Player Matchup

Cerberus
Cerberus
SWEGREDASH
Cerberus
Level 26
God Stats
9W - 7L
1,644 SR
Queue Stats
189W - 196L
1,356 Elo+
Solo
Izanami
Izanami
evilstampycat
Izanami
Level 16
God Stats
9W - 8L
1,618 SR
Queue Stats
209W - 274L
1,329 Elo+
Party 1
Thoth
Thoth
mollywater11
Thoth
Level 26
God Stats
0W - 2L
1,266 SR
Queue Stats
86W - 85L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
tripleZgameing
Sun Wukong
Level 17
God Stats
0W - 3L
1,466 SR
Queue Stats
1W - 4L
1,285 Elo+
Solo
Loki
Loki
tryhardfurry45
Loki
Level 28
God Stats
17W - 16L
1,699 SR
Queue Stats
499W - 551L
1,395 Elo+
Party 1
Team Averages
Level 23
1,539 SR
1,342 Elo+

VS

Team Averages
Level 19
1,535 SR
1,346 Elo+
Cernunnos
Cernunnos
AngryIrish95
Cernunnos
Level 27
God Stats
62W - 67L
1,448 SR
Queue Stats
266W - 295L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
ArrozKonMango
Tsukuyomi
Level 27
God Stats
9W - 4L
1,752 SR
Queue Stats
109W - 107L
1,444 Elo+
Solo
Khepri
Khepri
D0n comedia1775
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,436 Elo+
Solo
Janus
Janus
Gshack19ps
Janus
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 13L
1,195 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingDouche88
Cu Chulainn
Level 28
God Stats
2W - 1L
1,475 SR
Queue Stats
8W - 15L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SWEGREDASH
Cerberus
14
4 / 6 / 6
10,946
547
11,443
25,692
21,009
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
12
3 / 11 / 3
8,105
405
6,123
14,703
4,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 5 / 0
6,960
348
1,008
6,659
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
tripleZgameing
Sun Wukong
13
5 / 9 / 0
8,984
449
5,005
17,220
15,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 4 / 1
9,008
450
7,862
12,307
6,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngryIrish95
Cernunnos
17
5 / 4 / 9
10,599
530
14,227
15,052
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ArrozKonMango
Tsukuyomi
17
12 / 2 / 4
11,893
595
9,000
13,701
5,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 5 / 13
9,504
475
7,181
11,849
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
15
6 / 4 / 5
10,215
511
10,909
9,782
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
KingDouche88
Cu Chulainn
17
10 / 2 / 8
11,318
566
16,758
12,498
13,360
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
15
Kills
34
35
Deaths
17
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AngryIrish95
Cernunnos
5
4
9
2.38
W
Tsukuyomi
ArrozKonMango
Tsukuyomi
12
2
4
7
W
1
5
13
1.5
W
Janus
6
4
5
2.13
W
Cu Chulainn
KingDouche88
Cu Chulainn
10
2
8
7
L
Cerberus
SWEGREDASH
Cerberus
4
6
6
1.17
L
Izanami
3
11
3
0.41
L
0
5
0
0
L
Sun Wukong
tripleZgameing
Sun Wukong
5
9
0
0.56
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,441
Damage
58,075
76,581
Taken
62,882
49,547
Mitigated
39,401
8,421
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AngryIrish95
Cernunnos
14,227
6,995
0
5,153
15,052
6,760
1,791
3,221
11,831
0
86,944
W
Tsukuyomi
ArrozKonMango
Tsukuyomi
9,000
1,981
0
3,933
13,701
5,545
3,839
1,445
12,256
0
69,170
W
7,181
1,343
0
872
11,849
10,314
1,411
3,692
8,157
27,473
0
W
Janus
10,909
433
0
665
9,782
3,422
967
1,721
8,061
47,277
0
W
Cu Chulainn
KingDouche88
Cu Chulainn
16,758
4,883
0
2,866
12,498
13,360
3,633
2,372
10,126
0
66,189
L
Cerberus
SWEGREDASH
Cerberus
11,443
1,305
0
4,140
25,692
21,009
0
7,465
18,005
31,098
0
L
Izanami
6,123
4,633
0
0
14,703
4,041
63
3,314
11,305
0
35,251
L
1,008
0
0
296
6,659
1,940
0
1,522
4,949
21,822
0
L
Sun Wukong
tripleZgameing
Sun Wukong
5,005
1,597
0
1,230
17,220
15,766
798
2,493
14,235
0
37,406
L
7,862
1,979
159
2,596
12,307
6,791
0
2,522
9,592
0
40,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,003
Gold Earned
53,529
314
Minions Killed
477
0
Camps Cleared
0
1,662,608
Distance Traveled
1,846,956
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,599
530
125
6
0
367,752
2
W
Tsukuyomi
11,893
595
123
6
0
366,469
0
W
Khepri
9,504
475
32
2
0
379,690
0
W
Janus
10,215
511
94
5
0
358,633
3
W
Cu Chulainn
11,318
566
103
5
0
374,412
1
L
Cerberus
10,946
547
76
4
0
380,469
2
L
Izanami
8,105
405
69
3
0
268,056
0
L
Thoth
6,960
348
45
2
0
237,932
3
L
Sun Wukong
8,984
449
58
3
0
410,886
0
L
Loki
9,008
450
66
3
0
365,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role