Player Matchup

Sol
Sol
Evolett
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,565 Elo+
Solo
Cupid
Cupid
LeavingToDie
Cupid
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,731 Elo+
Party 1
Cernunnos
Cernunnos
MexicanWarlord
Cernunnos
Level 69
God Stats
3W - 2L
1,673 SR
Queue Stats
20W - 21L
1,433 Elo+
Party 2
Ra
Ra
MokersMapps
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,731 Elo+
Party 1
Tyr
Tyr
Sudairy
Tyr
Level 7
God Stats
1W - 0L
1,636 SR
Queue Stats
5W - 4L
1,418 Elo+
Party 2
Team Averages
Level 29
1,562 SR
1,576 Elo+

VS

Team Averages
Level 12
1,403 SR
1,324 Elo+
Sol
Sol
Azuriann22
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,272 Elo+
Solo
Ullr
Ullr
Baladans
Ullr
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
71W - 87L
1,393 Elo+
Solo
Fenrir
Fenrir
Hash300
Fenrir
Level 6
God Stats
2W - 8L
1,146 SR
Queue Stats
18W - 29L
1,151 Elo+
Solo
Kukulkan
Kukulkan
Luigineko
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,277 Elo+
Solo
Neith
Neith
NicuRO91
Neith
Level 6
God Stats
1W - 4L
1,368 SR
Queue Stats
2W - 6L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
8 / 8 / 9
14,110
1,085
18,062
20,454
8,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
11 / 7 / 12
15,606
1,200
29,038
23,011
11,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
MexicanWarlord
Cernunnos
20
11 / 7 / 15
16,349
1,258
33,389
26,377
11,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 12 / 10
11,886
914
7,219
17,525
8,111
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
19
4 / 2 / 9
12,811
985
3,137
16,047
16,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 16
13,379
1,029
17,844
18,767
7,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
20
4 / 7 / 21
13,917
1,071
17,433
19,900
9,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Hash300
Fenrir
19
6 / 11 / 14
13,373
1,029
7,775
21,771
11,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Luigineko
Kukulkan
20
14 / 2 / 14
15,893
1,223
37,747
14,948
10,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
NicuRO91
Neith
19
6 / 9 / 8
12,868
990
17,062
19,262
9,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
108
34
Kills
35
36
Deaths
34
55
Assists
73
Player
Kills
Deaths
Assists
KDA
L
5
5
16
2.6
L
Ullr
4
7
21
2.07
W
Sol
8
8
9
1.56
L
Fenrir
Hash300
Fenrir
6
11
14
1.18
W
11
7
12
2.43
L
Kukulkan
Luigineko
Kukulkan
14
2
14
10.5
W
Cernunnos
MexicanWarlord
Cernunnos
11
7
15
2.64
W
0
12
10
0.42
L
Neith
NicuRO91
Neith
6
9
8
1.11
W
Tyr
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,845
Damage
97,861
103,414
Taken
94,648
56,611
Mitigated
48,195
28,219
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,844
5,262
0
3,112
18,767
7,620
0
4,814
13,953
41,448
0
L
Ullr
17,433
9,636
1,365
2,555
19,900
9,550
0
7,141
12,759
0
39,949
W
Sol
18,062
6,445
0
4,044
20,454
8,640
0
10,516
9,938
38,922
0
L
Fenrir
Hash300
Fenrir
7,775
1,656
0
237
21,771
11,348
0
5,745
16,026
0
10,283
W
29,038
18,629
164
4,355
23,011
11,336
0
12,270
10,595
0
63,803
L
Kukulkan
Luigineko
Kukulkan
37,747
4,966
0
2,000
14,948
10,476
0
3,630
11,318
77,898
0
W
Cernunnos
MexicanWarlord
Cernunnos
33,389
22,310
0
11,178
26,377
11,946
0
13,181
13,196
0
77,042
W
7,219
1,304
1,811
1,583
17,525
8,111
0
10,434
7,091
22,101
0
L
Neith
NicuRO91
Neith
17,062
8,049
0
3,739
19,262
9,201
0
3,951
15,311
0
37,233
W
Tyr
3,137
32
0
5,084
16,047
16,578
0
8,464
7,003
0
15,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,762
Gold Earned
69,430
268
Minions Killed
244
5
Camps Cleared
3
1,060,896
Distance Traveled
1,129,201
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,379
1,029
64
5
0
239,649
0
L
Ullr
13,917
1,071
50
4
2
197,610
0
W
Sol
14,110
1,085
48
4
0
236,092
0
L
Fenrir
13,373
1,029
3
0
0
242,507
2
W
Cupid
15,606
1,200
61
5
3
254,219
0
L
Kukulkan
15,893
1,223
84
6
1
237,350
0
W
Cernunnos
16,349
1,258
93
7
0
197,006
0
W
Ra
11,886
914
43
3
0
195,159
0
L
Neith
12,868
990
43
3
0
212,085
2
W
Tyr
12,811
985
23
2
2
178,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role