Player Matchup

Khepri
Khepri
Gold IV
Avatar952
Khepri
Gold IV
Level 109
God Stats
1W - 1L
1,748 SR
Queue Stats
41W - 31L
1,539 MMR
Solo
Guan Yu
Guan Yu
Silver I
Ayamogul
Guan Yu
Silver I
Level 33
God Stats
6W - 1L
1,719 SR
Queue Stats
11W - 7L
1,556 MMR
Solo
Da Ji
Da Ji
Bronze III
Daydra
Da Ji
Bronze III
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 14L
1,523 MMR
Solo
Chiron
Chiron
Gold II
Hyósube
Chiron
Gold II
Level 126
God Stats
7W - 7L
1,525 SR
Queue Stats
223W - 215L
1,521 MMR
Solo
Poseidon
Poseidon
Gold II
JotaParker
Poseidon
Gold II
Level 160
God Stats
9W - 8L
1,519 SR
Queue Stats
327W - 305L
1,555 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,602 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,564 SR
1,527 MMR
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
Cepasoca
Sylvanus
Gold V
Level 126
God Stats
7W - 6L
1,654 SR
Queue Stats
37W - 38L
1,550 MMR
Solo
Ra
Ra
Bronze III
FixTresh
Ra
Bronze III
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 30L
1,500 MMR
Solo
Nox
Nox
Gold III
LightSorrows
Nox
Gold III
Level 94
God Stats
3W - 4L
1,553 SR
Queue Stats
231W - 228L
1,562 MMR
Solo
Danzaburou
Danzaburou
Gold II
itzzaces
Danzaburou
Gold II
Level 116
God Stats
9W - 7L
1,613 SR
Queue Stats
147W - 148L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Avatar952
Khepri
16
3 / 2 / 24
11,242
535
7,205
18,414
18,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Ayamogul
Guan Yu
19
11 / 2 / 11
12,640
602
14,677
22,341
26,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Daydra
Da Ji
16
5 / 7 / 10
11,162
532
14,679
18,786
8,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Hyósube
Chiron
19
5 / 4 / 6
12,535
597
13,995
15,636
5,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Poseidon
JotaParker
Poseidon
20
16 / 6 / 10
13,543
645
28,184
17,744
6,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshAthenaHeraTsukuyomiTiamat

VS

Bans
PersephoneFenrirKing ArthurAnhurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
4 / 7 / 4
10,667
508
8,880
20,717
12,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Cepasoca
Sylvanus
16
7 / 9 / 7
10,864
517
16,818
26,975
20,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 11 / 5
8,535
406
5,928
15,337
9,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 8 / 4
10,984
523
11,439
16,808
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
itzzaces
Danzaburou
18
5 / 5 / 5
11,580
551
16,978
16,400
5,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
46
40
Kills
21
21
Deaths
40
61
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
7
4
0.86
W
Khepri
Avatar952
Khepri
3
2
24
7.5
W
Guan Yu
Ayamogul
Guan Yu
11
2
11
8.25
L
Sylvanus
Cepasoca
Sylvanus
7
9
7
1.17
W
Da Ji
Daydra
Da Ji
5
7
10
1.43
L
0
11
5
0.23
W
Chiron
Hyósube
Chiron
5
4
6
2
W
Poseidon
JotaParker
Poseidon
16
6
10
3.5
L
5
8
4
0.88
L
Danzaburou
itzzaces
Danzaburou
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,740
Damage
60,043
92,921
Taken
96,237
65,983
Mitigated
54,710
35,011
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,880
2,179
0
4,806
20,717
12,835
0
6,988
13,729
0
59,817
W
Khepri
Avatar952
Khepri
7,205
1,292
0
5,300
18,414
18,686
0
6,857
11,557
29,114
0
W
Guan Yu
Ayamogul
Guan Yu
14,677
1,932
2,514
9,211
22,341
26,609
0
7,587
14,754
0
70,270
L
Sylvanus
Cepasoca
Sylvanus
16,818
2,954
1,080
7,177
26,975
20,207
0
12,668
14,307
43,620
8,669
W
Da Ji
Daydra
Da Ji
14,679
5,627
0
4,788
18,786
8,311
47
5,939
12,847
0
66,909
L
5,928
661
610
1,725
15,337
9,255
46
3,518
11,819
39,134
0
W
Chiron
Hyósube
Chiron
13,995
7,466
1,271
5,739
15,636
5,571
4,769
5,178
10,458
0
118,831
W
Poseidon
JotaParker
Poseidon
28,184
4,978
0
6,188
17,744
6,806
2,424
9,633
8,111
94,387
0
L
11,439
296
0
1,200
16,808
6,582
0
6,506
10,302
64,170
0
L
Danzaburou
itzzaces
Danzaburou
16,978
8,473
0
3,510
16,400
5,831
3,691
5,709
10,691
0
78,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,122
Gold Earned
52,630
578
Minions Killed
508
0
Camps Cleared
0
1,928,276
Distance Traveled
1,808,634
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,667
508
112
5
0
429,927
5
W
Khepri
11,242
535
32
2
0
424,582
6
W
Guan Yu
12,640
602
123
6
0
447,069
3
L
Sylvanus
10,864
517
71
3
0
339,936
6
W
Da Ji
11,162
532
101
5
0
339,300
2
L
Ra
8,535
406
62
3
0
333,110
0
W
Chiron
12,535
597
182
9
0
358,714
4
W
Poseidon
13,543
645
140
7
0
358,611
6
L
Nox
10,984
523
130
6
0
363,297
4
L
Danzaburou
11,580
551
133
6
0
342,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role