Player Matchup

Athena
Athena
EnderA7
Athena
Level 14
God Stats
24W - 13L
1,568 SR
Queue Stats
37W - 24L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
Idizish18
Gilgamesh
Level 15
God Stats
28W - 7L
1,730 SR
Queue Stats
70W - 39L
1,594 Elo+
Solo
Xbalanque
Xbalanque
MXFOOR
Xbalanque
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 32L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
arcanite
Tsukuyomi
Level 17
God Stats
2W - 1L
1,551 SR
Queue Stats
12W - 10L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
lilouxx
Nu Wa
Level 19
God Stats
3W - 6L
1,461 SR
Queue Stats
58W - 57L
1,495 Elo+
Solo
Team Averages
Level 22
1,562 SR
1,515 Elo+

VS

Team Averages
Level 26
1,587 SR
1,504 Elo+
Jormungandr
Jormungandr
HuertiiSaski
Jormungandr
Level 25
God Stats
4W - 2L
1,531 SR
Queue Stats
67W - 58L
1,544 Elo+
Party 1
Ymir
Ymir
Hydroburst14
Ymir
Level 10
God Stats
7W - 5L
1,657 SR
Queue Stats
26W - 17L
1,604 Elo+
Party 1
Xbalanque
Xbalanque
danlopmar
Xbalanque
Level 61
God Stats
7W - 2L
1,696 SR
Queue Stats
44W - 33L
1,489 Elo+
Party 1
Susano
Susano
wandalJax
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,368 Elo+
Solo
Janus
Janus
xAristo
Janus
Level 29
God Stats
9W - 11L
1,551 SR
Queue Stats
43W - 49L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EnderA7
Athena
14
5 / 3 / 14
9,456
591
9,079
14,699
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Idizish18
Gilgamesh
19
12 / 0 / 5
11,344
709
14,307
13,612
7,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
MXFOOR
Xbalanque
15
5 / 3 / 13
8,995
562
10,306
11,664
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
arcanite
Tsukuyomi
14
7 / 4 / 6
9,127
570
6,195
12,124
4,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
lilouxx
Nu Wa
15
0 / 2 / 0
8,710
544
5,031
5,949
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HuertiiSaski
Jormungandr
16
4 / 3 / 3
10,557
660
7,597
11,877
10,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 4
7,061
441
4,381
13,189
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
danlopmar
Xbalanque
13
2 / 7 / 3
8,282
518
11,315
11,424
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
wandalJax
Susano
10
1 / 6 / 4
6,854
428
3,153
11,655
3,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
xAristo
Janus
14
4 / 7 / 5
8,758
547
9,535
10,573
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
29
Kills
12
12
Deaths
29
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
EnderA7
Athena
5
3
14
4
L
Jormungandr
HuertiiSaski
Jormungandr
4
3
3
1.83
L
1
6
4
0.5
W
Gilgamesh
Idizish18
Gilgamesh
12
0
5
14.5
W
Xbalanque
MXFOOR
Xbalanque
5
3
13
3.83
W
Tsukuyomi
arcanite
Tsukuyomi
7
4
6
2.5
L
Xbalanque
danlopmar
Xbalanque
2
7
3
0.5
W
Nu Wa
lilouxx
Nu Wa
0
2
0
0
L
Susano
wandalJax
Susano
1
6
4
0.5
L
Janus
xAristo
Janus
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,918
Damage
35,981
58,048
Taken
58,718
30,061
Mitigated
27,836
17,669
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
EnderA7
Athena
9,079
1,586
0
3,519
14,699
11,665
598
6,196
8,503
28,421
0
L
Jormungandr
HuertiiSaski
Jormungandr
7,597
1,714
0
1,620
11,877
10,301
27
3,912
7,688
66,287
0
L
4,381
1,177
0
1,349
13,189
7,801
136
2,837
10,317
16,067
0
W
Gilgamesh
Idizish18
Gilgamesh
14,307
7,648
0
4,600
13,612
7,097
1,136
3,771
9,841
0
91,015
W
Xbalanque
MXFOOR
Xbalanque
10,306
4,407
0
3,827
11,664
4,523
2,517
2,711
8,953
0
56,560
W
Tsukuyomi
arcanite
Tsukuyomi
6,195
1,700
0
4,027
12,124
4,836
730
5,214
6,910
0
42,837
L
Xbalanque
danlopmar
Xbalanque
11,315
5,467
0
410
11,424
3,445
62
2,198
9,209
0
45,542
W
Nu Wa
lilouxx
Nu Wa
5,031
1,791
0
1,696
5,949
1,940
2,523
3,621
2,328
50,213
0
L
Susano
wandalJax
Susano
3,153
476
0
1,820
11,655
3,157
0
2,766
8,816
0
29,049
L
Janus
xAristo
Janus
9,535
518
0
1,801
10,573
3,132
918
1,970
8,578
51,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,632
Gold Earned
41,512
470
Minions Killed
394
0
Camps Cleared
0
1,547,752
Distance Traveled
1,390,337
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,456
591
25
2
0
352,518
1
L
Jormungandr
10,557
660
148
9
0
263,858
2
L
Ymir
7,061
441
27
2
0
295,439
5
W
Gilgamesh
11,344
709
158
10
0
333,623
2
W
Xbalanque
8,995
562
108
7
0
252,460
0
W
Tsukuyomi
9,127
570
60
4
0
347,105
0
L
Xbalanque
8,282
518
79
5
0
272,611
2
W
Nu Wa
8,710
544
119
7
0
262,046
4
L
Susano
6,854
428
52
3
0
303,821
1
L
Janus
8,758
547
88
6
0
254,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role