Player Matchup

Cthulhu
Cthulhu
Chinoooooooool
Cthulhu
Level 6
God Stats
1W - 0L
1,287 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Loki
Loki
KIHSY
Loki
Level 5
God Stats
2W - 0L
1,195 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Izanami
Izanami
TosterToZiomal
Izanami
Level 23
God Stats
15W - 9L
1,592 SR
Queue Stats
27W - 24L
1,479 Elo+
Party 2
Team Averages
Level 11
1,358 SR
1,493 Elo+

VS

Team Averages
Level 51
1,771 SR
1,557 Elo+
Kukulkan
Kukulkan
Habbieboebie
Kukulkan
Level 29
God Stats
4W - 4L
1,609 SR
Queue Stats
27W - 24L
1,501 Elo+
Party 1
Da Ji
Da Ji
ItzMatt15
Da Ji
Level 109
God Stats
2W - 1L
1,811 SR
Queue Stats
28W - 24L
1,515 Elo+
Party 1
Medusa
Medusa
JPHero16
Medusa
Level 15
God Stats
5W - 1L
1,892 SR
Queue Stats
11W - 5L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 15
10,671
667
7,183
17,187
17,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
KIHSY
Loki
13
6 / 9 / 12
11,361
710
8,854
14,811
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
18 / 3 / 6
14,378
899
20,237
15,708
7,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Habbieboebie
Kukulkan
14
1 / 8 / 9
10,510
657
11,507
12,574
4,496
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
ItzMatt15
Da Ji
16
6 / 10 / 6
12,383
774
13,181
16,164
6,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
JPHero16
Medusa
15
7 / 8 / 5
12,345
772
15,543
14,885
5,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
26
Kills
14
14
Deaths
26
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Kukulkan
Habbieboebie
Kukulkan
1
8
9
0.69
L
Da Ji
ItzMatt15
Da Ji
6
10
6
0.9
L
Medusa
JPHero16
Medusa
7
8
5
1.19
W
Loki
KIHSY
Loki
6
9
12
1.33
W
18
3
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,274
Damage
40,231
47,706
Taken
43,623
31,579
Mitigated
16,411
5,829
Healing
160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,183
600
404
500
17,187
17,569
95
4,553
12,634
23,076
0
L
Kukulkan
Habbieboebie
Kukulkan
11,507
1,374
0
150
12,574
4,496
400
2,802
9,772
40,150
0
L
Da Ji
ItzMatt15
Da Ji
13,181
3,598
0
10
16,164
6,372
1,291
1,700
14,464
0
33,829
L
Medusa
JPHero16
Medusa
15,543
6,797
0
0
14,885
5,543
1,580
2,681
12,204
0
52,859
W
Loki
KIHSY
Loki
8,854
1,647
0
666
14,811
6,334
457
2,198
12,613
0
15,911
W
20,237
16,713
0
4,259
15,708
7,676
2,304
4,756
10,952
0
79,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,410
Gold Earned
35,238
157
Minions Killed
158
0
Camps Cleared
0
813,082
Distance Traveled
770,503
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,671
667
25
2
0
309,981
2
L
Kukulkan
10,510
657
60
4
0
270,908
3
L
Da Ji
12,383
774
39
2
0
248,337
0
L
Medusa
12,345
772
59
4
0
251,258
4
W
Loki
11,361
710
8
1
0
240,533
3
W
Izanami
14,378
899
124
8
0
262,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role