserrr
Xing Tian
1
1
1
1.5
W
1
0
5
3.5
L
Hercules
XenoDado
Hercules
0
3
0
0
W
Anubis
3
0
0
3
L
Nemesis
mayhem00771
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,590
Damage
12,480
23,278
Taken
29,909
9,887
Mitigated
11,464
9,650
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,234
657
0
500
5,689
1,671
0
364
5,285
0
32,813
W
Danzaburou
 
Danzaburou
2,987
851
0
1,262
4,693
1,183
0
1,246
3,425
0
33,763
L
Danzaburou
Dotmens
Danzaburou
4,154
1,478
0
691
5,365
1,410
0
2,214
3,151
0
34,368
L
Vulcan
Gfstone
Vulcan
1,544
225
0
682
5,142
1,676
0
3,200
1,942
24,039
0
W
Morgan Le Fay
LastBornzer0
Morgan Le Fay
5,401
653
0
2,059
3,484
1,447
68
777
2,659
43,997
0
L
Xing Tian
Stokaiserrr
Xing Tian
1,990
216
0
1,172
6,194
3,235
0
2,291
3,903
9,645
0
W
4,011
829
0
2,787
4,758
3,798
0
1,032
3,721
12,528
0
L
Hercules
XenoDado
Hercules
2,752
829
0
2,339
6,853
3,442
0
4,113
2,740
0
23,406
W
Anubis
4,957
263
0
3,042
4,654
1,788
388
0
4,654
40,033
0
L
Nemesis
mayhem00771
Nemesis
2,040
768
0
1,065
6,355
1,701
0
2,551
3,804
0
22,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
25,287
348
Minions Killed
247
0
Camps Cleared
0
908,527
Distance Traveled
913,298
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,035
604
68
7
0
207,480
8
W
Danzaburou
5,932
593
76
8
0
170,009
1
L
Danzaburou
5,164
516
67
7
0
184,859
4
L
Vulcan
4,814
481
51
5
0
177,875
2
W
Morgan Le Fay
7,089
709
95
10
0
181,800
4
L
Xing Tian
5,257
526
18
2
0
186,670
2
W
Tiamat
5,608
561
15
2
0
202,435
5
L
Hercules
5,202
520
55
6
0
171,322
0
W
Anubis
6,995
700
94
9
0
146,803
1
L
Nemesis
4,850
485
56
6
0
192,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role