Player Matchup

Scylla
Scylla
Gold II
JaviROHAN_22
Scylla
Gold II
Level 146
God Stats
7W - 3L
1,808 SR
Queue Stats
83W - 78L
1,759 MMR
Party 1
Heimdallr
Heimdallr
Gold I
RenzoG186
Heimdallr
Gold I
Level 144
God Stats
1W - 4L
1,767 SR
Queue Stats
79W - 78L
1,806 MMR
Party 1
Bakasura
Bakasura
Platinum II
halojude
Bakasura
Platinum II
Level 155
God Stats
15W - 21L
1,457 SR
Queue Stats
630W - 634L
1,918 MMR
Solo
Vamana
Vamana
Gold II
sPhoeniXs
Vamana
Gold II
Level 160
God Stats
1W - 1L
1,825 SR
Queue Stats
35W - 25L
1,792 MMR
Solo
Fafnir
Fafnir
Platinum III
ΞxBladexΞ
Fafnir
Platinum III
Level 157
God Stats
24W - 21L
1,632 SR
Queue Stats
380W - 382L
1,839 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,698 SR
1,823 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,617 SR
1,823 MMR
Medusa
Medusa
Platinum II
HoLeeSyphilis
Medusa
Platinum II
Level 160
God Stats
7W - 9L
1,709 SR
Queue Stats
132W - 115L
1,771 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
NakedWithARock
Sun Wukong
Platinum II
Level 148
God Stats
29W - 10L
1,763 SR
Queue Stats
75W - 82L
1,782 MMR
Party 2
Janus
Janus
Platinum I
Paldas
Janus
Platinum I
Level 152
God Stats
12W - 9L
1,781 SR
Queue Stats
209W - 202L
1,904 MMR
Solo
Sobek
Sobek
Gold II
Rαtαtoѕkr
Sobek
Gold II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,810 MMR
Party 2
Serqet
Serqet
Platinum I
SHUNARK
Serqet
Platinum I
Level 129
God Stats
1W - 1L
1,334 SR
Queue Stats
148W - 134L
1,848 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
0 / 5 / 2
10,899
454
7,734
15,832
5,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
RenzoG186
Heimdallr
19
0 / 3 / 2
11,824
493
5,516
11,187
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
halojude
Bakasura
16
2 / 7 / 1
10,556
440
7,846
22,341
10,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
sPhoeniXs
Vamana
17
0 / 8 / 1
10,714
446
11,855
23,385
24,260
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fafnir
17
2 / 6 / 1
12,144
506
10,065
19,505
19,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AthenaSetTiamatGilgameshTsukuyomi

VS

Bans
PersephoneTyrChironKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 9
15,079
628
14,810
16,972
7,208
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
NakedWithARock
Sun Wukong
20
6 / 0 / 11
15,685
654
16,091
24,086
22,101
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Paldas
Janus
20
9 / 1 / 8
14,938
622
17,018
13,714
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 0 / 13
13,869
578
8,520
18,627
23,750
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
SHUNARK
Serqet
20
3 / 2 / 13
13,823
576
15,613
18,132
8,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
83
4
Kills
29
29
Deaths
4
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
Scylla
0
5
2
0.2
W
Sun Wukong
NakedWithARock
Sun Wukong
6
0
11
11.5
W
Janus
Paldas
Janus
9
1
8
13
L
Heimdallr
RenzoG186
Heimdallr
0
3
2
0.33
W
2
0
13
8.5
W
Serqet
SHUNARK
Serqet
3
2
13
4.75
L
Bakasura
halojude
Bakasura
2
7
1
0.36
L
Vamana
sPhoeniXs
Vamana
0
8
1
0.06
L
Fafnir
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,016
Damage
72,052
92,250
Taken
91,531
63,537
Mitigated
67,881
18,033
Healing
33,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,810
6,981
0
4,997
16,972
7,208
12,004
5,735
10,760
0
137,459
L
Scylla
7,734
438
0
1,333
15,832
5,964
0
5,910
9,314
90,276
0
W
Sun Wukong
NakedWithARock
Sun Wukong
16,091
5,219
0
14,004
24,086
22,101
1,176
3,206
20,506
0
105,125
W
Janus
Paldas
Janus
17,018
2,232
101
4,675
13,714
5,982
1,580
4,786
8,550
119,559
0
L
Heimdallr
RenzoG186
Heimdallr
5,516
3,361
0
2,714
11,187
4,032
24
2,532
8,655
0
84,483
W
8,520
1,151
0
7,851
18,627
23,750
813
4,458
13,243
37,280
0
W
Serqet
SHUNARK
Serqet
15,613
4,301
0
2,013
18,132
8,840
1,815
3,245
14,375
0
112,321
L
Bakasura
halojude
Bakasura
7,846
5,923
0
3,479
22,341
10,100
0
4,912
16,482
0
65,037
L
Vamana
sPhoeniXs
Vamana
11,855
6,915
0
6,031
23,385
24,260
0
5,519
15,167
1,070
75,510
L
Fafnir
10,065
1,174
0
4,476
19,505
19,181
0
5,976
12,697
40,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,137
Gold Earned
73,394
670
Minions Killed
779
0
Camps Cleared
0
2,204,563
Distance Traveled
2,683,003
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,079
628
192
8
0
485,777
6
L
Scylla
10,899
454
184
8
0
442,895
0
W
Sun Wukong
15,685
654
200
8
0
556,814
6
W
Janus
14,938
622
215
9
0
529,291
7
L
Heimdallr
11,824
493
169
7
0
420,492
4
W
Sobek
13,869
578
36
2
0
546,499
10
W
Serqet
13,823
576
136
6
0
564,622
3
L
Bakasura
10,556
440
133
6
0
455,377
4
L
Vamana
10,714
446
132
6
0
428,116
3
L
Fafnir
12,144
506
52
2
0
457,683
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role