Player Matchup

Danzaburou
Danzaburou
P3DJDK
Danzaburou
Level 123
God Stats
2W - 4L
1,511 SR
Queue Stats
112W - 105L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
SamSquatch__
Gilgamesh
Level 102
God Stats
5W - 0L
1,633 SR
Queue Stats
9W - 3L
1,786 Elo+
Party 1
Nu Wa
Nu Wa
TheTimpai
Nu Wa
Level 86
God Stats
1W - 0L
1,794 SR
Queue Stats
20W - 22L
1,585 Elo+
Party 1
Team Averages
Level 104
1,646 SR
1,632 Elo+

VS

Team Averages
Level 55
1,515 SR
1,345 Elo+
Kukulkan
Kukulkan
Itz Bolbert
Kukulkan
Level 20
God Stats
29W - 22L
1,503 SR
Queue Stats
285W - 333L
1,307 Elo+
Solo
Ra
Ra
Ravenmer3
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Eset
Eset
badguybala
Eset
Level 129
God Stats
11W - 7L
1,540 SR
Queue Stats
818W - 880L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
P3DJDK
Danzaburou
20
8 / 6 / 4
15,949
638
17,254
23,220
11,641
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
SamSquatch__
Gilgamesh
19
2 / 4 / 6
14,264
571
10,074
26,263
24,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
TheTimpai
Nu Wa
20
3 / 3 / 9
15,470
619
18,726
14,819
5,841
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Itz Bolbert
Kukulkan
20
3 / 4 / 7
15,345
614
17,600
20,674
9,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 5 / 2
11,803
472
1,000
8,358
1,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 4 / 3
16,233
649
17,866
23,834
25,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
13
Kills
12
13
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Itz Bolbert
Kukulkan
3
4
7
1.63
W
Danzaburou
P3DJDK
Danzaburou
8
6
4
1.67
L
0
5
2
0.2
W
Gilgamesh
SamSquatch__
Gilgamesh
2
4
6
1.25
W
Nu Wa
TheTimpai
Nu Wa
3
3
9
2.5
L
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,054
Damage
36,466
64,302
Taken
52,866
42,322
Mitigated
37,130
11,754
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Itz Bolbert
Kukulkan
17,600
1,383
1,227
5,498
20,674
9,218
1,504
6,617
13,486
90,104
0
W
Danzaburou
P3DJDK
Danzaburou
17,254
3,708
0
4,818
23,220
11,641
2,138
14,345
8,875
0
77,829
L
1,000
147
74
123
8,358
1,985
0
3,668
4,293
10,135
0
W
Gilgamesh
SamSquatch__
Gilgamesh
10,074
2,154
0
3,681
26,263
24,840
38
11,655
14,608
0
62,003
W
Nu Wa
TheTimpai
Nu Wa
18,726
2,095
238
3,017
14,819
5,841
807
10,466
4,353
93,652
0
L
17,866
811
937
3,852
23,834
25,927
1,174
7,031
15,637
64,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,683
Gold Earned
43,381
305
Minions Killed
244
0
Camps Cleared
0
1,320,806
Distance Traveled
1,005,722
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,345
614
147
6
0
403,691
4
W
Danzaburou
15,949
638
95
4
0
411,966
2
L
Ra
11,803
472
28
1
0
138,518
0
W
Gilgamesh
14,264
571
50
2
0
450,199
3
W
Nu Wa
15,470
619
160
6
0
458,641
1
L
Eset
16,233
649
69
3
0
463,513
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role